float.Parse(string) method uses your current culture settings by default. Looks like your CurrentCulture's NumberDecimalSeparator property is , not .

That's why you get FormatException in your "0.54" example.

As a solution, you can use a culture have . as a NumberDecimalSeparator like InvariantCulture as a second parameter in Parse method, or you can .Clone() your CurrentCulture and set it's NumberDecimalSeparator property to .

float number = float.Parse("0.54", CultureInfo.InvariantCulture);

or

var culture = (CultureInfo)CultureInfo.CurrentCulture.Clone();
culture.NumberFormat.NumberDecimalSeparator = ".";
float number = float.Parse("0.54", culture);
Answer from Soner Gönül on Stack Overflow
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Handmade Network
handmade.network › forums › t › 8508-how_can_i_parse_floating_point_numbers_in_c
How can I parse floating point numbers in C? | Handmade Network
Try to use as few accumulated rounding ... To parse an integer, multiply the previous result by ten and add the current character's corresponding digit by subtracting '0' from the character code....
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GNU
gnu.org › software › libc › manual › html_node › Parsing-of-Floats.html
Parsing of Floats (The GNU C Library)
These functions have been GNU extensions and are new to ISO C99. Function: _FloatN strtofN (const char *string, char **tailptr) ¶
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Daniel Lemire's blog
lemire.me › blog › 2020 › 03 › 10 › fast-float-parsing-in-practice
Fast float parsing in practice – Daniel Lemire's blog
March 10, 2020 - That is, you want to take the string "1.3553e142" and convert it quickly to a double-precision floating-point number. You can use the strtod function from the standard C/C++ library, but it is …
Top answer
1 of 13
26

It is indeed unfortunate that the C Standard does not provide functions to handle these conversions for a specified locale.

There is no simple portable solution to this problem using standard functions. Converting the strings from the config file to the locale specific alternative is feasible but tricky.

There is a simple work around for the config file. Use the exponent notation without decimals: 123e-3 is portable locale neutral version of 0.123 or 0,123.

POSIX has alternate functions for most standard functions with locale specific behavior, but unfortunately not for strtod() and friends.

Yet both the GNU libc on linux (and alternate libraries such as musl) and the BSD systems support extended POSIX locale functions:

#define _GNU_SOURCE   // for linux
#include <stdlib.h>
#ifdef __APPLE__
#include <xlocale.h>  // on macOS
#endif

double strtod_l(const char * restrict nptr, char ** restrict endptr,
                locale_t loc);

float strtof_l(const char * restrict nptr, char ** restrict endptr,
               locale_t loc);

long double strtold_l(const char * restrict nptr, char ** restrict endptr,
                      locale_t loc);

On macos, it seems you can pass 0 for the loc argument and get the C locale, on linux loc is specified in the header file as non null so you need to create a C locale with newlocale.

Here is an example:

#define _GNU_SOURCE
#include <stdlib.h>
#include <stdio.h>
#include <locale.h>
#ifdef __APPLE__
#include <xlocale.h>
#endif

locale_t c_locale;

int main(void) {
    const char locale_name[] = "fr_FR.UTF-8";
    const char locale_string[] = "0,123";
    const char standard_string[] = "0.123";

    c_locale = newlocale(LC_ALL_MASK, "C", (locale_t)0);

    setlocale(LC_ALL, locale_name);

    double x1, x2, y1, y2;
    x1 = strtod(locale_string, NULL);
    x2 = strtod_l(standard_string, NULL, c_locale);
    int s1 = sscanf(locale_string, "%lf", &y1);
    int s2 = sscanf_l(standard_string, c_locale, "%lf", &y2);

    printf("default locale: %s\n\n", locale_name);
    printf("using printf(...):\n");
    printf("  strtod(\"%s\", NULL) -> %f\n", locale_string, x1);
    printf("  strtod_l(\"%s\", NULL, c_locale) -> %f\n", standard_string, x2);
    printf("  sscanf(\"%s\", &y1) -> %d,  y1=%f\n", locale_string, s1, y1);
    printf("  sscanf_l(\"%s\", c_locale, &y2) -> %d, y2=%f\n", standard_string, s2, y2);

