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Reddit
reddit.com › r/feedthebeast › ae2 - device missing channel - have to break me controller and replace to fix.
r/feedthebeast on Reddit: AE2 - Device Missing Channel - Have to break ME controller and replace to fix.
March 3, 2016 -

So I've built a rather large network at this point, and I'm not at home so I can't take screenshots, but I'll try to describe.

I have a large ME controller setup in my primary base, P2P tunnels leading to storage, autocrafting and crafting cpus.

The first and second quantum bridges I setup everything worked fine and channels established immediately. But as I added more to the network, channels started acting sketchy and would not establish without effectively shutting down my entire ME network and restarting.

As an example, in my void dimension I have a quantum network bridge exporting liquids to bedrockium drums for gas creation and importing from a gas tank back to the system. These are all working fine. When I go to add another export /import bus, they show as "Device missing channel" and sometimes still function, but oftentimes not until I reset the network, then they're fine as well.

The quantum network bridges are connected via dense cable directly to my me controllers in the overworld so they're not hooked up via P2P but everything after the quantum bridge is.

Even if I hook something directly to the bridge, it has the same problem, so I think the P2P tunnels aren't really the issue.

Total channels used by all 4 of my bridges is about 22 or so (so 22 P2P tunnels on the other side).

I have each bridge independently powered by a tesseract connected to a T7 draconic core being fed by mekanism fusion, so I don't think power is an issue either. My main controller has a huge bank of dense energy as well (put in place to try to troubleshoot this nonsense).

Each P2P tunnel is independently connected to the controller on the originating side with a colored glass cable attached to a different face on the same controller, no controller has more than 1 P2P tunnel attached.

I have seen videos, I can't imagine I'm even close to as advanced as the majority of youtubers out there, so I'm thinking I'm missing something I just can't figure out what...

Any ideas would be much appreciated!

TL;DR: Large ME network, new channels not connecting until ME is restarted.

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April 7, 2015 - Hello, I built a nuclear power plant and wants automate it with a cyanite reprocessor but now my fluix cables do not transport the Blutonium to the reactor and the Cyanite from the reactor into my ME system the import and the export bus tells me " Device is missing channel " how can i repair...
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MIssing Channel Device
Hi all, I have some issue about channels, first, here a screen : (sorry bad english i'm french) http://i.imgur.com/1C4PtZ6.png The enabling/disabling channel is completely random, i can be insi... More on github.com
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Applied Energistics 2 - Import Bus Missing Channel
Channels always take the shortest route back to the controller. In the event of equal length paths, they use some internal priority handling which is hard to predict. They do not go out of their way to make sure they route through Dense Cable. That means that if you have a parallel set of Dense Cable and normal Cable all connected together, sometimes it will pick the Dense Cable, and other times it will pick the normal cable and only enter the Dense Cable at the end of the normal cable line. If you can afford it, I would suggest using Smart Cable everywhere so you can see how channels are actually being routed. You can separate channels using different colored cables (Fluix connects to every color), Cable Anchors (which also make the cable climbable like a ladder), or Quartz Fiber (which does allow AE power to pass, which is useful for sub-networks). More on reddit.com
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AE2 - Device Missing Channel - Have to break ME controller and replace to fix.

I've had a similar problem, where my system was acting .. unreliably .. for lack of a better word. Random parts of the system would dc, auto crafting not working etc. I think I solved it by adding an energy buffer to my me controller. A few of the dense cells and it worked as normal again. Don't know if it will solve it for you, but it worked for my system.

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github.com › AppliedEnergistics › Applied-Energistics-2 › issues › 3142
Device missing channel · Issue #3142 · AppliedEnergistics/Applied-Energistics-2
October 8, 2017 - The way I connect my network is using dense smart cables so I can carry more channels and keep track of them. The amount of channels I have is 10 out of 32, but when I add a new device I get device missing channel. Why is this happening?...
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guide.appliedenergistics.org › 1.20.1 › ae2-mechanics › channels
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The cluster of pattern providers feeding assemblers only gets 2 channels, so 2 of the providers do not get channels.
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MIssing Channel Device · Issue #2751 · AppliedEnergistics/Applied-Energistics-2
January 12, 2017 - The enabling/disabling channel is completely random, i can be inside my ME, search some some items and "clic" no more answer, all gray, i check and : "missing channel device" however, and as you can see, only 6/8 channel, and anchor cable used for avoid any routing mistake.
Author   AppliedEnergistics
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All The Guides
allthemods.github.io › alltheguides › mods › ae2 › channels
Channels - Applied Energistics 2
August 26, 2024 - You’ll need to supply power to it through somthing like the Energy Acceptor or the Crystal Resonance Generator, a device that can directly connect to AE2 Cables and produces a small amount of free Energy. To get your channels to where you want, you’ll obviously need some Cables.
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Reddit
reddit.com › r/feedthebeast › applied energistics 2 - import bus missing channel
r/feedthebeast on Reddit: Applied Energistics 2 - Import Bus Missing Channel
November 2, 2024 -

I really need some assistance, I'm playing with AE2 and Modern Industrialization together, and i have a slight problem... which is, 2 of my import buses on one of the machines are apparently missing a channel.

I have 1 ME Controller connected on 3 different sides to my ME Drive, MI basic machines and MI advanced machines. The thing is, on the controller side that the channels are missing, there are not more than 32 channels linked (I'm using dense smart cables). Is it not supposed to support 32 channels on each side of the controller? Or am i misunderstanding something?

Btw there are no entangled cables, all are separated and of different colors.

Appreciate the help.

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Minecraft Forum
minecraftforum.net › home › minecraft forum › mapping and modding: java edition › minecraft mods › mods discussion › [help] me crafting terminal not working, me drives offline
[Help] ME Crafting Terminal not working, ME drives offline - Mods Discussion - Minecraft Mods - Mapping and Modding: Java Edition - Minecraft Forum - Minecraft Forum
February 6, 2018 - That sounds like it's running out of channels, though you still haven't specified how much RF/t you're feeding through the transceiver - if it's something along the lines of a few Stirling Generators, that probably won't be enough, but if you've got a large reactor set up (from Extreme Reactors, which is in the mod list for Project Ozone Lite), that could easily be sufficient.
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YouTube
youtube.com › watch
AE2 - Channels Explanation and Demonstration. - YouTube
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Applied Energistics 2 (1.21) Autocrafting - Basic Setup (Tutorial) | YouTube Video Summary | Video Highlight
A common issue arises when too many machines exceed channel limits (8 channels per standard glass cable); this can be resolved by using dense covered cables which support up to 32 channels.
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