I’ve been playing ATM9 for like a week and am starting to go into mekanism to craft stuff for the ATM star. Its been a struggle every step and I couldnt find any guides on it. Any tips?
Hello there, I'm pretty much in the midgame of the modpack right now.
How do you setup your mekanism factory ? Do you auto take all ores or manually feed them to mekanism ? How do you go about all the infused alloys, do you let it run permanently ? How do you get the ressources for that ? When you have a tier 3 factory, how you go about the machines stopping because you only have 2 raw ores somewhere where you need 3 ? How do you go about Brine production, it always is the bottleneck for me, do I need more than one tower producing it ?
Thanks a lot !
Basically as the title says. I am at the point where I would like to set up a mekanism reactor. However since TTS doesn't have the mining dimension I'm a little stumped where to set it up. If I have to set it up near the base I will.
Also any advice on how big I should go? I don't plan on using this for power at all but for the end game armor.
Hey everyone, as of right now the most time consuming project I have inside my current world is the mekanism fission reactor and it's fuel production and reprocessing. This was all done for the sake of getting antimatter, but now that I've reached that point, I feel like the gains from antimatter are criminally overrated (or nerfed intentionally?).
Is there something I am not seeing in terms of it's usefulness? Given the fact that to actually use antimatter, you still need a input item (that is often close to the value of the output) and you need a not insignificant amount of the antimatter to make the conversion, so it's not really a reliable resource production either. It just seems a little lacking given that fission was already nerfed a bit in atm 10.
Hi y'all!
I'm trying to make an efficient method for automating metallurgic infusers with ae2 auto crafting. So far, I've gotten that I have to set up multiple infusers, one for each type. My issue is that I'm not at a point where I have unlimited resources, so I want to find a method that is more resource efficient than dumping items through an enriching factory.
My general idea is to try to find someway to tell when the chemical capacity of the infusers is backed up, then stop producing the enriched materials via level emitter. However, I haven't found a way of doing that yet.
If anyone has suggestions for something that backs up as few resources as humanly possible while automatically keeping the infusers stocked, please let me know!
I was wondering why the system was taking so long to process 100k infused alloys. I had been using basic metallurgic infuser for 360 hours.... Didn't know an upgrade existed...
it takes a long time to fill up