Here are the errors I'm getting:
Assertion failed on expression: 'offsetIndex != -1' Assertion failed on expression: 'offsetIndex != -1' UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&
I'm using SceneManager.UnloadSceneAsync then loading a scene right after. This actually works perfectly, but it still throws these errors :( So it's very strange. Actually throws that second error 15 times.
I'm using basically the same script as the SceneLoader in this example project from Unity: https://github.com/UnityTechnologies/open-project-1
Has anybody run into this before? I have no idea what to do. Been very frsutrating.
I've tried everything I've read in forums!
I updated my drivers
Set NVIDIA as the main driver (GeForce GTX 1050)
Re-Installed Unity Hub
Updated windows (10)
So yesterday I saw this error, "Assertion failed on expression: 'res == EAGAIN || !HasAbortingErrors()' I saw it after I changed the size of three prefabs. I ignored it. Then, today when I opened Unity it said it again and when I selected anything in the project menu it randomly selected anything. Someone help.
I'm using unity 2019.3
Note; I posted this on stockflow
Edit I don't know how to use stockflow so I just deleted the post after it was closed
Update:The next day when I open it it says access denied opening file failed. How do I fix this and if I can't. How do I get my files from the project