    printf("\nusing printf_l(c_locale, ...):\n");
    printf_l(c_locale, "  strtod(\"%s\", NULL) -> %f\n", locale_string, x1);
    printf_l(c_locale, "  strtod_l(\"%s\", NULL, c_locale) -> %f\n", standard_string, x2);
    printf_l(c_locale, "  sscanf(\"%s\", &y1) -> %d,  y1=%f\n", locale_string, s1, y1);
    printf_l(c_locale, "  sscanf_l(\"%s\", c_locale, &y2) -> %d, y2=%f\n", standard_string, s2, y2);

    return 0;
}

Output:

default locale: fr_FR.UTF-8

using printf(...):
  strtod("0,123", NULL) -> 0,123000
  strtod_l("0.123", NULL, c_locale) -> 0,123000
  sscanf("0,123", &y1) -> 1,  y1=0,123000
  sscanf_l("0.123", c_locale, &y2) -> 1, y2=0,123000

using printf_l(c_locale, ...):
  strtod("0,123", NULL) -> 0.123000
  strtod_l("0.123", NULL, c_locale) -> 0.123000
  sscanf("0,123", &y1) -> 1,  y1=0.123000
  sscanf_l("0.123", c_locale, &y2) -> 1, y2=0.123000

If strtod_l is not available, copying the string and substituting the decimal separator will be required, but here is a list of caveats:

  • the source string will be copied to a temporary buffer of sufficient length, at least 300 bytes, possibly more needed.
  • the source array can contain arbitrary spacing before the number and arbitrary text after the number and might not be null terminated.
  • the endptr must be computed to point to the source string, if the prefix was not copied, an adjustment is necessary
  • swapping . for , is incorrect: making assumptions regarding the current decimal separator is risky, the appropriate one for the currently selected locale must be retrieved via localeconv(), it is the string pointed to by the decimal_point member of the struct lconv. If this string has more than one character, updating the end pointer is tricky.
  • if the current locale is changed concurrently in another thread, the behavior is undefined.

A simpler and safer solution is to read the settings at the beginning of the process, before changing the locale. The process starts in the "C" locale. The problem remains if the settings must be updated as snprintf() will use the current locale too.

2 of 13
16

POSIX-specific

The uselocale function only changes the calling thread's locale. Therefore you can use it temporarily in a wrapper around your formatting functions. However, it is somewhat tedious to use as there is no predefined locale_t value representing the C locale. You have to allocate a new one.

#include <locale.h>
#include <stdio.h>

locale_t C_LOCALE;

int main(void)
{
  /*
   * Global initialization
   */
  C_LOCALE = newlocale(LC_ALL_MASK, "C", (locale_t) 0);
  setlocale(LC_ALL, "");
  printf("With locale: %g\n", 3.14);
  {
    /*
     * Per thread
     */
    locale_t saved_locale;
    saved_locale = uselocale(C_LOCALE);
    printf("Without locale: %g\n", 3.14);
    uselocale(saved_locale);
  }
  /*
   * Could be a global destructor
   */
  freelocale(C_LOCALE);
}
Top answer
1 of 8
80

Use atof() or strtof()* instead:

printf("float value : %4.8f\n" ,atof(s)); 
printf("float value : %4.8f\n" ,strtof(s, NULL)); 

https://cplusplus.com/reference/cstdlib/atof/
https://cplusplus.com/reference/cstdlib/strtof/

  • atoll() is meant for integers.
  • atof()/strtof() is for floats.

The reason why you only get 4.00 with atoll() is because it stops parsing when it finds the first non-digit.

*Note that strtof() requires C99 or C++11.

2 of 8
38

Unfortunately, there is no way to do this easily. Every solution has its drawbacks.

  1. Use atof() or strtof() directly: this is what most people will tell you to do and it will work most of the time. However, if the program sets a locale or it uses a library that sets the locale (for instance, a graphics library that displays localised menus) and the user has their locale set to a language where the decimal separator is not . (such as fr_FR where the separator is ,) these functions will stop parsing at the . and you will stil get 4.0.

  2. Use atof() or strtof() but change the locale; it's a matter of calling setlocale(LC_ALL|~LC_NUMERIC, ""); before any call to atof() or the likes. The problem with setlocale is that it will be global to the process and you might interfer with the rest of the program. Note that you might query the current locale with setlocale() and restore it after you're done.

  3. Write your own float parsing routine. This might be quite quick if you do not need advanced features such as exponent parsing or hexadecimal floats.

Also, note that the value 4.08 cannot be represented exactly as a float; the actual value you will get is 4.0799999237060546875.

