Use org.apache.commons.lang.StringUtils.EMPTY
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Use org.apache.commons.lang.StringUtils.EMPTY
String.EMPTY is 12 characters, and "" is two, and they would both be referencing exactly the same instance in memory at runtime. I'm not entirely sure why String.EMPTY would save on compile time, in fact I think it would be the latter.
Especially considering Strings are immutable, it's not like you can first get an empty String, and perform some operations on it - best to use a StringBuilder (or StringBuffer if you want to be thread-safe) and turn that into a String.
Update
From your comment to the question:
What inspired this is actually
TextBox.setText("");
I believe it would be totally legitimate to provide a constant in your appropriate class:
private static final String EMPTY_STRING = "";
And then reference it as in your code as
TextBox.setText(EMPTY_STRING);
As this way at least you are explicit that you want an empty String, rather than you forgot to fill in the String in your IDE or something similar.
The string is initialised with no characters, or "" internally.
public String() {
this.offset = 0;
this.count = 0;
this.value = new char[0];
}
The above source is taken from the Java source code. As the other poster pointed out, references can either be null or point to an object, if you create a String object and get a reference to point to it, that reference will not be null.
"null" is a value for a variable, not a value for a String. "foo" can have null value, but an actual String cannot. What you have done is create a new empty String (as the documentation for the constructor says) and assigned it to foo.
First let's clarify something: You mention that after assigning null to the variable you could forget to initialize it, but by assigning null to it you are in effect initializing it.
public static void main (String args[]){
String s;
System.out.println(s); // compiler error variable may not be initialized
}
vs
public static void main (String args[]){
String s=null;
System.out.println(s); // no compiler error
System.out.println(s.equals("helo")); // but this will generate an exception
}
So after you do String s=null; there's is no way that you could forget to initialize because you did initialize it.
That being clear, I would recommend you to use a "smart default". In your case perhaps the empty string "" would be a good default value if you want to avoid NullPointerException. In the other hand, sometimes it is desirable that the program produce an exception because it indicates something wrong happened under the hood that should not have happened.
In general you want to keep declaration and initialisation as close as possible to minimise exactly the type of problem you're talking about.
There is also the issue of redundant initialisation where the value null you're assigning is never used which is extra code that harms readability even if the redundant assignment is optimised away by the compiler.
Sometimes assigning some sort of default value is unavoidable, for example if you declare before a try catch, initialise inside and use it afterwards. For other types you can often find a more natural default value such as an empty list.
You may also understand the difference between null and an empty string this way:

Original image by R. Sato (@raysato)
"" is an actual string, albeit an empty one.
null, however, means that the String variable points to nothing.
a==b returns false because "" and null do not occupy the same space in memory--in other words, their variables don't point to the same objects.
a.equals(b) returns false because "" does not equal null, obviously.
The difference is though that since "" is an actual string, you can still invoke methods or functions on it like
a.length()
a.substring(0, 1)
and so on.
If the String equals null, like b, Java would throw a NullPointerException if you tried invoking, say:
b.length()
If the difference you are wondering about is == versus equals, it's this:
== compares references, like if I went
String a = new String("");
String b = new String("");
System.out.println(a==b);
That would output false because I allocated two different objects, and a and b point to different objects.
However, a.equals(b) in this case would return true, because equals for Strings will return true if and only if the argument String is not null and represents the same sequence of characters.
Be warned, though, that Java does have a special case for Strings.
String a = "abc";
String b = "abc";
System.out.println(a==b);
You would think that the output would be false, since it should allocate two different Strings. Actually, Java will intern literal Strings (ones that are initialized like a and b in our example). So be careful, because that can give some false positives on how == works.
I was using IntelliJ and it said that a string needed to be initialized in order for the program to work. It suggests I initialize it this way
String example = null;
instead of
String example = "";
Do you agree with this? I've found conflicting information as to whether or not this is a good idea.