It’s a fun game with a super shallow endgame and undeniably broken pvp. Most of the folks with complaints (like myself) have hundreds of hours played - the first few dozen of which most of us loved. It’s a blast to play up to level cap and explore the world, and $15 to experience it is a steal imho. Enjoy! Answer from SymmetricalSolipsist on reddit.com
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Reddit
reddit.com › r › newworldgame
New World
September 30, 2016 - It’s an extraction PvPvE game with some other modes but set in a fantasy world with fantasy classes (rogue, hunter, fighter Sorcerer, Priest, Paladin (to come). There’s also leveling up your character, optimizing build, leveling up your crafting stations, etc etc. It’s a pretty similar set-up to Arc Raiders with the additio of choosing character skills. While it’s not a full-blown MMORPG, it does have a lot of progression and a fairly high skill ceiling. Actual combat is not dissimilar from New World — although I will admit it’s not quite as fluid.
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Reddit
reddit.com › r/games › an update on new world
r/Games on Reddit: An Update on New World
October 28, 2025 - Is New World the first time we have data on the impact of a developer announcing dropped support for a game and the impact that announcement has on a player population immediately? ... The Like a Dragon series still can’t be called mainstream in the West, developers say. “There's an audience, but we still have a long way to go” ... Accessibility Reddit, Inc.
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Reddit
reddit.com › r/mmorpg › new world is in a really good/fun place right now
r/MMORPG on Reddit: New world is in a really good/fun place right now
October 13, 2025 -

I just felt like making this post as someone who played New World back at launch and really enjoyed it. The core gameplay hooked me right away, combat felt great, PvP was exciting, and the trade skills were surprisingly rewarding. But like many others, I eventually dropped it. The content felt thin, and the game seemed unfinished overall.

Since then, I always kind of thought of the game as a “flopped” MMO. That changed recently when I started seeing YouTubers covering it again, and then I watched the devs Season 10 preview (which is basically a free expansion). It actually looked really good, so I decided to give it another shot about four days ago.

Now that I’m freshly max level, I can honestly say the game feels like it’s in a great place. The new zones are beautifully designed, the gameplay still feels as tight as ever, and the overall polish is miles ahead of launch. I haven’t reached the deep endgame loop yet, but from what I’ve seen, Season 10 is supposed to address a lot of those issues, including a new 10-player raid and the new Catacombs system (a procedurally generated dungeon that ramps up in difficulty the deeper you go).

If you’ve been itching for a new MMO or thinking about returning to New World, I’d highly recommend checking it out right now. It’s genuinely worth your time again.

EDIT: It's had a massive reassurance of players the last month(s). Back in june/july it barely reached 9-10k on pc (keep in mind there's console players unaccounted for). This weekend they reached approximately 25k on steam.

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Reddit
reddit.com › r/mmorpg › what exactly is supposed to be the problem with new world?
r/MMORPG on Reddit: What exactly is supposed to be the problem with New World?
July 25, 2024 -

I am probably jumping into something I know nothing about, but I bought New World on the Steam sale for $15. I took the risk because I really love MMOs and wanted a new experience. So far I've found it to be an enjoyable game. Obviously nothing earth shattering but the environments are interesting and the combat is decent. I don't really understand the overwhelmingly negative reviews it's getting. It was well worth my money and I am considering getting the expansion when it is on sale.

That being said, I use a dollar/hour spent scale to determine if a game was worth the money spent and the amount I have already put in already exceeded the dollars spent. I am sure that number might be different for other people and I can respect that.

I like the game for what it is and I feel like I am missing something or am just ignorant to what's causing the negative reviews.

