I’m assuming you’re playing solo and using what you find since not specified. Resist the urge to dump ALL your skill points in the “raise” skills. Yes having a massive army is nice, but useless if they’re made out of paper. Put points into the mastery skills as well to boost their HP and damage. Don’t go higher than a clay golem. They make excellent tanks. Remember your curses! Going all the way down to Decrepify can be a massive help for bosses. Speaking of bosses… You’ll probably make it through the game well enough till you get to the Act 2 boss. He’s demolishes summon necros. My last solo run I had to keep lvling till I hit 30 to use Decrepify on him. Gear, whatever gives you + skills. The wands at vendors can be very nice (and very expensive) so always check them out if you’re looking to upgrade. Don’t worry about tons of armor/defense, your army should be taking most of the hits. Answer from lulzPIE on reddit.com
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Reddit
reddit.com › r/diablo2 › just picked up diablo ii: resurrected any necromancer tips?!
Just picked up Diablo II: Resurrected Any Necromancer tips?! : r/diablo2
May 17, 2023 - If you are playing summon necromancer its better to think of it as a corpse explosion necro. Your skeletons/mercenary are there to act as tanks and get your first corpse. Corpse explosion is one if not the most powerful skills in the game. Pick up an Act 2 mercenary with blessed aim in normal and then one with might when you get to nightmare.
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reddit.com › r/diablo2 › necromancer guide
r/diablo2 on Reddit: Necromancer guide
January 9, 2026 -

Hi guys, I know it's 2026 but I've just started playing diablo 2 LOD for the first time and I'm a level 13 necromancer. Can you guys suggest me a good build. Currently I have 8 points in raise skeleton 2 in amplify damage and 3 in teeth. I also put a lot of my points in mana with some into dexterity.

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Reddit
reddit.com › r/diablo2 › new to diablo 2, struggling with necromancer
r/diablo2 on Reddit: New to Diablo 2, Struggling with Necromancer
January 3, 2023 -

Hi all, I picked up Diablo 2 on the switch as part of the holiday sales.

I have a lot of experience playing diablo 3 but this is my first time playing through Diablo 2.

I went for a necromancer because the idea of having a ton of little minions following me around and doing my fighting for me while I sit back and sling a few spells sounded appealing.

However, I have been having a bear of a time trying to get through the game even on normal difficulty. Am I doing something wrong or is the game supposed to be this difficult.

Currently I'm level 23 at the very end of act II where you fight this big monster in Tal Rasha's Tomb. And I am just continuously getting spanked. My minions seem to just melt and my character himself does barely any damage alone.

My build is:

6 - Skeleton Master

6 - Raise Skeleton

3 - Clay Golem

1 - Golem Mastery

3 - Skeleton Mage

3 - Teeth

1 - Corpse Explosion

1 - Amplify Damage

Do I just need to change my build? Am I playing Necro wrong? Am I gearing wrong somehow and that's causing my lack of damage?

Thanks.

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Ok So i see you are interested in being a summoner. You only need one point in teeth just so you can access courpse explosion. This is a 1 point wonder that is massively overpowered that can clear massive hoards of enemies with fire and physical damage Focus on Raise skeletons and skeleton mastery. Once they are filled then go mages and increase summon resist But you need 1 point in amplify from curse tree - this makes your enemies take extra damage from your physical attacking skeletons To beat duriel (big boss act 2) you can keep town portaling back to town and resurrecting your minions and merc (your merc should be act 2 defensive by the way for his aura buffing your minions. But then switch to act 2 merc with might aura in nightmare to make your minions attack better) but this way takes ages and is no fun So.... You need 1 point in iron maiden and 1 point in clay golem. Keep Duriel cursed with iron maiden and keep casting clay golem each time duriel kills him. Iron maiden makes the person physically attacking take damage. So just keep running around, keep duriel cursed and keep casting clay golem. It takes a little practice but is the best way for you buddy Also you will need 1 point in decrepify to beat diablo in act 4 With regards to your items you should be trying to get + skill items. Some nice low level runewords for you are Lore helm ort+sol. Spirit sword tal+thul+ort+amn. Spirit shield tal+thul+ort+amn farm the countess in nightmare for the runes. Stealth armor tal+eth and shield ancients pledge ral+ort+tal. These are lower level runewords. Stealth can be farmed from countess in normal. For ancients pledge these runes will be given to you for completing a quest in act 5 where you to rescue 3 groups or imprisoned barbarians. You can shop for the 3 socket shield base from charsi. Shopping is where u visit a vendor, see if they have got what you want then waypoint to somewhere else in the act then waypoint back and check the vendor again as this resets what goods they are selling. Can take a while but it will work. These will hold you over till u get some better shit Necro summoners can wipe hell with even pretty shitty items because you have your minions to fight them
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Corpse explosion will one shot the entire screen of enemies. You just need one dead body to work with.
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Reddit
reddit.com › r/diablo2 › in this thread we respect necromancers 💀
r/diablo2 on Reddit: In This Thread We Respect Necromancers 💀
September 3, 2021 -

