I just realized today that Adrenaline will auto adjust what preset is being used based on a games performance. I turned this off. I don't want it auto adjusting anything for me. Also, I have everything off. My monitor is only capable of 1080p and 60hz so I don't see the point in it downgrading stuff to eco if I'm capping some games in the in game settings. If was reading this as "marginal" performance and changing stuff to the eco preset. "Game adjustment tracking and notifications" disabled under settings - preferences Answer from Vegetable-Witness655 on reddit.com
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Reddit
reddit.com โ€บ r/optimizedgaming โ€บ amd - optimized adrenaline settings for smooth gameplay
r/OptimizedGaming on Reddit: AMD - Optimized Adrenaline settings for smooth gameplay
April 12, 2025 -

Hey, recently got a 9070 XT (upgraded from my 3070) and I've been testing amd stuff and It's amazing how well adrenaline have everything you ever need.

This guide is to make sure your games have the best balance between frametimes, input lag and NO MICROSTUTTERS as much as possible. This is a general applied setting for all games but in case a specific game reacts badly you can edit per game profile too.

Overall screenshot of how the settings should look like, explanation below:

Step 3 - In case you have a RDNA4 card you can enable FSR4 on a driver level, any game with fsr 3.1 will automatically load fsr4 instead. This is also controled by amd with driver updates.

Step 4 - Anti-lag reduces input lag overall specially in situations your GPU is maxed out at 100%. Some games might react bad to this but I have yet to find any.

Step 5 and 6 - This is purely subjective but I found image sharpening at 70% in games with TAA to be a workaround of having a sharper image.

Step 7 - This is the equivalent of nvidia fastsync. It reduces tearing\eliminates it without causing input lag. It's not as effective as vsync but if you care about input lag this should be on, otherwise just turn on vsync (and off in games always).

Step 8 - Framelimit directly at a driver level by amd. You should always cap your fps 4 fps BELOW YOUR MONITOR REFRESH RATE. In my Case its 116 since my monitor is 120hz. Why? So it stays inside the freesync range and vsync doesn't get triggered, preventing inputlag and frametime spikes.

FAQ

- Why not use AMD CHILL to cap fps?
AMD CHILL only applies correctly if you do per-game individually. A lot of games won't detected if enabled globally. Acording to research it seems amd chill does some kind of game-injection that some engines reject. Frame-rate Target-Control seems to work more consistently in my experience.

- What should I disable first when a game behaves weirdly?
DIsable anti-lag then enhanced Sync

- What if a game has a built-in framerate limiter?
Some games, while rare, have problematic built in limiters but when it's well done it works better than the global setting. So this should be the priority: IN-GAME FPS LIMITER - AMD FRAMELIMITER \ RTSS. Some games only lets you choose pre-determined values like 30-60-100-120-200+ FPS and not a specific value. In this case put it off \ unlimited and use the amd one, since they wont be optimized to use the -4 fps rule.

- Is RTSS safe to use if I don't want to use Adrenaline?
Yes its safe and it seems to be the more consistent in terms of applying the limit\async. Practically works on every game, you just have to set it up correctly and have it run on the background (Disable Enhanced Sync \ forced vsync in adrenaline or else you will get frametime issues)

Enjoy and comment your experience bellow. In case you have more tips let me know too :), this was purely me testing as I am extremely sensitive to motion smoothness.

-----------------

## Special thanks to Elliove and Dat_Boi_John for some additional information, crucial to this guide. Will update accordingly.