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It’s a fun game with a super shallow endgame and undeniably broken pvp. Most of the folks with complaints (like myself) have hundreds of hours played - the first few dozen of which most of us loved. It’s a blast to play up to level cap and explore the world, and $15 to experience it is a steal imho. Enjoy!
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Mostly it's that the game has been poorly managed. There is a lot of potential in New World, however a lot of that had failed to be realized. Coupled with a number of issues ranging from people in management positions who had little to no experience working on MMOs, to lack of foresight in the structure of the pvp mechanics; leading to companies going to extreme ends to control territory and crush any form of competition along the way, as one example. AGS routinely failed to deliver upon smaller requests from the player base, like an additional map or two for the match based pvp modes. Ultimately, the games hard pivot from survival sandbox to themepark MMO wasn't well thought out; it's not that it couldn't be done but they certainly weren't given enough time to produce the product. Drastic changes to systems without completely rebuilding those systems to adjust for the changes lead to a number of imbalances and fundamental changes in how the game would play. For example, one of the early betas with public access lead to a number of people failing to understand the combat, which had been designed with a souls like feeling in mind. Rather than creating systems or tutorials that would better explain the mechanics to people new to this style of combat, the developers instead gutted the combat and shifted it to be more in line with more traditional MMOs; they gutted stagger and stamina, and removed the linked cooldown between abilities. This fundamentally changed the combat as a whole, with little thought to how those changes would ripple through any number of systems across the game. This is just a small explanation. To really dig into a number of the games issues would take much more time than I care to give. But, personally, I think a number of the problems stem from fundamental issues with the games overall management and lack of an overarching idea of what the game was going to try to be, instead of the many different directions the game was pulled.
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Reddit
reddit.com › r › NewWorld_Official
New World: Aeternum
December 6, 2021 - r/NewWorld_Official: A community built to discuss the MMORPG, New World: Aeternum, and provide guides based around the game.
Find elsewhere
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Reddit
reddit.com › r/gaming › the end of new world | a very emotional goodbye to an amazing game
r/gaming on Reddit: THE END OF NEW WORLD | a very emotional goodbye to an amazing game
September 4, 2025 - This heartbreaking videos is from Mecrow, one of the pillars of the New World community. I thought I share it so everyone can see or feel how each of us feel about the cancellation of his favorite game.
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Reddit
reddit.com › r/mmorpg › amazon mass layoffs are hitting new world.
r/MMORPG on Reddit: Amazon mass layoffs are hitting New World.
October 28, 2025 -

In a sweeping layoff, Amazon is getting rid of 30k+ people today, and in the future they will remove more and more to replace them with AI.

New World is feeling these layoffs, some people are missing from the discord, and artists are posting on Twitter talking about being laid off. We don't know the full extent of the layoffs yet, as they're going out this morning.

I'm worried for the future of the game.

Edit Update: The Amazon Employees subreddit is saying the entire Irvine AGS studio is gone. That's the one that runs New World.

Edit Update 2: Amazon Games jobs listings do not have the Irvine site listed. Probably confirmation New World is cooked.

Edit Update 3: The AGS LinkedIn page no longer exists. I think we might be cooked cooked.

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Reddit
reddit.com › r/pcgaming › angry fans are review-bombing amazon’s now abandoned mmo new world: aeternum: ‘f*** corporate greed’
r/pcgaming on Reddit: Angry Fans Are Review-Bombing Amazon’s Now Abandoned MMO New World: Aeternum: ‘F*** Corporate Greed’
October 29, 2025 - The game wasn't even dead either. Floated between 20-30k players on Steam, which is great for an MMO. New World died as a side effect of Amazon scaling back gaming plans since the industry sort of stagnated after the Covid gaming boom.
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Reddit
reddit.com › r/newworldgame › what really happened to new world (long post)
r/newworldgame on Reddit: What really happened to New World (Long Post)
October 29, 2025 -

The shutdown of New World should not be such a surprise to those who have followed this game since it was first announced. New World was originally designed as a sandbox survival game similar to Rust. That is a huge reason why the game was so hyped and millions of players showed up on launch day.

Unfortunately, to the frustration of millions of players, that is not the game they received. I will provide some backstory about the development of New World. New World throughout most of its development time was never intended to be a theme park style MMO. It was a sandbox survival game with PvP elements. That was the core design of the game, and the Lumberyard engine was used to specifically caters towards that. If you ever wondered why New World is so bug ridden and janky, it's largely due to them converting the game from a small scale sandbox to a large scale theme park mmo. The engine and tools that built the game were never intended for anything large scale like an mmo.

The decision to turn New World from a sandbox survival game into a themepark mmo is what ultimately doomed it. The millions of players who came to play a higher quality Rust were essentially hit with a bait and switch. New World was a broken game at launch, because so many of the gameplay and technical systems which were intended for the survival game were now stitched together and or gutted.

Why AGS ever thought they could compete with other theme park mmorpgs is baffling. That is what killed the game. The cold feet and cowardice that caused the game to be redesigned during the alpha is what ended the dream. Scot Lane was not the original design lead. The original design lead was a guy who directed a Dreamworks film from the early 2000's. He, along with several other key developers left New World during the early alpha stage after the decision was made to turn New World from a survival game into an MMO. I completely understand why he and many others abandoned the project. New World was no longer the game that it was originally intended to be. To put it succintly, it was intended to be a survival game with crafting, gatheting pvp, and building where players battled against the environment and Native American NPC populations. Instead, what we got at launch was a bug ridden half baked MMO. It was still incredible fun however, due to the survival game skeleton that still existed.

