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Clarity-media
clarity-media.com › onlinepuzzles › about-minesweeper-puzzles.php
About Minesweeper Puzzles
If you'd like to see a walkthrough ... minesweeper puzzles. There are usually some 0s in the start grid. You should instantly put an 'X' around all the squares that touch the 0, including diagonally touching squares, as you know that they cannot contain a mine....
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Quora
quora.com › What-do-the-numbers-mean-in-Minesweeper
What do the numbers mean in Minesweeper? - Quora
Answer (1 of 3): A follow up to Kevin Kershner’s answer, the numbers in Minesweeper tells you how many bombs are adjacent to the numbers. These game factors will allow you to progress through the minesweeper level to avoid the bombs. Check out the image above.
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Instructables
instructables.com › design › game design
The Minesweeper Basics : 4 Steps - Instructables
November 10, 2017 - Practice more, and you'll find that your reasoning and observational skills have become a little deeper. Tip: Some Minesweeper tricks. @Picture 2: Once you see a '1' situated in a corner, as shown on image notes, immediately flag the square diagonally adjacent to it.
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Minesweeper Online
minesweeper.online › help › patterns
Minesweeper Online
Play minesweeper online with over 10 million players from around the world!
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How to Play Stuff
howtoplaystuff.com › home › how to play minesweeper
How to play Minesweeper - rules, tips, and more
December 24, 2019 - The actual number on the space corresponds with how many mines it is touching. A space can have up to 8 mines touching it: above it, below it, to the right of it, to the left of it, and all 4 diagonals...
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Berkeley
snap.berkeley.edu › project
Minesweeper 4: Diagonal the Square Roots by isaactium | Snap! Build Your Own Blocks
A recreation of minesweeper? Yes, I decided it's finally time. Now with an explanation: The goal is to click everything but the mines. Clicking a mine causes you to lose! The numbers tell you how much mines are around it, including diagonals. Pressing space places a flag on the tile.
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MineSweeper
freeminesweeper.org › how-to-play-minesweeper.php
How to Play Minesweeper
Note that this double tap approach is unique to FreeMinesweeper.org and the delay we are using is a tradeoff between speed of play - it's irritating if the double tap delay is too long - versus causing unwanted single clicks by mistake. A square's "neighbors" are the squares above, below, left, right, and all 4 diagonals.
Find elsewhere
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Stack Overflow
stackoverflow.com › questions › 20980420 › minesweeper-special-case
algorithm - Minesweeper special case - Stack Overflow
... In "normal" Minesweeper, a 0 means that all 8 of its neighbors are safe to reveal, along with all the neighbors of any 0s that reveals, and so on... Unless you're doing a restricted version where only the cardinal directions count (no diagonals)...
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YouTube
youtube.com › watch
Minesweeper, But The Numbers Aren't What You Think! - YouTube
14 Minesweeper Variants Part 6 - they don't just lie, they completely lie. This is truly shameless lying. However, there is a different type of logic to the ...
Published   November 22, 2022
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Quora
quora.com › Why-are-there-numbers-in-Minesweeper-What-do-they-mean
Why are there numbers in Minesweeper? What do they mean? - Quora
Answer (1 of 6): The numbers represent the mines in adjacent tiles. As the title of the game infers this game is about sweeping for mines, i.e. finding them without stepping on them. For instance, if the pressed tiles says 1, then it means there is one mine in either one of the eight tiles direc...
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1 of 3
15

Here is the solution

Each digit in a sudoku must be one of four classes: <063> <144> <225> <306> where < A B C > represents the number of centre/edge/corner cells in a 3x3 box. The digit 1 can never appear in a centre box otherwise the minesweeper condition immediately fails. Therefore digit 1 must be class <063>. Any digit 3 appearing in a corner cell immediately forces a 1 in the opposite corner. Therefore digit 3 must also be class <063> otherwise digit 1 will be the wrong class. For the same reason, any digit 1 in a corner cell immediately forces a 3 in the opposite corner. Hence 1’s and 3’s in corner cells are “equivalent”. For reasons of space I will only outline the remainder of the solution – besides, anyone who can work out the first step should be capable of working out the details. The next step is to experiment with possible configurations of happy stars within a 3x3 box. There are only three valid configurations (ignoring rotation or reflection). The happy stars uniquely determine the location of 1 and 3 but unfortunately there are multiple options for the 2. The centre of each box will always contain a happy star. With some logic we can place the majority of the 1's 3’s and happy stars. Now the cage and diagonal clues come into play and we can start placing numbers 4 or higher. Remember that digits can repeat on a diagonal. The rest of the solve should be pretty straightforward. This took me longer than it should have, and I eventually realised that non-happy-star digits cannot repeat in a cage. It turns out this is enough to force a unique solution. This is a fantastic puzzle, easily harder than anything I have seen on Cracking The Cryptic. Well done to the setter!