So I was watching MrLlama's character skill tier list videos, and while I think he did a great job with his rankings overall, his Necromancer video perfectly encapsulated the way that I think a lot of the DII community views the class.

Basically, he said:

  • Necro has a ton of S-tier skills (true)

  • Some of the A-tier skills, like Bone Armor and Amplify Damage, could arguably be S-tier as well (true)

  • Corpse Explosion is one of the most overpowered skills in the game, even post-nerf (true)

  • Bone Prison completely shuts down entire screens of monsters (true)

  • Clay Golem + Decrepify trivializes boss fights (true)

  • Summons and Revives trivialize just about everything (true)

  • A bunch of the curses are incredibly powerful, and are super valuable in groups (true)

  • Necro is a mediocre class (?????)

I'm not trying to call out Llama here, his knowledge of DII far outstrips mine. It's just that I've seen this take so many times from DII players and it BAFFLES me. I understand not liking Necro because it's very slow compared to something like Sorceress, and I suppose that's where the stigma comes from, but I just want to see more love for my favorite class!

Necros are the closest thing that DII has to an easy mode. Summoning and Bone Necros, especially, can casually steamroll most of the game even in SSF, and Poison is stupid if you have the gear for it. On top of that, every obstacle that Necros face - some Normal bosses, the Maggot Lair for Summoners, ranged monsters - has a simple solution (Iron Maiden + Clay Golem, a wand with Teleport charges, and Dim Vision or Attract, respectively). If you're a beginning player, or are tired of having to worry about, you know, ever dying, Necro is a great choice.

I guess I don't have a point here except to say that I want to see more love for the Necromancer! I want more romance for those necros 💀💀💀.

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Meh, half if not more of the player base is going to run sorc at D2R release because the internet guides told them so. And then many of them will quit before making anything else anyway, because they were not prepared for how much of a slog farming this game is regardless of MF. They'll move onto some other holiday game pronto. The whole myth that you need to get good gear first, just to twink out and play other classes is just BS too. Like the number of people I've seen online saying you shouldn't play bow zon without a windforce... Just play learn and adapt... The game has respecs now days too. Which for those of us that remember not having that... We adapted and played through hell just fine without some perfectly min maxed build. Does the game take a little farming... Yes... Does the game require you to play a MF sorc and farm BiS items for 500 hours before playing anything else. NO
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It more because they struggle with quick boss farming and require a more specific setup to be able to play above P3 as they have no big damage direct abilities like the other classes. In term of survivability and P1-3 clearing, it's definitely at the top but it requires summons for quick boss kills which is an extra 20-30s to spawn. If your runs are L85 areas clearing on top of bosses and super uniques, those seconds over a 5-10 minutes run won't matter. If you want to do 30-60s boss runs, it's going to be slow as your merc is the one doing most of the job. Speedrunners/racers also tend to dislike the necro as they require a lot of points into their abilities to really shine, which means a higher level and farming a white wand for needed +skills. You cannot get a decent AoE amplify damage, decent AoE corpse explosion, decent spear damage, you're too low level for summons to be worth it and revives cost too many points to even get. For all content, safety (Hardcore), P1-3 area clearing and boss kills, it's certainly an amazing class but it's really not an "active" class which make it safe but slow to get there especially for those who want to do quick boss runs to get their gear and it's never going to be a "fast" P7-8 runner.
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Reddit
reddit.com › r/diablo_2_resurrected › necromancer vs diablo suggestions
r/Diablo_2_Resurrected on Reddit: Necromancer vs Diablo Suggestions
September 13, 2023 -

Though I played original D2 many years ago, I have gotten back into the game and am running a summoner. On normal, Diablo is destroying my army. My basic build at Level 29 is Raise Skeletons (23), Skeleton Mastery (1), Raise Skeletal Mages (3), Clay Golem (1), Blood Golem (1), Golem Mastery (1), and Summon Resist (1). I have Amplify Damage (1) and Decrepify (1).

