Does anyone have some great examples of mid and senior-level UX design portfolios they can share?
If you have a UX Research portfolio - I'd love to read it!
Tips for creating a game-based UX portfolio?
UX Portfolio Review?
I hope this doesn't come across as too harsh. I'm going to give you some constructive criticism based on how I would view this, from the perspective of someone who interviews many UX candidates each year.
This is a great representation of how to display products. It really doesn't do much to display your UX capabilities, however. In fact, it's kind of anti-UX. You're a UX designer, right? So think about how to best support your user, who you have identified as someone making decisions about which designer to recommend for interviews.
Consider your audience. This is, after all, for someone to use. Your audience wants to see your work. But your work is displayed in such a "designy" fashion that it's almost illegible in some cases. Your wireframes for M&T Bank, for example, are so skewed that I can't see anything that's going on, and when I click to drill down, the wireframes overlap upon each other.
Don't make the mistake of thinking that UX means everything has to look so perfect that form takes priority over function. Yes, your portfolio must be attractive so as to gather the attention of recruiters and HR folks who know nothing about design, and therefore don't know a good wireframe from a bad one. But don't make the presentation so bold that it takes away the legibility of your work. Also, pick a presentation with it and stick with it. You have no less than 11 different ways you're displaying your work, and some of it is the same type of work. Heck; some of it, such as CHAD and College vs. the Real World look like identical work. But you're displaying some of it on screens, some of it as if they were objects sitting on a surface, some of it as something hanging in space... it's exhausting to look at.
You're a UX designer. Get into the mind of your user. What does your user want? Are you supporting that? How do they want it? Are you supporting that behavior? In my opinion, no.
Take a look at this post, in which I describe what I look for in a portfolio and why each thing is important. You have both wireframes and visual designs. Good. But you don't describe what you did, why you did it, what the pain points were, or how you overcame them. You've basically given me very little except for some poorly-displayed screenshots and some names to whom the work was attached.
Your work looks great. But it looks like it belongs on the wall of a design studio or part of a mood board; not like it's an actual portfolio of work. It doesn't check the boxes I need without a conversation. Would I interview you? Yes. But I'd have misgivings going in because it looks like you failed to consider your audience with the very thing that requires it the most: your portfolio, which is supposed to convince me that you know what you're doing.
As an aside, good on you for offering responsive behavior. I first viewed this on my phone while I was waiting for something before deciding to respond when I got back to my computer. I like to see that you've considered mobile users, so that's a definite plus. :-)
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Hey I wrote a comment here with some links to help your questions :)
I use Medium, they usually have a discount code you can take advantage of
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