Anybody knows a way to deal with package overflow?
How to use Filter in the Create mod?
Filtering by name
Understanding package systems
Videos
Hi ! I'm looking to split off packages in a brass tunnel using package filters. I'd like one side to output packages with an address, and the other to spit off those without one. I though I could use one package filter with the reg ex * and one with !*, but I think * recognizes no address as well. Anyone know how I could do this ? Thanks !
Pretty new to Minecraft modding and got the Create mod for 1.16.4, How do I use the filter item? Thank you so much in advance
I'm making a delivery service and am thinking about using renamed paper to decide where a package goes, how do I detect different names inside packages? Is it even possible? I also have CC: Tweaked so I have computers
Hi everyone I'm new to the create mod and I'm struggling to figure out the package system stuff just wondering if anyone would be kind enough to give me some advise please?
I dont know exactly how to use them beside item transporting
I have a storage system with frogports and packagers and stuff. You load stuff into the system at the stock keeper and it goes into a max-size item vault with an unlabeled frogport. Then I have bulk storage for specific items like cobblestone which uses factory gauges, so if any cobblestone ends up in the main vault it gets immediately shipped back out to the cobblestone vault.
This works pretty well, but I'm worried about it backing up. The factory gauges top out at 100 stacks which is far less than a vault can hold. I know you can use threshold switches to prevent overproducing, and I could address cobblestone packages directly to the cobblestone frogport to ensure mass-production ends up in the right place, but any cobblestone I manually input would end up just clogging my main storage.
Is there a way to automatically make the main port send ALL cobblestone to that vault without having to add an extra packager to the main vault for every bulk storage item?
Hello, I have a simple recipe to create an iron ingot from iron nugget :
My crafter is stucked because most of the package are sent incomplete. A lot of them contain less than 9 nuggets.
Is their a way to ensure package are sent complete ? I have a repacker before the crafter, but as far I understand, it only helps when a crafting order is delivered in several packages, and merge them. Here it seems that orders have single packages but they do not contain the right amount of nuggets.
I ensured that I have enough nugget in my storage, which is the case. I dont understand how I can prevent that.
Thank you for your help :)