The Wikipedia page on it is a good place to start.
To sum up:
floatis represented in 32 bits, with 1 sign bit, 8 bits of exponent, and 23 bits of the significand (or what follows from a scientific-notation number: 2.33728*1012; 33728 is the significand).doubleis represented in 64 bits, with 1 sign bit, 11 bits of exponent, and 52 bits of significand.
By default, Java uses double to represent its floating-point numerals (so a literal 3.14 is typed double). It's also the data type that will give you a much larger number range, so I would strongly encourage its use over float.
There may be certain libraries that actually force your usage of float, but in general - unless you can guarantee that your result will be small enough to fit in float's prescribed range, then it's best to opt with double.
If you require accuracy - for instance, you can't have a decimal value that is inaccurate (like 1/10 + 2/10), or you're doing anything with currency (for example, representing $10.33 in the system), then use a BigDecimal, which can support an arbitrary amount of precision and handle situations like that elegantly.
floating point - Float and double datatype in Java - Stack Overflow
java - different values for float and double - Stack Overflow
When should I use double and when should I use float for Java?
float vs. double – What's the Key Difference?"
The Wikipedia page on it is a good place to start.
To sum up:
floatis represented in 32 bits, with 1 sign bit, 8 bits of exponent, and 23 bits of the significand (or what follows from a scientific-notation number: 2.33728*1012; 33728 is the significand).doubleis represented in 64 bits, with 1 sign bit, 11 bits of exponent, and 52 bits of significand.
By default, Java uses double to represent its floating-point numerals (so a literal 3.14 is typed double). It's also the data type that will give you a much larger number range, so I would strongly encourage its use over float.
There may be certain libraries that actually force your usage of float, but in general - unless you can guarantee that your result will be small enough to fit in float's prescribed range, then it's best to opt with double.
If you require accuracy - for instance, you can't have a decimal value that is inaccurate (like 1/10 + 2/10), or you're doing anything with currency (for example, representing $10.33 in the system), then use a BigDecimal, which can support an arbitrary amount of precision and handle situations like that elegantly.
A float gives you approx. 6-7 decimal digits precision while a double gives you approx. 15-16. Also the range of numbers is larger for double.
A double needs 8 bytes of storage space while a float needs just 4 bytes.
A float is a 32 bit IEEE 754 floating point.
A double is a 64 bit IEEE 754 floating point.
so it is just a matter of precision because neither of the fraction portions .8 and .65 have a terminating binary representation, so there is some rounding error. the double has more precision so it has slightly less rounding error.
http://docs.oracle.com/javase/tutorial/java/nutsandbolts/datatypes.html
Can you explain what makes this difference between float and double?
Sure. Imagine you had two decimal types, one with five significant digits, and one with ten.
What value would you use to represent pi for each of those types? In both cases you'd be trying to get as close to a number which you couldn't represent exactly - but you wouldn't end up with the same value, would you?
It's the same for float and double - both are binary floating point types, but double has more precision than float.
I am learning Java, and am confuse on when to choose double or float for my real numbers or int. It feels like, it doesn’t matter because from my limited experience (with Java) both of them deliver the same results, but I don’t want to go further down the learning curve with Java and have a bad habit of using either messing up my code, and not having a clue as to why. So, when should you use float and double?