Recruiting at Apple is very unique - in the sense that there really isn’t any documented process. Every team there has different processes and standards for hiring. General pattern I see is that they typically favor ex-agency designers; especially from the likes of Instrument, just as a broad example. Big agency names, working with massive brands. Very high bar for craft, storytelling, and advanced prototyping. Designers that can code are also highly valued. Lots of top Apple designers are actually closer to being design engineers or creative technologists. Answer from sabre35_ on reddit.com
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An Apple Graphic Design job involves creating visual content for Apple's products, marketing materials, user interfaces, and branding. Designers in this role work on everything from packaging to digital assets, ensuring aesthetic consistency and alignment with Apple's brand standards. They collaborate with teams like marketing, product design, and UI/UX to craft high-quality visuals that enhance user experience and engagement. Strong skills in graphic design software, creativity, and attention to detail are essential for success in this role.
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Is using Apple products beneficial for graphic design professionals?
Apple products are widely favored in graphic design due to their reliable performance, high-resolution displays, and compatibility with industry-standard software like Adobe Creative Suite. The macOS environment offers stability and a user-friendly interface that enhances creative workflows. Additionally, Apples color accuracy and hardware optimization support detailed design work. However, proficiency in design principles and software skills is more critical than the device itself. Designers should choose tools that best fit their workflow and budget while ensuring compatibility with client r
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Familiarity with personal computers running both Windows and Apple operating systems. * A working knowledge of Digital Media is required. * Experience with graphic design is an asset, but not a ...
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It’s the diversity of those people and their ideas that inspires the innovation that runs through everything we do, from amazing technology to industry-leading environmental efforts. Join Apple, and help us leave the world better than we found it! Apple Music Content Design is in search of a world-class, creative director with experience in brand, editorial, and motion-driven new media for digital products.
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The Role What You'll Do * Design and ship delightful product experiences for mobile and web * Design compelling graphics for marketing efforts ... ... Design layouts for Apple News+ issues * Contribute art concepts to visual meetings with editors and ... Develop graphic elements and visual content for print, website, video, social, and all other ... ... A., B.S.) preferably with a graphic design, computer science, technology, or engineering background. * Advanced degree or MBA are not required but would be advantageous.
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You will combine your expertise ... for user experience, partnering closely with product managers, software developers, and business teams… · View all Apple jobs in Cupertino, CA - Cupertino jobs - Ux/Ui Product Manager jobs in Cupertino, CA ... Portfolio demonstrating design thinking, ...
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Apple Design Jobs, Employment | Indeed
Industrial Design Degree required. We are not currently hosting internships. Pay & Benefits At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 and $318,400, and your base pay will depend on your skills, qualifications, experience, and location.
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Reddit
reddit.com › r/ui_design › what does it take to become a human interface designer at apple?
r/UI_Design on Reddit: What does it take to become a Human Interface Designer at Apple?
October 31, 2023 -

Hi there!

I've been a UI/Product designer for over eight years. My dream is to work for Apple one day. Do you guys know what it takes to be a designer at Apple? There's nothing online from Apple designers lol nothing from the recruiting process or anything. Anything would help!

Top answer
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I went through the full interview process and was offered a product design job for Apple Mail App team for iOS. I turned it down because at the time I did not want to move my family to Cupertino. I always knew I didn't want to move, but it was Apple and felt like I had to at least follow through with the interviews. I never applied for the job, but a recruiter at Apple reached out to me. After I turned down the offer, she asked if I was interested in a role on another team. The interviews were surprisingly not too stressful. It began with a couple phone calls with the recruiter. Then a video interview. Then a design test and a follow up video interview. Then two on-site interviews with the product team and various other people from the leadership group. Then one final on-site interview (not normally needed, but I guess one guy I interviewed with didn't like me. He was a total arrogant punk btw). I can tell you they highly value humility and working well with others. At the time I remember feeling very intimidated by the high-level talent around me. I mentioned this to the point person I'd been talking to. She said "what you don't know, you'll learn. But we can't teach you to not have an ego. We prefer people who can grow over talent with egos." That always stood out to me. All that said, I have three friends who work(ed) at Apple. (One worked for the Apple Arcade, one for the motion design team, one is a software engineer).Two have quit because they said their depts were so cut throat and heavy hours they couldn't deal with it anymore. One of them (the engineer) is still there and is happy. So sounds like the dept / team you're on impacts how your daily life there is. Good luck to you! If it's your dream, keep at it
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A bit of luck. Ideally you worked for a big known company as your most recent experience and a recruiter stumbles across your linkedin with an opportunity
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Apple Design Jobs, Employment in Los Angeles, CA | Indeed
View all Apple jobs in Culver City, CA - Culver City jobs - Creative Director jobs in Culver City, CA · Salary Search: Creative Director, Content Design - Apple Music salaries in Culver City, CA ... Bachelors degree in design or equivalent industry experience.
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Job Summary The Director of Apple Sales leads a diverse team, which includes technical pre-sales ... Oversee the design, implementation, and maintenance of technology systems and infrastructure to ...