Hey guys I’m kinda new to tech mods like this, and I need a little help like understand what each machine does and how to set up “production” or whatever properly. I made everything up to the crusher I think?? But I’m not sure how it all really works together and how I connect them. Any advice or help would be awesome (and merry Christmas btw).
Videos
Basically as the title says. I am at the point where I would like to set up a mekanism reactor. However since TTS doesn't have the mining dimension I'm a little stumped where to set it up. If I have to set it up near the base I will.
Also any advice on how big I should go? I don't plan on using this for power at all but for the end game armor.
Two questions:
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is it worth doing anymore/does anyone do it?
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those that have, the first step is 3 raw ore, how do you setup processing that doesn’t backlog with 1 of something in there waiting for 2 more etc?
With MA, Bees, Lasers, miners, quarries…. All of which can be really near limitless, is there any need to set up the max processing setup from Mekanism? I used to love getting that 1:5 love and I believe the math is like 1:7 now if I’m not mistaken but do you need it and is it worth setting up? It seems easier now days as you can skip the difficult part of sulfur since you get so much with MA?
Then, how do you automate the process but make sure you don’t clog the thing with one or two ores and make a mess of everything? Is there a way to have some buffer that can only move into say a second buffer if there are 3x of the raw ore?
Hey everyone, as of right now the most time consuming project I have inside my current world is the mekanism fission reactor and it's fuel production and reprocessing. This was all done for the sake of getting antimatter, but now that I've reached that point, I feel like the gains from antimatter are criminally overrated (or nerfed intentionally?).
Is there something I am not seeing in terms of it's usefulness? Given the fact that to actually use antimatter, you still need a input item (that is often close to the value of the output) and you need a not insignificant amount of the antimatter to make the conversion, so it's not really a reliable resource production either. It just seems a little lacking given that fission was already nerfed a bit in atm 10.
Is there anywhere that has a clear guide/walkthrough of how to complete atm10? I’ve recently picked up from where I left off and haven’t a clue what to do next.
Thanks
Sorry in advance if there’s already a YouTube tutorial for this, but I’m running low on time and I don’t want my ATM10 world to slowly fade away — so I’m asking here instead.
This is my first time ever playing a modpack and I have zero prior knowledge. I’ve kind of fought my way through things so far, but I’ve reached a point where I’ve lost motivation because I genuinely don’t know what to work on next. So I’m hoping maybe you all can help me out.
Here’s the current state of my world:
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Equipment – full Awakened Supremium armor + tools/weapons
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Refined Storage system
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Mekanism ore processing (Tier 4)
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Powah Spirited Reactor
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Mystical Agriculture farm with Lilypads of Fertility + red fertilizer, all major resource seeds including Allthemodium and Unobtainium
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Hostile Neural Network with Wither, Piglich, Ender Dragon, etc. models
These are basically all the mods I’ve dealt with so far. I have no idea if this counts as early-, mid-, or late-game. I don’t know what to progress into next, and everything I try to start feels like it requires watching ten tutorials beforehand, which is taking the fun out of it.
Is this normal? Do you guys feel the same sometimes?
Also, I would really appreciate hearing what storage mod you all prefer. I’m using Refined Storage right now, but I’m struggling with autocrafting large amounts of Inferium Essence, and I’m wondering if there’s a better option for high-volume crafting.
And before anyone calls me dumb for not just using the questbook: same problem there. I open one recipe and suddenly I see the 10 other mods I need to understand first.
This is my first time playing atm10 and want to know some tips and tricks, i had discovered that if i craft ore hammer im able to double my ores, so can anyone tell me that kind of stuff? Thanks in advance
Hey yall, I was playing vanilla for years now and decided it was boring so ofc i installed mods. Out of the most popular modpacks i think this one fits me the best but there is one small problem. How to REALLY progress throughout this modpack because like it almost feels like my brain is gonna explode. Please don't tell me to just do the quests on order sife when i unlock something, something other gets unlocked (like that book from evilcraft).
I am aware that they have reduced the output of the engines in mekanism, (i.e. the gas burner). But have they also nerfted the 5x ore processing ? 4x worked just fine and was amazing, I then set up for 5x and after it was said and done its barely came out 2x...
Edit: This is what I am referring too. I have the 4x working well,. https://wiki.aidancbrady.com/wiki/Ore_Processing
I'm pretty new to modded minecraft, have only played Skyblock modpacks before but not to any great extent. Decided to go all in on this mod. I'm pretty early game right now, been following ChosenArchitect's playthrough and have pretty much everything he has up to this point, with an automated sieving process for pretty much all the blocks.
Struggling to think of what to do next, i have a simple storage setup with ars noveau, just want to keep progressing.
Anyone have any tips for a new-ish player?