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Bytes
bytes.com › home › forum › topic
How to parse float number - C / C++
#include <stdio.h> #include <ctype.h> int main() { float num=0, decimal, divisor=10;; char ch; while(isdigit(ch=getchar())) num=10 * num + ch - '0'; // assume a . here while(isdigit(ch=getchar())) {num=num + (ch - '0')/divisor; divisor *= 10; } // non digit printf("num = %f\n", num); } or in C you could use sscanf(), e.g. ... // parse a decimal number #include <stdio.h> #include <ctype.h> int main() { char data[]=" 3.14159"; float fnum=0; // attempt to read a float from data[] if(sscanf(data, "%f", &fnum)) printf("float = %f\n",fnum); else printf("input fail\n"); } program output would be float = 3.141590 or in C++ you could use strstream, e.g.
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Medium
medium.com › @icodewithben › lesson-on-parsing-data-types-in-c-0b9581607ebe
Lesson on Parsing Data Types in C# | by Icodewithben | Medium
September 12, 2024 - Sometimes, you need to convert non-string types (like integers or floats) back to strings, especially when displaying output to the user. Use the ToString() method for this. ... int age = 25; string ageString = age.ToString(); Console.WriteLine("Age as a string: " + ageString); // Output: Age as a string: 25 · This example demonstrates parsing different data types from user input.
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Cplusplus
cplusplus.com › reference › string › stof
Cplusplus
Parses str interpreting its content as a floating-point number, which is returned as a value of type float. If idx is not a null pointer, the function also sets the value of idx to the position of the first character in str after the number. The function uses strtod (or wcstod) to perform the ...
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GitHub
github.com › lemire › fast_double_parser
GitHub - lemire/fast_double_parser: Fast function to parse strings into double (binary64) floating-point values, enforces the RFC 7159 (JSON standard) grammar: 4x faster than strtod
Fast function to parse ASCII strings containing decimal numbers into double-precision (binary64) floating-point values. That is, given the string "1.0e10", it should return a 64-bit floating-point value equal to 10000000000.
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Reddit
reddit.com › r/csharp › c# need to change a string to float. (read from text file then sort)
r/csharp on Reddit: C# Need to change a string to Float. (read from text file then sort)
April 9, 2018 -

here is what i have so far.

                using System;
                using System.Collections.Generic;
                 using System.Linq;
               using System.Text;
               using System.Threading.Tasks;
               using System.IO;

              namespace Algoriths_assessment_2
   {
      class Program
   {
    static void Main(string[] args)
    {
        Console.WriteLine("Here is the 'Change_128 Document'");
        string[] newFile = File.ReadAllLines("Change_128.txt");
        
       Array.Sort(newFile);


        for (int i = 0; i < newFile.Length; i += 1)
        {
            Console.WriteLine(newFile[i]);
           
        }

        

        Console.ReadLine();
    }
}

}

it works (sort of) it sorts the text document properly but it doesnt take into account negative numbers. this is why i need to convert the string to a float. if someone could help me i would be greateful. (first post, sorry if im wrong)

Top answer
1 of 4
5
Isn’t there a parse method? In VB it would look like: Int.Parse(string)
2 of 4
4
var lines = from s in File.ReadLines(filename) order by (float.TryParse(s, out var f) ? f : float.MinValue), s select s; foreach (var x in lines) { Console.WriteLine(x); } Although you could use this overload . You'd need to write a method to perform the comparison, but that should be pretty straightforward. Array.Sort(newFile, YourComparisonMethod); YourComparisonMethod would need to take two strings, and return 1 if the first one is greater than the second, 0 if they're equal, and -1 if the first one is lesser than the second. Conveniently, both float and string have CompareTo methods that already do this. int YourComparisonMethod(string x, string y) { var floatX = /* convert x to float */; var floatY = /* convert y to float */; return floatX.CompareTo(floatY); // you may want to compare x and y as strings if the float value is equivalent, like if neither's parseable as a float. } There are three different ways to convert strings into floats (or ints, doubles, longs, etc) in C#: float.Parse() -- takes a string, returns a float. Throws an exception if it can't parse into a float. Convert.ToSingle() -- takes a string, returns a float. Not quite as picky and float.Parse(), but will still puke up an exception if it can't manage conversion. float.TryParse() -- takes a string, and a float (as an out parameter), and returns a bool. If the string can't be parsed into a float, it returns false. The result of the conversion is returned in the float that was passed in. If you can safely assume that all the input will be parseable as floats, you can probably get by with Convert.ToSingle() or float.Parse(). If that's not a safe bet, use float.TryParse() and check on what comes back.
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Unity
discussions.unity.com › unity engine
float.Parse problem (c#) - Unity Engine - Unity Discussions
May 6, 2014 - Hi there ! I’m trying to convert a string into a float in c#, actually it work, I got my float but i still got this error : FormatException: Invalid format. System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System/Double.cs:209) System.Single.Parse (System.String s) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System/Single.cs:183) here is my pro...
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Tek-Tips
tek-tips.com › home › forums › software › programmers › languages › c# (c sharp): microsoft
What does float.Parse do - C# (C sharp): Microsoft
September 17, 2004 - You can create an instance of this type with a value i.e. ... float a = 76; .Parse is a static method of the float type that allows you to retrieve a value (as a float) from a different value type.
Top answer
1 of 2
4

