Hey guys I’m kinda new to tech mods like this, and I need a little help like understand what each machine does and how to set up “production” or whatever properly. I made everything up to the crusher I think?? But I’m not sure how it all really works together and how I connect them. Any advice or help would be awesome (and merry Christmas btw).
Basically as the title says. I am at the point where I would like to set up a mekanism reactor. However since TTS doesn't have the mining dimension I'm a little stumped where to set it up. If I have to set it up near the base I will.
Also any advice on how big I should go? I don't plan on using this for power at all but for the end game armor.
Two questions:
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is it worth doing anymore/does anyone do it?
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those that have, the first step is 3 raw ore, how do you setup processing that doesn’t backlog with 1 of something in there waiting for 2 more etc?
With MA, Bees, Lasers, miners, quarries…. All of which can be really near limitless, is there any need to set up the max processing setup from Mekanism? I used to love getting that 1:5 love and I believe the math is like 1:7 now if I’m not mistaken but do you need it and is it worth setting up? It seems easier now days as you can skip the difficult part of sulfur since you get so much with MA?
Then, how do you automate the process but make sure you don’t clog the thing with one or two ores and make a mess of everything? Is there a way to have some buffer that can only move into say a second buffer if there are 3x of the raw ore?
Can someone tell me if I'm missing something or if the fusion reactor max generation is capped at 80MF/t in ATM 10, I'm injecting D-T fuel in it and apparently it is full of it but still it doesn't generate more than 80MF/t which is odd because in the quest book it says it can generate up to 200MF/t
Hi y'all!
I'm trying to make an efficient method for automating metallurgic infusers with ae2 auto crafting. So far, I've gotten that I have to set up multiple infusers, one for each type. My issue is that I'm not at a point where I have unlimited resources, so I want to find a method that is more resource efficient than dumping items through an enriching factory.
My general idea is to try to find someway to tell when the chemical capacity of the infusers is backed up, then stop producing the enriched materials via level emitter. However, I haven't found a way of doing that yet.
If anyone has suggestions for something that backs up as few resources as humanly possible while automatically keeping the infusers stocked, please let me know!