Videos
These are technically for games that support the steam controller, but it's the same principal of using analogue input at the same time as mouse/keyboard input so all compatible games overlap.
https://www.reddit.com/r/SteamController/wiki/gamepad-mouse An incomplete list of games http://store.steampowered.com/curator/11109760-SC-Optimized/ Steam curator page dedicated to this
Looking at reviews and videos they all seem to focus primarily on the "rapid release" tech with these keyboards, but I'm more curious on how well do they bridge the gap between a controller and keyboard. What I'm looking for specifically are things like better control when moving, for example a lighter touch equalling walking speed and a full press equalling full movement speed like a analog stick, and also better control driving, again the amount of acceleration being directly affected by the level of pressure on the key. Is this something most analog keyboards offer? If so does anyone know if most games support this kind of tech?
I'm really interested in getting this keyboard but I feel like the analogue functionality (for me personally just soft pressing W to walk slower/faster in games) may only be supported in a very limited selection of games.
I'm also concerned that there may be general compatibility issues with this keyboard in general. Is there a list of known supported games/games that aren't supported?
I want an analog keyboard so that when I play games with driving I can precisely control how much I steer. I'm not playing racing games perse, but games like Cyberpunk, GTA, or even just being able to control walking speed.
I was looking at the wooting 80he because I heard it has the best software which means maybe the best compatibility for games?
I'm not getting it for whatever that rappy snappy feature is or the quick response time. I want it for the analog control for driving mostly. And no I don't want to get a controller or steering wheel because I prefer keyboard and I'm not doing racing games.
When I was researching I saw a whole lot about custom stuff and I don't know enough about keyboards to understand. I'm using like a $50 mechanical wireless chinese keyboard so I'm not trying to min-max my response time and stuff.
aside from racing games.
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any games that map the actual thumbstick position to speed/acceleration?
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character walking has wide range of velocities each mapped to a specific thumbstick distance from the center
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how about triggers pulls mapping to punch reach and speed?
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a quick full pull on RT translate to a long quick jab. slow short pulls will seem like a feint