Thanks for including a test program - that's always valuable!

However, I'm going to change it, to parse a battery of test cases instead of reading from stdin:

#include <stdio.h>
int main(void)
{
    static const char *const strings[] = {
        /* these should parse fully */
        "12",
        "12.0",
        "08",                   /* not octal! */
        "+12.34",
        ".34",
        "\t \n2.",
        "1e0",
        "1e+0",
        "1e-0",
        "1.e4",
        ".1e-4",
        "-5e006",
        "-5e+16",
        "-.05",
        "-.0",
        "-1e6",
        /* these should parse only the initial part */
        "5c5",
        "10ee5",
        "0x06",                 /* not hex! */
        "--1" ,
        "-+1" ,
        "1e--4" ,
        "-1e.4",
        "1e 4",
        "1e-g",
        "", "foobar",           /* both 0 */
        " e5",                  /* also 0 */
        "-1e6",
        /* overflow/underflow */
        "1e500000",
        "1e-500000",
        "-1e500000",
        "-1e-500000",
    };

    static const int max = sizeof strings / sizeof strings[0];
    for (int i = 0;  i < max;  ++i)
        printf("%20s = > %.9g\n", strings[i], extended_atof(strings[i]));
}

(I changed the function name to extended_atof() so as to be safely distinct from the standard library atof().)

Your implementation passes all these tests. Now we can look at refactoring.

Remove duplication

The things that we parse in multiple places are:

  • optional sign + or -
  • digit sequences

So perhaps we can refactor each of those into a function? Instead of using an integer index into the supplied string, I prefer to just move the string pointer, and eliminate the need for i:

/* return true for positive, false for negative,
   and advance `*s` to next position */
static bool parse_sign(const char **s)
{
    switch (**s) {
    case '-': ++*s; return false;
    case '+': ++*s; return true;
    default: return true;
    }
}

Let's make use of that in the function:

double extended_atof(const char *s)
{
    /*skip white space*/
    while (isspace(*s))
        ++s;

    int sign = parse_sign(&s) ? 1 : -1; /*The sign of the number*/

    double value = 0.0;
    while (isdigit(*s))
        value = value * 10.0 + (*s++ - '0');

    if (*s == '.') {
        ++s;
    }

    double power = 1.0;
    while (isdigit(*s)) {
        value = value * 10.0 + (*s++ - '0');
        power *= 10.0;
    }

    if (tolower(*s) == 'e') {
        ++s;
    } else {
        return sign * value/power;
    }

    bool powersign = parse_sign(&s); /*The sign following the E*/

    int power2 = 0.0; /*The number following the E*/
    while (isdigit(*s))
        power2 = power2 * 10.0 + (*s++ - '0');

    if (powersign) {
        while (power2 != 0) {
            power /= 10;
            --power2;
        }
    } else {
        while (power2 != 0) {
            power *= 10;
            --power2;
        }
    }

    return sign * value/power;
}

It's slightly shorter, and it still passes all the tests.