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This is a decent guide. However, I have some things to add and to ask. Enhanced Sync and Fast Sync are in fact VSync as well, as in - they prevent visible tearing by not letting the front buffer (containing the current image) change, when monitor is displaying an image already. The difference is that typical VSync uses first-in-first-out queue for frame buffers, and Enhanced Sync uses last-in-first-out. That means that the frames that didn't meet the timing between refreshes get discarded instead of waiting in line to be shown, and that's why it doesn't limit FPS, and why input latency can be lower than VSync with triple buffering, as Enhanced Sync is equivalent to OpenGL's type of triple buffering. Anti-Lag works exaclty like you said, but you're still left with at least one frame of input lag. And to reduce input lag there, you have to use smart frame rate limiting - which means your FPS should never be limited by maxed out GPU. So not letting GPU max out in the first place is always better than fixing it with Anti-Lag. The popular recommendations like -3 and -4 FPS below refresh rate can be misleading because of diminishing returns. You're talking flat numbers, but frame times relative to FPS change exponentially. Say, difference between 116 FPS and 120 FPS is 0.28ms, while difference between 236 FPS and 240 FPS is 0.07ms - it's 4 times easier to miss the frame time VRR window then! And what matters to keeping VRR enanged at all times is not FPS, but frame times, so each single frame manages to get into the time window. So ideally, one should always take into account the refresh rate as well. A really good formula, used by Special K, is refresh-(refresh*refresh/3600), so, say for 240Hz screen a good number to limit at will be 224. You said you tried RTSS extensively, but you didn't mention what specific limiting you've tried. RTSS has front edge sync (prioritizes frame time stability), back edge sync (prioritizes input latency), and async (a balanced mode, leaning towards back edge sync). Secondly, disabling passive waiting significantly increases the precision of RTSS limiters. And last, but not least - never let FPS limiters fight over a game; ideally use one limiter or another, but two at the same time can lead to all sorts of issues. Since you mentioned FSR - you can also change DLSS/XeSS/FSR 3 to FSR 4 via OptiScaler. And for people on cards without FSR 4 support - XeSS is the next best thing, definitely better than FSR 3. Have you tried Special K? They say, its FPS limiter is unbeatable, ie. not that long ago, Digital Foundry said that SK's limiter was the only one being able to properly pace in Lossless Scaling FrameGen scenario. Plus, SK has AutoVRR mode, that configures things automatically for VRR users, including calculation of optimal FPS limit via the formula I mentioned earlier. And for non-VRR users like myself, it's got Latent Sync - it removes tearing without VSync's input latency, while also properly pacing frames, and allows reducing latency even further. I use it in Touhou (simple game, has to be locked to 60 FPS because game speed is tied to FPS) to get the same input latency as with 1000 FPS. Additional info on in-game vs external limiters. Modern games run input/simulation on a separate thread, while any external limiter can only alter the rendering thread. This is why, when the in-game limiter is made well, it can reduce latency further than any external limiter. But, as you said yourself, in-game ones tend to suck in more ways than one. The weirdest thing about them is when they limit to wrong FPS. Imagine me trying to enjoy AC: Odyssey on RX 480 with decent graphics - had to limit to 30 FPS, but ingame limiter limited to 31 instead, and external limiters had much more input latency. Had to OC my monitor to 62Hz for that single game shm.
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I wouldn't use frame rate target control (FRTC) as it has worse latency than chill. Chill's developer commented on the comparison between the two and said Chill has both lower latency and more stable frametimes. FRTC is essentially a legacy features. RTSS frame limiting works fine on my 7800xt. If you set both AMD Chill limits to the same value, then it provides the exact same latency and frame time smoothness as RTSS. Obviously it's still always better to cap using the game's own limiter if available, but otherwise RTSS and AMD Chill are functionally equivalent and are strictly better than FRTC. The strength of Radeon Image Sharpening is subjective but I personally like 40% at 1440p. Anything more and I start to see over sharpening artifacts on most games. As a last note, I'd suggest looking up the Optiscaler mod and installing it on every singleplayer game to replace DLSS upscaling and frame generation with FSR (3 or 4 depending on your card).
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Reddit
reddit.com โ€บ r/radeon โ€บ [deleted by user]
[deleted by user] : r/radeon
January 1, 2026 - For older games you can still do upscaling etc from this app to a point, but it can sometimes cause issues or visual artifacts as it isnt directly supported in the game itself so this app lets you have specific settings for specific games. Neat. ... Chill has been amazing at saving power draw on less demanding games. ... Radeon Chill can you give consistent frame time similar to RTSS, provided that you aim for a limit that is same as or lower than your monitor refresh rate and you're confident your GPU can push the framerate above that limit consistently, I use it for competitive shooters
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Reddit
reddit.com โ€บ r/amd โ€บ what are your go-to (or must avoid) adrenalin gfx settings?
r/Amd on Reddit: What are your go-to (or must avoid) Adrenalin GFX settings?
September 1, 2023 -

Just made the switch to AMD, thing are going (mostly) great so far! I noticed a handful of settings in the Graphics tab of Adrenalin (RSR, Anti-lag, Chill etc.) and was wondering if any cause issues to you longer time AMD users.

I'm a bit new to all of this, I appreciate any information!

