From your alt-text I would assume that the chunks the reactor is in aren’t chunk loaded, so every time you come back to your reactor for a short while only a part of it is loaded and that causes certain parts of the reactor not to be available, i.e. Coolant. I would recommend placing a chunkloader / claiming the chunks and force loading them so all parts of the reactor are always available. Answer from MalTeeez on reddit.com
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Reddit
reddit.com › r/mekanism › reactor is constantly exploding
r/Mekanism on Reddit: Reactor is constantly exploding
November 1, 2023 -

The reactor in Mekanism keeps exploding. I've read that it can explode due to the accumulation of nuclear waste, but I have the best airtight pipe connected to the reactor, which is quite long, and this pipe has a large internal buffer, so it is unlikely that the reactor can explode due to waste buildup. I built a minimal reactor, and it exploded twice. The fuel supply was set at 2.0, which was the maximum burn rate possible for the smallest reactor size. The temperature of the casing was constant and did not increase (I don't remember the exact value). Water was always supplied from 8 pumps with maximum speed upgrades, and steam was released from the reactor to the turbine. There was always enough water. And then I set the reactor to work and went to build the rest of the base, but after a while, it exploded, contaminating everything with radiation. I need help because it's frustrating that a seemingly stable system keeps exploding. What could be the potential causes for the reactor to explode? Please provide all possible reasons.

The last time I built a larger reactor, size 5x5. More rods, more space inside. I thought that could be the issue. I set the burn rate to 1.0, but it still exploded after some time. I can't sit next to the damn reactor all the time and watch what's wrong. It always explodes not immediately, but after some time. Maybe it's about the temperature, but as I said, water is properly supplied to the reactor and steam is being output to the turbine. Condensed water is returned to the reactor from the turbine. No matter how much I initially checked the water levels, the water remains at maximum.

I want to know all the potential causes for the possible explosion. Ask me questions, I will answer everything. It's important for me to get to the bottom of this.

Top answer
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I understood everything. The turbine stops generating energy when the internal buffer is full, and steam stops being absorbed, causing the reactor to explode due to steam overload. Damn, why didn't I notice this right away? It would have saved me a lot of brain cells. The thing is, I couldn't have guessed it before because the reactor was next to the turbine, and when the reactor exploded, it took the turbine with it. But the last time I surrounded the reactor with obsidian, and the turbine survived for me to see it. So, I created the topic in vain, oh well :)
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I know this is old, but anyone that has issues with the fission reactor exploding, ensure water is at max either from a sink for safety or closed loop system using the return from a Mekanism turbine.(I do both) The waste needs to be processed as you will need polonium pellets for fusion reactor and plutonium pellets for sps.I have 3 waste ports. you can control which is going where using redstone control on the pipe. I made all the polonium pellets then plutonium, then sps/polonium gas for antimatter. I tried to take some screenshots of current world atm9. The dual waste output for pellets,left on lever behind solar activator, right just fills the centrifuge and only make plutonium when activated. it wont explode when 100% full. I would move this in the future to only put waste in via lever pipe like others. and yes, I never really needed more than one waste barrel for both plutonium and polonium for the reactors. Would probably hold enough for the suit as well. I had 2 for safety. https://i.imgur.com/sJqsdcl.png The output that was added after sps was built(example of lever control on mekanism pipes) https://i.imgur.com/bCoRIk2.png sps with waste pipe under https://i.imgur.com/USdB7WU.png I make the induction battery as its highly modifiable throughout its life. As materials are gained the autocraft recipe will tell me whats needed for the next cell. Run out of space, just make more casing or structural glass and expand it. You can easily divert your lithium from tritium production into lithium dust for the battery cells. Hope this helps. edit; added induction cell pic https://i.imgur.com/y4BcoNn.png
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The Industrial Turbine multiblock structure is used to produce power from steam. Ideally, the steam is generated by a fission reactor directly, or by heating up water in the Thermoelectric Boiler with superheated sodium produced by a fission reactor · Another integral use of the structure ...
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1 month ago - The reactor produces an explosion of power 8 when it melts down, regardless of the size. Large reactors will destroy many precious control rods, assemblies, and casings, while small ones will likely be almost completely destroyed, and take the ...
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reddit.com › r/allthemods › my solution to mekanism turbines filling up with steam and reactor blowing up
r/allthemods on Reddit: My solution to mekanism turbines filling up with steam and reactor blowing up
February 10, 2024 - The comparator checks the steam level inside the chemical tank and turns off the reactor if the tank is full thus preventing overheating and eventual explosion ... Fussion reactor is usually my way to go, you can reduce the amount of pipes needed by just placing the fission reactor port to port to the turbine.
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Reddit
reddit.com › r/allthemods › [atm9] my mekanism fission reactor keeps exploding, and i don't know why.
r/allthemods on Reddit: [ATM9] My Mekanism fission reactor keeps exploding, and I don't know why.
November 14, 2024 -

The reactor is a 5x5x8 setup pumping steam into a max-size turbine, which pumps water back into the reactor. There's also two sinks using Pipez to add a total of 20k water per tick. I only need this reactor for polonium. It keeps exploding. I'll be going about my business and suddenly my entire base has green particle effects.