My issue with Diablo is that he wipes out my entire army instantly. I have 9 skeletons and none can survive for long. The Golems die too. My Act 2 Merc also dies quickly. As I am pure summoner, I cannot fight Diablo myself and bringing back my army is tedious at best. I can survive around him but cannot damage him much myself.

Do I need to respec or is this build fixable? I want to stay a summoner but most online guides point to going the Bone Spear route. Other guides said Decrepify would keep my army safe. It doesn't at all. Any ideas would be appreciated.

Edit: After gaining 1 level, I decided to respec and get rid of the mages. After only partially redoing my points (none in decrepify) and moving mages to mastery, I killed him. Needed to raise my army 2 extra times but otherwise he wasn't a challenge. Thanks everyone.

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Reddit
reddit.com › r/diablo2 › am i missing something with the necromancer?
r/diablo2 on Reddit: Am I missing something with the necromancer?
February 9, 2023 -

Without a skill that increases attack rating dramatically, my hit percentage is ridiculously low. There's no point attacking enemies at all. I can't hit them. Am I supposed to do nothing but curse and corpse explode and wait for my minions to do everything? I'm leveling a Necro for the first time. Currently at 48. It just feels so strange and off putting to not be able to kill any monsters myself.

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Reddit
reddit.com › r/diablo2 › necromancer build
r/diablo2 on Reddit: Necromancer Build
February 25, 2021 -

So I play single player and was wondering what would you reccomend for skill/ stats for a pure summoner necromancer? I would prefer not to use revive monster.

I just beat Diablo on normal and was really frustrated with how all my minions kept dieing so fast where they usually just don't die. I have not reset my skills/stats yet and was thinking I would before Baal.

I am level 33, have been playing for a long time, but never played online and only gone through Baal in normal once.

Edit:

Thanks for all the help! The reason I favor pure summoner is because I have two small humans which sometimes means I can't click or take a potion as fast as I should, so being able to hang back and let the minions do the work gives me a buffer for staying alive.

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Reddit
reddit.com › r/diablo › diablo 2 - necromancer build question
r/Diablo on Reddit: Diablo 2 - Necromancer build question
July 20, 2021 -

Hey. I'd like to ask some questions in regards of either Summonmancer or Hybridmancer for Necromancer in D2.

The Fandom pages for those say that Skeletal Mage needs only 1 point. I could see that on Hybridmancer, but why not for Summonmancer? Don't we actually summon less horde if we don't put more points on the summoning?

It's been a DAMN while since I played a Necro, so I'd like to know. Thanks.

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Reddit
reddit.com › r/diablo › diablo 2 necromancer advice, please?
r/Diablo on Reddit: Diablo 2 Necromancer Advice, please?
February 21, 2021 -

I have been diving back into D2 and I have been focusing on the Necromancer (My favorite) and the Amazon (giving her a chance this time).

I am running the Necromancer as a Golem focused version with a few Poison and Bone Spells and a little bit of Curses to help Buff/De-Buff.

I have him at Level 28, Normal Mode, and have not touched the Skeleton Line of Skills.

QUESTION: Should I pick up a few of the Skeleton Skills (I have a +1 to Summoning Skills Wand).