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Here are some of the most useful (in my opinion) features; Frame-Rate Target Control (FRTC) This can be used to globally cap your framerate, good for preventing tearing and reducing power. Set this to 1fps lower than your FreeSync range for the best experience. Radeon Anti-Lag: This reduces latency dramatically and contrary to some folks beliefs, and unlike Nvidia Reflex, Anti-Lag works with all titles. Fantastic setting to keep enabled globally. Also, Anti-Lag+ is coming soon which improves upon this feature. Radeon Chill: This allows you to set a minimum & maximum framerate either globally, or on a per-game basis and is incredibly useful as a way to reduce power draw and temperatures. I find it works best in slower paced titles, such as BG3. If you don't touch your mouse or keyboard, it only runs the game at the minimum FPS specified. The moment you touch something, performance goes right back up to whatever you set as your maximum framerate. Enhanced Sync: This is a generally superior V-Sync alternative that also reduces input lag rather than increasing it, like traditional V-Sync tends to. A great way to prevent tearing or just increase how smooth/responsive a game feels. Works with FreeSync and Anti-Lag, too. Radeon Boost: This works by using DRS to scale a games resolution to what you prefer (50%, 66%, 83%) - similar to Chill, it responds to your input. When you're moving your mouse around a lot and there's more demand on the GPU, it dynamically drops the resolution to maintain higher framerates. When the opposite is happening, it scales your resolution back up. Radeon Image Sharpening: This is one of the best features and something I highly recommend everybody try. This uses Contrast Adaptive Sharpening (RCAS) to sharpen the areas of the game that are more blurry, and doesn't sharpen (or not as much) areas that don't require it. It works on a global or per-game basis, but I prefer keeping a global setting of 10%. So there's an admittedly somewhat long list of what, in my opinion, are the best features RSX has to offer. But there's much more, so take a look around. Radeon ReLive is fantastic. The advisors tab is great to see frametime graphs and performance in games. List goes on. One last thing I want to mention, is go to the "Gaming" tab and under "Graphics" scroll down, click "Advanced Settings" and set Texture Filtering Quality to "High" -- this costs nothing and improves the quality of anisotropic filtering. Hope this was helpful!
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I ALWAYS cap my FPS to whatever low it drops to in a particular game. Saves heat, noise, power, and produces a more consistent experience while also saving some GPU overhead for in game spikes in rendering load. I avoid chill but just because I don't like fluctuations.
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Reddit
reddit.com โ€บ r/amdhelp โ€บ best settings on amd adrenaline!
r/AMDHelp on Reddit: Best settings on AMD Adrenaline!
January 13, 2026 -

Hi guys , i have a very good desktop , but Im new in AMD , can you guys tell me the Best settings possible for Quality on AMD Adrenaline 25.12.1 , im used to NVIDIA , sรณ i dont very well the best settings , and some of them i dont even know what they do , the good and the bad , or in wich case i should use them , if there anyone out there who could tell me all 1 by 1 would BE awesome

I Saw some videos but they all focus mostly on performance, of course i want performance but Quality is my main objective , and also understanding for what games should use what

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Reddit
reddit.com โ€บ r/amdhelp โ€บ what is the best graphics settings in your opinion?
r/AMDHelp on Reddit: what is the best graphics settings in your opinion?
August 25, 2024 - If you want to optimize image quality, then image sharpening and situationally Radeon Boost is all you need. RSR and AFMF reduce image quality, albeit only slightly in most cases, and should only be a tool to either limit wattage or increase fps.
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Gamesreq
gamesreq.com โ€บ home โ€บ best amd radeon settings for gaming (updated yearly)
Best AMD Radeon Settings For Gaming (Updated Yearly) | Games Req
May 9, 2026 - Perfect for low-end setups; itโ€™s like having an extra gear in your engine. In Adrenalin, head to Gaming > Global Graphics > Enable Radeon Boost and set scaling to 85%. For per-game tweaks, create a profile. Check out this related article: Best ...
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Reddit
reddit.com โ€บ r/radeon โ€บ is there a general recommendation for tweaking my settings here?
r/radeon on Reddit: Is there a general recommendation for tweaking my settings here?
August 13, 2025 - But for those whitelisted games it is going to be better than the FSR3 option that they have inbuilt. Radeon Chill - At a global level I would turn it on and set the max for both fps to your monitor's refresh rate - 5.
Find elsewhere
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Reddit
reddit.com โ€บ r/radeon โ€บ what settings should i use for adrenalin?
r/radeon on Reddit: What settings should i use for adrenalin?
November 26, 2025 -

