Are the flexible array member extensions of GCC mostly useless?
c++ - Flexible array error with gcc 6 but not with gcc 4 - Stack Overflow
c - How to initialize a structure with flexible array member - Stack Overflow
Flexible Array Members for C++
Are people really using gcc extensions for flexible array members?
When I look at them, it's more like they're there to make the behavior to conform to the old int y[0] style of pre-C99 syntax.
Some examples:
struct Foo {
int x;
int y[];
};
// Extension: embedding the struct as but not as
// the last member
struct Bar {
struct Foo x;
int t;
};
// Extension: putting it in an array
struct Bar g[12];
// Extension: empty array in struct
// so not strictly a flexible array member
struct Baz {
int y[0]
}Do people use these in the wild or are they mostly useless? (Obviously the situation is somewhat different for C++, since things like empty structs can be used to guide templates and dispatch)
No, flexible arrays must always be allocated manually. But you may use calloc to initialize the flexible part and a compound literal to initialize the fixed part. I'd wrap that in an allocation inline function like this:
Copytypedef struct person {
unsigned age;
char sex;
size_t size;
char name[];
} person;
inline
person* alloc_person(int a, char s, size_t n) {
person * ret = calloc(sizeof(person) + n, 1);
if (ret) memcpy(ret,
&(person const){ .age = a, .sex = s, .size = n},
sizeof(person));
return ret;
}
Observe that this leaves the check if the allocation succeeded to the caller.
If you don't need a size field as I included it here, a macro would even suffice. Only that it would be not possible to check the return of calloc before doing the memcpy. Under all systems that I programmed so far this will abort relatively nicely. Generally I think that return of malloc is of minor importance, but opinions vary largely on that subject.
This could perhaps (in that special case) give more opportunities to the optimizer to integrate the code in the surroundings:
Copy#define ALLOC_PERSON(A, S, N) \
((person*)memcpy(calloc(sizeof(person) + (N), 1), \
&(person const){ .age = (A), .sex = (S) }, \
sizeof(person)))
Edit: The case that this could be better than the function is when A and S are compile time constants. In that case the compound literal, since it is const qualified, could be allocated statically and its initialization could be done at compile time. In addition, if several allocations with the same values would appear in the code the compiler would be allowed to realize only one single copy of that compound literal.
There are some tricks you can use. It depends on your particular application.
If you want to initialise a single variable, you can define a structure of the correct size:
Copy struct {
int age;
char sex;
char name[sizeof("THE_NAME")];
} your_variable = { 55, 'M', "THE_NAME" };
The problem is that you have to use pointer casting to interpret the variable as "person"(e.g. "*(person *)(&your_variable)". But you can use a containing union to avoid this:
Copyunion {
struct { ..., char name[sizeof("THE_NAME")]; } x;
person p;
} your_var = { 55, 'M', "THE_NAME" };
so, your_var.p is of type "person". You may also use a macro to define your initializer, so you can write the string only once:
Copy#define INIVAR(x_, age_, sex_ ,s_) \
union {\
struct { ..., char name[sizeof(s_)]; } x;\
person p;\
} x_ = { (age_), (sex_), (s_) }
INIVAR(your_var, 55, 'M', "THE NAME");
Another problem is that this trick is not suitable to create an array of "person". The problem with arrays is that all elements must have the same size. In this case it's safer to use a const char * instead of a char[]. Or use the dynamic allocation ;)