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Reddit
reddit.com › r/diablo › diablo 2: resurrected | all necromancer skills + curses (in combat)
r/Diablo on Reddit: Diablo 2: Resurrected | All Necromancer Skills + Curses (In Combat)
April 19, 2021 - Going back and forth whether my first run should be Necromancer or Druid. On the one hand, Skeletons, on the other... Werebear ... Sameeeeeeeee dude. Here's a thought, run Necro and get a Beast runeword ... Thats a funny way to spell meteor.... ... I agree! I prefer the old look for sure. ... I agree. A few other things look too thin too imo, like the poison Nova projectiles (at 2:07) and the outline of the portal (at 5:23) whick looks more similar to the D1 style instead of D2.
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Reddit
reddit.com › r/diablo2 › first time playing necromancer. any tips or build ideas?
r/diablo2 on Reddit: First time playing necromancer. Any tips or build ideas?
March 14, 2019 - My primary advice would be to enjoy it! There are some fun builds to play with the necromancer, I've linked to videos for a few of my guardians. I would go for a bonemancer, so much fun! :D Obviously, a fishymancer is going to be more efficient for endgame etc, but personally I don't play for efficiency, so...
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Reddit
reddit.com › r/diablo_2_resurrected › necromancers skeleton's not powerful enough
r/Diablo_2_Resurrected on Reddit: Necromancers Skeleton's not powerful enough
June 25, 2024 -

I recently got into the game after buying a ps5 after playing it in the early 2000's. I am currently a level 26 necromancer and have most of my skill points into the summon skill tree. I seem extremely underpowered in Act IV and Act III. Should I keep powering the raise Skelton skill or does it plateau in power?

Top answer
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So decrepit and amplify damage are great obviously BUT.. THE number one thing your character needs is an Edge runeword bow! It's super cheap to make and quite frankly the bow you put it into doesn't make a huge difference. You don't need to attack much. It will give your summons level 15 thorns which will deal 88dmg +810% dmg reflected from the enemies attack. This will change your clear speed 10x After this, corpse explosion is the icing on top Edit: Edge runeword is Tir Tal Amn in any missile weapon.
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Make sure you max Raise Skeleton before maxing Skeleton Mastery. Once both of those are maxed, start adding points to Corpse Explosion. The Skellies actually get stronger as you go along. By hell they’re not doing much damage, but they’re pretty damn tanky. A few notes to make a good Summoner: Amp damage will be your main curse. Use it 95+ percent of the time When you face a tough champion/boss group or Act boss, use Decrepify After you max Skellies and Skelley mastery and have a point in any curses you might want, max out corpse explosion. The added radius makes a huge difference Once you get to Nightmare Act 2, get a Might Merc. Might makes a big difference for your skellies and Merc. Insight is a great “starter” Merc weapon with solid damage and the very useful meditation aura. I recommend upgrading that to an Obedience once you reach Hell Countess. With an Obedience in a decent base, you can comfortably beat the game on hell. Ignore Mages. They are worthless. Clay and iron golems are the best. I like to have an insight iron golem. Revives can also be helpful. Long story short, just keep going. You are working with an A-tier build that does get better as you go along.
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Reddit
reddit.com › r/diablo › diablo 2 and the necromancer
r/Diablo on Reddit: Diablo 2 and the Necromancer
May 16, 2017 -

I personally never played Diablo 2. And I also have no way to compare the Necromancer coming to Diablo 3 and the original one from Diablo 2. So with that in mind I have a couple questions.

Does the new Necromancer seem similar to how it used to be? Is it better or worse? Is it unique enough to interest Diablo veterans, or get newcomers to the series interested in playing the previous installments?

Also, since Diablo 2 is about $10 on the Blizzard store, would it be worth buying it if I never have? I've seen a little bit of gameplay for it, and the classes seem very cool, but I don't have much to go on.

Side question about Diablo 3: Why do I have to wait to get higher difficulties...... I really wanna play on Master already, but I also want to wait to play through the whole game once the Necromancer drops. I get they designed it that way on purpose, but maaaan, I just wanna play on the higher difficulties.