Yo folks, just built my first new pc recently and glad to say i went with a RX 9070 XT Sapphire Pulse. Having a blast with it so far, rocking it with a ryzen 9800x3d and a 1440p 180hz monitor.
Ive tinkered with undervolting and overclocking my cpu and my gpu (currently -100mv, 2750 vram and +0 frequency, running stable).
One thing I can't seem to really understand much is all the settings in adrenalin and how to best use them. I play mostly casual fps (helldivers 2, bf1, risk of rain 2), some rpgs (witcher 3, shadow of war) and some other random titles, from old to a bit new. Nothing super super demanding like cyberpunk, but who knows in the future.
I was wondering how to set up my settings to get the most out of my experience. I tend to prefer performance over graphics, but with this gpu i believe i can get both! I just dont knwo how or when to set up v-sync, fsr, capped frame rate, all the radeon boost and chill and whatever.
Maybe a couple scenarios, like 1- games i have ~300fps and 2-games i have ~100fps ? I dont know, how are your settings like?
Thank you!

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Reddit
reddit.com โ€บ r/amd โ€บ what adrenaline settings do you use?
r/Amd on Reddit: What Adrenaline settings do you use?
September 16, 2023 -

What are some of the AMD app settings that you use for almost every game? For example, I use radeon Vsync and radeon chill.

Also, which one do you think is the most useful/effective for games in general?

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Reddit
reddit.com โ€บ r/rogally โ€บ default or best radeon software graphic settings?
r/ROGAlly on Reddit: Default or best Radeon software graphic settings?
June 16, 2023 -

I was having issues with diablo last night and accidentally set everything to off under graphics without saving what was on by default. Apply the hotfix driver fixed the issue so I didn't need to mess with settings.

Curious what are the default enabled settings, and also what are the best settings to leave enabled? Wanted graphics settings to fully optimize the ally.

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Reddit
reddit.com โ€บ r/amd โ€บ what radeon settings for gpu are worth turning on?
r/Amd on Reddit: What radeon settings for GPU are worth turning on?
September 20, 2020 -

I got my rx 5700 xt a couple months ago and I've left it in standard mode, but now in valorant an nvidia low latency thing was just introduced so it led me to explore what amd had. Which one of the graphics settings like radeon anti lag are actually worth turning on? and If I play games like valorant would I get better performance by putting the card in eSports mode?

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AMD has anti-lag, supposedly works better at lower fps than higher fps, but personally when I used it in apex legends there was a noticeable difference in hit registration mainly due to said anti-lag low latency feature. And that was at a high fps (over 150fps, the "low" fps was said to work better at around 60fps but I think "it just works" at all fps levels) I believe Nvidia's "new" low latency shit is all about what AMD had already done.... Nvidia claimed AMD's anti-lag was "just changing max pre-rendered frames" which was not true, because AMD specifically stated that it slows cpu cycles down to match gpu cycles so when you click, its damn near instantaneous.... (also how would Nvidia know what AMD tech is about anyway? they are two different companies which always makes me lol when nvidia claims AMD does something or doesn't do something) AND NOW, after all this time, Nvidia is claiming to be doing the same thing, years later.... so yeah. Honestly, all I use is radeon anti-lag.... everything else is generally turned off. I also use RIS (radeon image sharpening) at the stock 80% level. which I am now addicted to because I love a sharp image. Mainly, I used to play on a 1440p 144hz monitor, but decided to snag a 1080p 240hz monitor, and having RIS really helps since 1080p is less pixels than 1440p. I honestly miss having a sharp image, but I prefer the response time and very low motion blur from my TN 240hz.... At this point IF I UPGRADE, its going to be to an OLED gaming display, which should come out by end of year or next year.
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Radeon Image Sharpening is numero uno
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Reddit
reddit.com โ€บ r/amdhelp โ€บ radeon software settings
r/AMDHelp on Reddit: Radeon Software Settings
August 13, 2025 -

Are these settings good? They have a high impact on how the game looks and performs and I always find myself tweaking these to find the best possible balance.

Would love to hear what settings you guys use for the best performance and looks.

(Rest of the settings- Anisotropic Filtering is at 16x, Texture Filtering is at High, Surface Format Optimization is Enabled, and I play with Freesync On)