Let's see if we can read digit strings in a function, and replace the three places we do that. We'll make it update a count of how many digits wore parsed, so we don't lose leading zeros in the fractional part:

double extended_atof(const char *s)
{
    /*skip white space*/
    while (isspace(*s))
        ++s;

    int sign = parse_sign(&s) ? 1 : -1; /*The sign of the number*/

    double value = parse_digits(&s, NULL);

    if (*s == '.') {
        ++s;
        int d;                  /* digits in fraction */
        double fraction = parse_digits(&s, &d);
        while (d--)
            fraction /= 10.0;
        value += fraction;
    }

    value *= sign;

    if (tolower(*s) == 'e') {
        ++s;
    } else {
        return value;
    }

    bool powersign = parse_sign(&s); /*The sign following the E*/

    int power2 = parse_digits(&s, NULL); /*The number following the E*/

    double power = 1.0;
    if (powersign) {
        while (power2 != 0) {
            power /= 10;
            --power2;
        }
    } else {
        while (power2 != 0) {
            power *= 10;
            --power2;
        }
    }

    return value/power;
}

Tests still pass; what's next?

if (tolower(*s) == 'e') {
    ++s;
} else {
    return value;
}

This can be reversed, and if we're returning, it doesn't matter what we do to s:

if (tolower(*s++) != 'e')
    return value;

Here's some near-duplicate blocks:

double power = 1.0;
if (powersign) {
    while (power2 != 0) {
        power /= 10;
        --power2;
    }
} else {
    while (power2 != 0) {
        power *= 10;
        --power2;
    }
}

Dividing by 10 is the same as multiplying by 0.1, so we can move the test into the loop:

double power = 1.0;
while (power2 != 0) {
    power *= powersign ? 0.1 : 10;
    --power2;
}

We could go further, and capture powersign ? 0.1 : 10 into a variable. We can also eliminate the power variable from here, and multiply value directly:

const double exponentsign = parse_sign(&s) ? 10. : .1;
int exponent = parse_digits(&s, NULL);

while (exponent--)
    value *= exponentsign;

Final version

Here's what I finished up with:

#include <ctype.h>
#include <stdbool.h>
#include <stdlib.h>

/* return true for positive, false for negative,
   and advance `*s` to next position */
static bool parse_sign(const char **const s)
{
    switch (**s) {
    case '-': ++*s; return false;
    case '+': ++*s; return true;
    default: return true;
    }
}

/* return decimal value of digits,
   advancing `*s` to the next character,
   and storing the number of digits read into *count */
static double parse_digits(const char **const s, int *const count)
{
    double value = 0.0;
    int c = 0;
    while (isdigit(**s)) {
        value = value * 10.0 + (*(*s)++ - '0');
        ++c;
    }
    if (count)
        *count = c;
    return value;
}

double extended_atof(const char *s)
{
    /*skip white space*/
    while (isspace(*s))
        ++s;

    const bool valuesign = parse_sign(&s); /* sign of the number */
    double value = parse_digits(&s, NULL);

    if (*s == '.') {
        int d;                  /* number of digits in fraction */
        ++s;
        double fraction = parse_digits(&s, &d);
        while (d--)
            fraction /= 10.0;
        value += fraction;
    }

    if (!valuesign)
        value = -value;

    if (tolower(*s++) != 'e')
        return value;

    /* else, we have an exponent; parse its sign and value */
    const double exponentsign = parse_sign(&s) ? 10. : .1;
    int exponent = parse_digits(&s, NULL);
    while (exponent--)
        value *= exponentsign;

    return value;
}


/* Test program */
#include <stdio.h>
int main(void)
{
    static const char *const strings[] = {
        /* these should parse fully */
        "12",
        "12.0",
        "08",                   /* not octal! */
        "+12.34",
        ".34",
        "\t \n2.",
        "1e0",
        "1e+0",
        "1e-0",
        "1.e4",
        ".1e-4",
        "-5e006",
        "-5e+16",
        "-.05",
        "-.0",
        "-1e6",
        /* these should parse only the initial part */
        "5c5",
        "10ee5",
        "0x06",                 /* not hex! */
        "--1" ,
        "-+1" ,
        "1e--4" ,
        "-1e.4",
        "1e 4",
        "1e-g",
        "", "foobar",           /* both 0 */
        " e5",                  /* also 0 */
        "-1e6",
        /* overflow/underflow */
        "1e500000",
        "1e-500000",
        "-1e500000",
        "-1e-500000",
    };

    static const int max = sizeof strings / sizeof strings[0];
    for (int i = 0;  i < max;  ++i)
        printf("%20s = > %.9g\n", strings[i], extended_atof(strings[i]));
}