Hey folks, I'm trying to use SFM to program the inputs/outputs of my Mekanism ore processing system so that I can Soul Surge 5/6 sides of each block and really ramp up the production speed.
Each machine in the process has all sides turned off except for an Input/Output on the bottom where the Fancy Inventory Cables will go.
All the Inventory cables are piping into an AE MEGA Interface.
I did all of the coding for the SFM myself, so I'm a bit worried I may have gotten some stuff mixed up. Namely, I'm not sure if I need a separate label for inputting and outputting stuff for the MEGA Interface. I've seen some code from Bucketst's Modular Bees setup that has a Power, Storage, and Resupply tag on each of the ME/MEGA interfaces, and I'm not sure if I need to do something similar, or if I can get away with just a Power and Storage label.
Code: (Apologies ahead of time for terrible formatting)
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NAME "Mekanism Ore Processing: Copper"
EVERY TICK DO
INPUT fe:: FROM Power
OUTPUT fe:: TO Dissolver
END
EVERY TICK DO
INPUT fe:: FROM Power
OUTPUT fe:: TO Washer
END
EVERY TICK DO
INPUT fe:: FROM Power
OUTPUT fe:: TO Crystalizer
END
EVERY TICK DO
INPUT fe:: FROM Power
OUTPUT fe:: TO Injector
END
EVERY TICK DO
INPUT fe:: FROM Power
OUTPUT fe:: TO Purifier
END
EVERY TICK DO
INPUT fe:: FROM Power
OUTPUT fe:: TO Crusher
END
EVERY TICK DO
INPUT fe:: FROM Power
OUTPUT fe:: TO Enricher
END
EVERY TICK DO
INPUT fe:: FROM Power
OUTPUT fe:: TO Smelter
END
EVERY 20 TICKs DO
INPUT "c:raw_materials/copper" FROM Storage
OUTPUT "c:raw_materials/copper" TO Dissolver
INPUT "mekanism:sulfuric_acid" FROM Storage
OUTPUT "mekanism:sulfuric_acid" TO Dissolver
INPUT "alltheores:dirty_copper" FROM Dissolver
OUTPUT "alltheores:dirty_copper" TO Washer
INPUT "minecraft:water" FROM Storage
OUTPUT "minecraft:water" TO Washer
INPUT "alltheores:clean_copper" FROM Washer
OUTPUT "alltheores:clean_copper" TO Crystalizer
INPUT "c:crystals/copper" FROM Crystalizer
OUTPUT "c:crystals/copper" TO Injector
INPUT "mekanism:hydrogen_chloride" FROM Storage
OUTPUT "mekanism:hydrogen_chloride" TO Injector
INPUT "c:shards/copper" FROM Injector
OUTPUT "c:shards/copper" TO Purifier
INPUT "mekanism:oxygen" FROM Storage
OUTPUT "mekanism:oxygen" TO Purifier
INPUT "c:clumps/copper" FROM Purifier
OUTPUT "c:clumps/copper" TO Crusher
INPUT "c:dirty_dusts/copper" FROM Crusher
OUTPUT "c:dirty_dusts/copper" TO Enricher
INPUT "c:dusts/copper" FROM Enricher
OUTPUT "c:dusts/copper" TO Smelter
INPUT "c:ingots/copper" FROM Smelter
OUTPUT "c:ingots/copper" TO Storage
END
Hey y’all, I’ve never played modded Minecraft before at this scale, any tips for a first timer? I’m most interested in making large scale builds, but I’m excited to explore whatever this pack has to offer. Anything I should know going into it? I’ve already got some easy villagers going. Also, I’m having trouble with storage, AE2 is too resource intensive at the moment and I don’t really wanna make a drawer or whatever for every single item in this game.
I have a fission reactor and don't know what to do with excess nuclear waste + am trying to craft anti matter but can't seem to input enough polonuim. I tried trash can for the wast and it doesn't work Tried extra pipes for the polonium and it doesn't change the input rate Is anyone have an idea on how to go about this Thx in advance
Hey everyone!
I’m playing a modpack and have made some progress, but I always get stuck at this point and don’t know what to focus on next. Here’s what I have so far:
Wind Generator
Metallurgic Infuser
Gold Furnace with a factory upgrade
Enrichment Chamber
I have basic materials set up and a decent understanding of mods, but I struggle with figuring out goals or the right direction to take when playing modpacks.
What do you usually do after this stage? What goals should I set for myself? I would appreciate any advice!
Hi All,
It’s took me ages to get fissile fuel from Mekanism in ATM10 as I didn’t know the process fully.
After looking at the quest book I found a guide on how to create it, but it’s tedious constantly opening the quest book to find the next steps.
So I made a guide that someone might find useful starting from Sulphur up to Fissile Fuel.