No MMO does a theme park MMO as good as WoW. Trying to copy it is so astoundingly foolish, and AGS ruined what could have been the best survival game on the market. New World cratered from almost 1 million concurrent players on steam to less than 10,000. A 99% player drop, and this happened years ago. Any other game that had the budget, development time. and support that New World had would have been shutdown years ago. This game has literally been bleeding money for years, and I hate Amazon as much as the next person, but even I was perplexed at how long they left the lights on at AGS. No amount of bug ridden "content" could have ever saved this game. The game died the day they decided to betray the millions of survival game players that it was originally designed and marketed for.

AGS has known for a long time that the studio was closing. The announcement to convert New World to console was a sign of the end. The recent Nighthaven content patch was not delivered in earnest, it was just scheme to milk the playerbase one final time.

If you want to know who killed New World, then find the players who demanded the game become another boring WoW clone, but also don't forget the company that caved to such petulance.

New World didn't die today, it died around 5 years ago when the heart and soul of the game was ripped out so that the 385th WoW clone could be one day be sunset.

Rest in peace New World.

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Reddit
reddit.com › r/gaming › after massive layoffs, amazon studios announces that new world won't be getting new content anymore
r/gaming on Reddit: After Massive Layoffs, Amazon Studios Announces That New World Won't Be Getting New Content Anymore
October 29, 2025 - The recently launched Season 10 and Nighthaven update will serve as the final content release for New World on PC and consoles. It is only after much consideration that we've reached this decision. To thank you, the New World community, for your support over the years, we have made the Nighthaven release available to you for free.
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Reddit
reddit.com › r/mmorpg › an update on new world
r/MMORPG on Reddit: An Update on New World
October 28, 2025 - The recently launched Season 10 and Nighthaven update will serve as the final content release for New World on PC and consoles. It is only after much consideration that we've reached this decision. To thank you, the New World community, for your support over the years, we have made the Nighthaven release available to you for free.
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Reddit
reddit.com › r/mmorpg › new world players on steam fell from 41k on monday to 9k on thursday after the amazon announcement.
r/MMORPG on Reddit: New World players on Steam fell from 41k on Monday to 9k on Thursday after the Amazon announcement.
October 31, 2025 - New World is being discontinued not even a month after an expansion release. ... My third world country received 200 PS5's yesterday. We were able to get one at normal price. Cheers! ... Accessibility Reddit, Inc.
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Reddit
reddit.com › r/mmorpg › rant about new world
r/MMORPG on Reddit: rant about new world
April 22, 2025 -

I have a little over 4,000 hours in New World. I played about a year after release, then left shortly after Brimstone Sands came out due to having nothing else to do. I came back around Thanksgiving 2024 and left again around May—once again because there was nothing left to do.

At this point, it feels like New World has become a cycle: log on, create a new character, play for a couple of months, then log off again. A big part of that is the lack of meaningful endgame content.

Think about it: on the PvE side, there are only two endgame raids. One of them takes 20 people, and good luck getting that many well-geared players together consistently. The other eventually becomes repetitive and easy.

Then on the PvP side, let’s be honest—there’s really only 50v50 Wars. Influence races can be fun, but I wouldn’t consider them endgame content. So that’s basically it. Three “endgame” activities once you hit max level, and even then, I’ve heard most average players don’t bother because the content is so heavily gatekept.

So you really only get around 3–4 months of actual content before boredom sets in and you log off again. That can’t be the future of this game.

And after watching the recent dev Q&A stream, I’ve basically lost all hope. Most of the answers boiled down to “we’re looking into it” or “maybe in the next season,” which probably won’t even drop until the end of the year. The devs just don’t inspire any confidence anymore.

Honestly, I think the only reason people haven’t completely given up on this game is because of the combat and the freedom you have—there still isn’t anything else quite like it. But with Chrono Odyssey and other alternatives coming out, unless the devs seriously step up, New world really will die.

PS**:** I’m posting this here because I can’t get this through on the New World subreddit.

Edit: because people refuse to read, lets get this straight, I love this game I just hate the way the devs are treating this game they refuse to make endgame content just look at WOW that population still holds up because they make meaningful endgame content that keeps players that have more hours than I on that game that's my point.