There's still an opportunity for a small improvement: an extremely long fractional part could overflow double (this problem existed in your original). Instead of returning a large value from parse_int(), you could consider always returning a fractional value in the range [0...1), and use the number of digits to scale up the integer parts. Then we'd just end up with lost precision at the lower end. That would look like:

static double parse_digits(const char **const s, int *const count)
{
    double value = 0.0;
    double increment = 0.1;
    int c = 0;
    while (isdigit(**s)) {
        value += increment * (*(*s)++ - '0');
        increment /= 10;
        ++c;
    }
    if (count)
        *count = c;
    return value;
}

The corresponding uses would be:

double extended_atof(const char *s)
{
    /*skip white space*/
    while (isspace(*s))
        ++s;

    int d;                  /* number of digits */
    const bool valuesign = parse_sign(&s); /* sign of the number */
    double value = parse_digits(&s, &d);
    while (d--)
        value *= 10;

    if (*s == '.') {
        ++s;
        double fraction = parse_digits(&s, NULL);
        value += fraction;
    }

    if (!valuesign)
        value = -value;

    if (tolower(*s++) != 'e')
        return value;

    /* else, we have an exponent; parse its sign and value */
    const double exponentsign = parse_sign(&s) ? 10. : .1;
    double exponent_f = parse_digits(&s, &d);
    while (d--)
        exponent_f *= 10;

    unsigned long exponent = exponent_f;
    while (exponent-->0)
        value *= exponentsign;

    return value;
}
2 of 2
1

I think that the worst case of duplication that you need to remove from your code is writing another set of lines for reading the floating number after e (/E).

Even I am just a beginner and doing K&R right now. Here's what I thought when doing the exercise:

For extending the program to handle scientific notations the first thing that I require is to read another floating point number after the character e/E. The code for doing this is already present in the function. Which makes it obvious that we are to reuse that code somehow. I thought that no extra lines of code should should be written for implementing this functionality.

I found that using recursion along with math.h library shortened and simplified the code (particularly the part used for reading the number following e/E) quite considerably.

Here's the code that I wrote:

#include<stdio.h>
#include<ctype.h>
#include<math.h>
#include<string.h>

double atof(char *);

int main(void)
{
    char num[20];
    scanf("%19s", num);
    double number=atof(num);
    printf("\n%lf", number);
    return 0;
}

double atof(char *num)
{
    double val=0.0;
    int place=1;
    double expo=1.0;
    int i=0;
    int sign=1;
    for(; isspace(num[i]); i++);    //skip spaces
    sign=(num[i]=='-')?-1:1;    //determine sign
    if(num[i]=='-'||num[i]=='+')
        ++i;

    while(isdigit(num[i])){ //digits before decimal
        val=(val*10)+(num[i]-'0');
        ++i;
    }

    if(num[i]=='.')  //skip decimal point if present
        ++i;

    while(isdigit(num[i])){ //digits after decimal
        val=val*10+(num[i]-'0');
        place*=10;
        i++;
    }

    if(num[i]=='e' || num[i]=='E'){  //the extended part for scientific notations
        ++i;
        expo=pow(10,atof(num+i));
    }
    return (sign*val*expo)/(place);
}
🌐
Microsoft Learn
learn.microsoft.com › en-us › dotnet › api › system.single.parse
Single.Parse Method (System) | Microsoft Learn
Parses a span of UTF-8 characters into a value. public: static float Parse(ReadOnlySpan<System::Byte> utf8Text, IFormatProvider ^ provider) = IUtf8SpanParsable<float>::Parse;
🌐
Unity
discussions.unity.com › unity engine
How Do I Convert String To Float? - Unity Engine - Unity Discussions
August 16, 2022 - I had to answer this, because I could find no answer anywhere. I tried Parse and TryParse. I wrote my string to the Debug Log and saw that the string contained only a number. So, I tried the Try Catch and found the following error: · Here is my solution: OKtoFire = true; string angle1 = ...
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JoshJers' Ramblings
drilian.com › posts › 2024.12.30-c-17-style-hex-floats-and-how-to-parse-them
C++17-Style Hex Floats (And How To Parse Them) [JoshJers' Ramblings]
December 30, 2024 - The exponent for a hex float is in powers of 2 (so it corresponds perfectly to the exponent as it is stored in the value), so: ... C++ conveniently has functions to parse these (std::strtod/strtof handle this nicely).