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Apple Developer
developer.apple.com › design
Design - Apple Developer
Find documentation and resources for designing great apps for Apple platforms.
Apple Developer
There’s never been a better time to develop for Apple platforms.
Xcode
Xcode includes everything you need to develop, test, and distribute apps across all Apple platforms.
Fonts
This neutral, flexible, sans-serif typeface is the system font for Apple platforms. SF Pro features nine weights, variable optical sizes for optimal legibility, four widths, and includes a rounded variant. SF Pro supports over 150 languages across Latin, Greek, and Cyrillic scripts. ... Sharing many features with SF Pro, SF Compact features an efficient, compact design ...
Develop
Get tools and resources for developing apps with Apple technologies.
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Design Systems
designsystems.surf › design-systems › apple
Apple HIG (Human Interface Guidelines) Design System
DesignSystems.surf helps you find Apple's Design System fast. Access UI guidelines, toolkits, and resources for iOS, macOS, watchOS, tvOS, and visionOs.
Discussions

Apple System Design round
It’s hardly unlikely you’ll get a response here. Apple’s teams usually have different interviews. In Wallet team you can get X, and in Music it’s gonna be completely different. I’d strongly recommend you to ask your recruiter for some clarification and what to prepare. It’ll be definitely more helpful. More on reddit.com
🌐 r/leetcode
4
2
November 9, 2023
Get to know the new design system
The new design looks a lot better here than it did in the keynote. More on reddit.com
🌐 r/apple
31
95
April 14, 2025
Does anyone use a corporate design system with both Apple HIG and Material UI?
I’ve worked on multi-platform native apps (not using cross platform tools like flutter or react) at a few different companies. Each app has been developed in the same way: Components like top and bottom navigation are native iOS or Android navigation elements, with changes to typography and colors to match the design system. The content and UI inside every screen, excluding top and bottom nav, are designed to be identical across platforms. Every UI component in the design system has versions developed natively for iOS, Android, and web with the goal of parity. Navigation behavior, animations, and elements like modals are platform native, for example iOS modals show black at the top. More on reddit.com
🌐 r/UXDesign
11
15
October 5, 2024
What are the top system design interview questions for Apple interview?
This involves creating a system that recommends apps to users based on their behavior, preferences, and other relevant data. Important aspects include data collection, machine learning models, real-time processing, and personalization. Candidates may be asked to design a search engine that provides fast and relevant search results, such as Spotlight Search on Apple ... More on designgurus.io
🌐 designgurus.io
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March 15, 2024
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Apple
apple.com › newsroom › 2025 › 06 › apple-introduces-a-delightful-and-elegant-new-software-design
Apple introduces a delightful and elegant new software design - Apple
6 days ago - It also shines in system experiences, such as the Lock Screen, Home Screen, notifications, Control Center, and more. The new material, Liquid Glass, combines the optical qualities of glass with a fluidity only Apple can achieve, as it transforms depending on the content or context. Driven by the goal of bringing greater focus to content that’s instantly familiar, Apple’s design team considered every aspect of Apple’s platforms to identify improvements that could be made across the board.
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Apple Developer
developer.apple.com › design › human-interface-guidelines
Human Interface Guidelines | Apple Developer Documentation
The HIG contains guidance and best practices that can help you design a great experience for any Apple platform.
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Apple Developer
developer.apple.com › news
iOS and iPadOS 26 design kits are here - Latest News - Apple Developer
July 18, 2025 - Apple Ul design kits for Figma and Sketch are now available for iOS and iPadOS 26.Apple Design Resources
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Apple Developer
developer.apple.com › design › resources
Apple Design Resources - Apple Developer
Design apps accurately and quickly using official Apple design templates, icon production templates, color guides, and more. ... System font for iOS, iPadOS, macOS and tvOS.
Find elsewhere
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Systemdesignhandbook
systemdesignhandbook.com › home › guides › system design interview handbook › system design interview › top system design interview questions
Apple System Design Interview: A step-by-step Guide
April 11, 2025 - Master Apple’s System Design interview with key concepts, real-world examples, and expert strategies to design scalable, secure, and user-centric systems.
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Apple Developer
developer.apple.com › icon-composer
Icon Composer - Apple Developer
Icon Composer is designed to work seamlessly with Xcode, and also provides the option to export a flattened version of your icon for marketing and communication needs. New, rounder enclosure shapes and an updated grid system guide make designing across supported Apple platforms easier and more consistent.
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Educative
educative.io › blog › apple-system-design-interview-questions
Top 5 System Design Interview questions at Apple
November 15, 2024 - This blog contains the top 5 design problems that are asked in the System Design Interview at Apple. For each problem, we provide the functional and nonfunctional requirements, high-level design, and the system's workflow.
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Reddit
reddit.com › r/apple › get to know the new design system
r/apple on Reddit: Get to know the new design system
April 14, 2025 - I think vision OS will adapt it eventually it but point is Apple already has an AR product and worked fine without liquid glass. It’s not really something people need years of ‘conditioning’ for More replies ... Do you work in tech? Design system is a fairly common word/phrase at most of the companies I’ve been at.
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Apple Developer
developer.apple.com › design › get-started
Get Started - Design - Apple Developer
Like all craftspeople, good designers need proper tools. Your list of equipment begins with the Apple Design Resources, the building blocks of Apple design. The Apple Design Resources include the fonts, icons, product bezels, and other materials you’ll need to get started, as well as design templates for Figma, Sketch, Photoshop, and Keynote.
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Reddit
reddit.com › r/uxdesign › does anyone use a corporate design system with both apple hig and material ui?
r/UXDesign on Reddit: Does anyone use a corporate design system with both Apple HIG and Material UI?
October 5, 2024 -

I’ve used design systems that were based on Material and used on web and all mobile apps. I’m hearing that using Apple’s HIG components is a better solution for iOS apps for both users and developers. However, it seems like you’d be limited in how much you can customize fonts, colors, etc. Plus it seems like every time you want to update something, you have to manage two component libraries.

Is this the recommended way of building out components? Upsides/downsides? Thanks.

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Apple Developer
developer.apple.com › design › human-interface-guidelines › components
Components | Apple Developer Documentation
Learn how to use and customize system-defined components to give people a familiar and consistent experience.
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Figma
figma.com › community › file › 1330154970679390888 › apple-design-system-pixelenius-com
Apple • Design System | Pixelenius.com | Figma
Pixelenius est la 1ère plateforme mondiale dédiée à la présentation des design systems des meilleurs sites web au monde. Cette plateforme est le rêve de tous les designers UI/UX, et c'est gratuit ! 🤯 👉 https://pixelenius.com Design System du site Apple : * Couleurs * Typographie * Composants *...
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Figma
figma.com › @apple
Apple (@apple) on Figma Community
Apple Design Resources for making great apps for Apple platforms
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Figma
figma.com › community › file › 1385659531316001292 › ios-18-and-ipados-18
iOS 18 and iPadOS 18 | Figma
Updated March 21, 2025 Apple’s iOS 18 and iPadOS 18 UI kit for Figma helps you quickly and easily create highly accurate iPhone and iPad design comps and user flows. The kit contains components for all common controls and views, design templates, ...