2 of 3
6

Some general observations:

  • Each 3x3 box contains exactly three mines. They can't be all in a single row, column, or diagonal, since then the $1$ in that box would be unplaceable. If the $3$ in a box is in the corner, then the $1$ must be in the opposite corner. The centre cell of a box can never be $1$ or $2$.
  • Two other forbidden combinations of mine placement are $\{$top-left, top-middle, middle-left$\}$ and $\{$top-left, top-middle, bottom-left$\}$ (also rotations and reflections of these patterns), since then the $2$ in that box would be unplaceable.
  • Every mine cell must be at least $4$, so in Killer Sudoku boxes or row/column sums, two mines can give a sum from $9$ to $17$ inclusive, three mines from $15$ to $24$ inclusive, four mines from $22$ to $30$, five mines from $30$ to $35$, six mines must be $39$. Also, if some mine cells sum to $9$, then they must be either a single cell containing $9$ or two cells containing $4,5$, while if some mine cells sum to $10$, then they must be two cells containing either $4,6$ or $5,5$.

Of particular interest in this puzzle:

Killer Sudoku Box 14 has two mines ($5,9$ or $6,8$). Column 28 has four mines ($4,7,8,9$ or $5,6,8,9$).


Step-by-step deductions - Start with the Killer Sudoku box summing to $34$.

It can contain at most five mine cells (three from the top-middle box, two from the top-right box), but less than five can't sum to $34$, so it must be exactly five. Therefore all the mines of the top-middle box must be in that Killer Sudoku box. Then there's only one possible position for the mine adjacent to the already-placed $1$, and the $3$ must also be in that box. Using red for mines and grey for not-mines, we have this, with the numbers inside that 2x2 square being $3$ and three of $9,8,7,6,4$ (these being the five mine cells summing to $34$).

Also, the Killer Sudoku box summing to $22$.

It can contain at most four mine cells (the lower three of the five can't all be mines), but less than three can't sum to $22$, so it must be three or four. If it's three, they must be $9,8,5$ or $9,7,6$; if it's four, they must be $4,5,6,7$.

And the Killer Sudoku box summing to $27$.

By the general observations above about what given numbers of mines can sum to, this box must contain exactly four mines, $4,7,8,9$ or $5,6,8,9$. In the bottom-left and bottom-middle boxes, that's either three (counting the centre cell) and one, or two and (both) two. Also the two cells in the $9$ diagonal can't both be mines, because if there are two mines in this diagonal they must be $4$ and $5$, which can't both appear as mines in the $27$ box.

Now consider the row with $32$ sum.

Any row or column can contain at most six mines. Here some of the numbers $4,5,6,7,8,9$ must sum to $32$, so it can only be the five numbers $4,5,6,8,9$. Considering the top three 3x3 boxes, two of them must have two mines in the middle row, and the third must have exactly one mine in the middle row.

This is still a very partial answer, but it's a very hard puzzle! Maybe someone else can continue from here, using some of my methodology and deductions, or I'll come back later to expand on this.

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The Art of Puzzles
gmpuzzles.com › home › minesweeper rules and info
Minesweeper Rules and Info - The Art of Puzzles | The Art of Puzzles
July 31, 2018 - Rules: Place a mine into some of the empty cells so that each number represents the total count of mines in neighboring cells, including diagonally adjacent cells. Answer String: For each cell in the marked rows, enter a 1 if it contains a mine ...
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Ducksters
ducksters.com › games › minesweeper.php
Minesweeper Game
If you hit a bomb, you lose. The numbers on the board represent how many bombs are adjacent to a square. For example, if a square has a "3" on it, then there are 3 bombs next to that square. The bombs could be above, below, right left, or diagonal to the square.
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Quora
quora.com › What-are-the-rules-for-playing-Minesweeper
What are the rules for playing Minesweeper? - Quora
Answer (1 of 4): 1. The first step is the hardest. Clicking on a random place(s) and hoping you’re not blown to bits. 2. If you click on a non-bomb area, the square will either open up to be blank, or will contain a number from 1 to 8. 3. These numbers specify the number of bombs that are adjacen...
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Steam Community
steamcommunity.com › app › 709920 › discussions › 0 › 1778262124951184238
Inconsistent rules :: Tametsi General Discussions
February 10, 2019 - This game really needs to highlight which squares a given number-tile applies to when hovering over it, especially given that the rules are inconsistent (eg. diagonals count in level 13 but not level 12) EDIT: I just discovered you can do this ...
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AlgoMonster
algo.monster › liteproblems › 529
529. Minesweeper - In-Depth Explanation
In-depth solution and explanation for LeetCode 529. Minesweeper in Python, Java, C++ and more. Intuitions, example walk through, and complexity analysis. Better than official and forum solutions.
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YouTube
youtube.com › cyberpotato
How to make Minesweeper in Godot 4 (Complete Tutorial) 🕹️🎲 - YouTube
Welcome to this comprehensive tutorial on how to recreate the classic Windows Minesweeper game using the powerful Godot 4 engine and GDScript language. Wheth...
Published   September 20, 2023
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Minesweeper
minesweepergame.com › strategy › how-to-play-minesweeper.php
How To Play Minesweeper
Minesweeper is a game where mines are hidden in a grid of squares. Safe squares have numbers telling you how many mines touch the square. You can use the number clues to solve the game by opening all of the safe squares.