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The Diablo 2 necromancer had a key component of his gameplay which isn't available in Diablo 3: he could command an army. In D3 raising a skeleton is essentially just a spell, a minion pops up out of the ground for a little while and disappears again. In Diablo 2 you tore skeletons out of the corpses of your enemies until the dungeon you were in echoed with the rattling of their bones. You could literally have 20+ skeletons at your command and would only need to recast them if they died in glorious battle.
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Firstly, do not buy Diablo II without its expansion. Secondly, Diablo II feels very different, in that the creation and development of a character is much more sacred. The lack of respecs and lack game modes beyond story will feel like a step backwords from playing adventure mode on Diablo III. Be warned. That being said, your character will feel more unique as you level them up and make big choices. This can be very fun. Having multiple character of the same class suddenly makes sense, and it can be a wonderful rabbit hole. I would say it all depends on your personality. If you enjoy character creation, planning, and development, I say go for it. It is easily still worth the price, and there are ease of use mods out there if you end up playing solo. As far as the Necromancer, specifically? I do not see how it would feel similar to Diablo II Necro. For all the reasons I mentioned above, I do not feel that any of the D3 classes feel like they did in Diablo II. That is perhaps just me.
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Reddit
reddit.com › r/diablo2 › [deleted by user]
[deleted by user] : r/diablo2
May 29, 2022 - Icy veins / Mr Llama SC has great guide on Necromancer leveling including level by level recommendation for stats and skills, helped me through 5 different classes.
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Reddit
reddit.com › r/diablo2 › just started my first play through. went necromancer. what should i know?
Just started my first play through. Went Necromancer. What should I know? : r/diablo2
August 5, 2023 - https://www.purediablo.com/strategy/necromancer-fishymancer-build-guide ... Go with summoner Necro. Easiest class to play. Max skeleton, mastery, corpse explosion, 1 into decrepify, lower resist and amp damage. I also recommend maxing fire golem and put the rest into golem mastery. Use an edge runeword shortbow, give your act 2 might Merc hustle polearm.
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Reddit
reddit.com › r/diablo2 › first time playing, stuck on diablo as necromancer
r/diablo2 on Reddit: First time playing, stuck on Diablo as necromancer
January 25, 2023 -

Made it through the whole game as a summoner build necromancer, playing on the easiest difficulty, so the whole game was a cake-walk.

Now I get to the final boss and all of my skeletons, golem and merc companion get absolutely nuked in less than a second.

I played through the whole damn game, what should I do now to make beating Diablo even remotely possible? I guess re-specing is the only option short of starting over or something? What would be a solid build to respec to though?

Pls halp, just want to finish this game I spent the last week playing through to get stuck at the very end. thx r/diablo2!!!

EDIT: THANKS FOR ALL THE GREAT ADVICE THIS SUBREDDIT ROCKS WAY MORE THAN I COULD HAVE EXPECTED

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Reddit
reddit.com › r › Diablo › comments › 36v8gh › why_does_everyone_still_obsess_over_the
r/Diablo - Why does everyone still obsess over the Necromancer from D2?
June 17, 2022 -

There is an alarming amount of bandwagoning and circle jerking over the Necromancer. Even on the heroes of the storm reddit, I see people talking about how they want the Necromancer added. On this reddit, there's chanting for the Necromancer class to be added in an expansion (Druid too, but there's nothing too similar to shapeshifting-esque things in this game, so I can see why). I see people compare the Witch Doctor and Necromancer, and how the Witch Doctor is an "unsuitable replacement," and how the Necromancer is better. I personally love the Witch Doctor, and the Necromancer is cool (he was my first main character on Diablo 2 when I was young, and first person I beat the game with), but why the undying nostalgic love? What was so amazing about the Necromancer that prohibits people from moving on?

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I think it has something to do with a dark sorcerer that raises the dead and cast curses and awesome spells. The Necromancer had a really versatile set of spells that still stand out as of today.

Think about curses. You had multiple choices and would interact well with your build. For example, Iron Maiden with bone prison, the slow curse with bone spirit for PvP, curse that reduces resist for your ridiculously large Mage army.

You also could choose your own tank (golem) along your army of skeletons or resurected monsters.

You could cast awesome spells along the side.

I just think it's the overall badass/diversity the necro had that makes people want him back. It was a really fun class to play.

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For me, it's two reasons.

The Necro was a true minion army class. The Witch Doctor feels half assed in comparison. You can only summon a handful of permanent minions, others are only active during cooldowns, or tied to some gimmicky mechanic. A max level Necro could summon a massive army of dudes, and if it annoyed other people or dropped players framerates, well too bad son.

Secondly the Necro was aesthetically badass! Skulls, bones, spikes, and all that good diablo-y shit. They fit perfectly in the world and were just one of the coolest classes to look at. The Witch Doctor in comparison feels comedic and looks out of place within the rest of the game.

That said, I don't want them to be brought back in Diablo 3. I'd rather move on with new interesting classes and mechanics than rehashing the same stuff from the previous games.