The thing is that everything should be fine. Coolant levels are always maxed out, as are fissile fuel levels. Nuclear waste is being automatically drained out and turned into polonium. It's at 1.5 burn rate, which doesn't seem to increase the system heat when I watch the controller for a while. Steam's not backing up and causing issues, because my massive turbine is never even a quarter full (I may have overdone it in a fit of explosion-induced rage).

Oh, and the redstone auto-shutoff system that the quest log describes? Doesn't work for me. It has never stopped an explosion, ever. Here's the redstone setup. It should go off at high damage, but never does.

EDIT: Here's a screenshot of the reactor status screen. Temp is holding steady, coolant doesn't go down. Damage is decreasing (I just rebuilt it).

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YouTube
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Mekanism Reactor Explosion (Gone Wrong) - YouTube
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Reddit
reddit.com › r/feedthebeast › damn it (mekanism fission reactor blew up)
r/feedthebeast on Reddit: damn it (mekanism fission reactor blew up)
October 19, 2020 - So... Something funny just happened in my base. My reactor exploded, no apparent reason, maybe the turbine or boiler chamber's chunk has unloaded, causing the reactor to overload. What's odd about this is that there's no radiation levels around the explosion whatsoever.
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Reddit
reddit.com › r/allthemods › mekanism fission reactor randomly exploded when i came back from the end after running fine for 3+ hours
r/allthemods on Reddit: Mekanism Fission Reactor randomly exploded when I came back from the End after running fine for 3+ hours
March 29, 2025 -

As the title says, my Fission reactor was running fine for 3+ hours, I went to the End and came back and it was blown up. As seen, I have the each of the redstone circuit breaker things for the different issues like damage critical, insufficient fuel, etc. None of them were activated. It was not out of fuel as the pipe supplying the Fissile fuel still had tons stored in them immediately after the explosion. The steam turbine to the left of the reactor still had plenty more space for the steam that is being produced. I have bunch of waste barrels dealing with the waste, which were also no where near full when I checked them after the explosion. I had about 20 sinks, as well as the water being produced from the steam turbine to keep the reactor full of water. This is the second time this reactor has exploded. I chalked the first one up as a mistake somewhere because I am new to using these and it happened after I was afk overnight, but this time I was 100% sure all components such as fuel & coolant input as well as waste & coolant output were stable mere minutes before the explosion. Both times this reactor has exploded was after I came back from the End or the Nether. Is the hopping between the dimensions causing this to happen or am I somehow not running the reactor correctly? Please help, I hate having to rebuild this thing.

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Enigmatica
wiki.enigmatica.net › enigmatica6 › gameplay › how-to... › mekanism-simple-fission-safety
Mekanism: Simple Fission Safety | Enigmatica 6
Always have water generation. Also, DO NOT START THE REACTOR WITHOUT WATER IN IT. This setup will not prevent a meltdown if you don't constantly supply water. A sink with one ultimate mechanical pipe will work fine, and make sure to reprocess ...
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Reddit
reddit.com › r/feedthebeast › i'm glad turbines don't actually explode.
r/feedthebeast on Reddit: I'm glad turbines don't actually explode.
January 31, 2015 - After I had my first failures from IC2, and RC, I pretty much gave up on them and switched to using Mekanism Wind Turbines, and BR. I personally just can't be bothered to jump through hoops to make sure that my reactors aren't going to fail, and destroy 3 whole weeks of progress.
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Reddit
reddit.com › r › feedthebeast › comments › 1fp6qyu › please_help_mekanism_reactor_exploding
S'il vous plaît aidez-moi !! Le réacteur Mekanism explose
September 25, 2024 - Je joue à Stoneblock 3 et j'ai construit un réacteur et une turbine. Quand je les démarre, tout semble bien fonctionner. Mais après environ 30 minutes, il explose et répand des radiations dans toute ma base. Quelqu'un pourrait-il regarder les captures d'écran et voir si quelque chose ...
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Reddit
reddit.com › r/feedthebeast › huuuge question about mekanism fission reactors
r/feedthebeast on Reddit: HUUUGE question about Mekanism Fission Reactors
October 25, 2020 -

So I created a mekanism Fission reactor... and everything was going just fine. Coolant was ok, power, steam, all good, waste, good, then I go afk by it for like 20 minutes. Nothing happens, everything is fine. So I leave the area to go to my base and start crafting for the mekasuit, and I come back after like 5 minutes, and its just exploded? I don't understand why at all. The steam in the turbine filled up completely (when it was staying at a constant like 4 million mB when I was over there) and the reactor just went boom. And now, when I try to rebuild it, its immediately at like 150% damage and just gets destroyed. How do I fix this? Also how do I clean up the radiation it spilled out because the sound is very annoying.

Wait, will the reactor explode when it runs out of fuel? Because I was able to run it at like 15 mB/t, and I found there is no fuel remaining in my production area as well. Thankfully I created like 30 polonium pellets before it went boom.

My biggest question now is how do I rebuild it in the same place without mekanism giving it 150% damage upon building