🌐
Google Cloud
cloud.google.com › blog › products › media-entertainment › set-up-a-multiplayer-game-server-with-google-cloud
Set up a multiplayer game server with Google Cloud | Google Cloud Blog
October 29, 2021 - To show you how to do this, we’ve created a video that takes you through the steps to set up a private virtual, multiplayer game server with Google Cloud, with no prior experience required. In this video, we walk through the real-world situation described above, in which one of our team members wants to create a persistent shared gaming experience with a friend. One of our training experts shows his colleague step-by-step how to use Compute Engine to host a multiplayer instance of Valheim from Iron Gate Studio and Coffee Stain Studios. This tutorial doesn’t assume that you’ve done this before.
🌐
GeeksforGeeks
geeksforgeeks.org › google-cloud-platform-setting-up-a-game-server
Google Cloud Platform – Setting Up a Game Server | GeeksforGeeks
June 16, 2024 - Set up the account and create the project in any public cloud (say, Google cloud platform) Create a virtual machine of the required configuration and disk boot image in the preferred region and zone(say, Debian GNU/Linux 9 (stretch) machine ...
Discussions

Hosting a game server for friends on GCP
Use a tool such as screen or tmux which will create a shell that runs in the background. More on reddit.com
🌐 r/googlecloud
13
6
May 8, 2022
Tutorial on how to host your own game server on Google Cloud
I didn't watch the video yet, but I've noticed a trend in the last few years where more and more tutorials are being done via videos, and not written. Personally I hate this, I'd much rather have a written tutorial. They're so much easier to take at your own pace, reference, go back, copy/paste, etc. Just wondering what's with this trend? Are they easier to make for people comfortable with video editing? Easier to monetize? Or do people actually prefer a video tutorial for technical things? More on reddit.com
🌐 r/gamedev
27
219
January 26, 2021
What would be the best service to host a game server?

When you’re starting out/developing just use something with a generous free tier. Google cloud has one (especially for the first year), and I’m pretty sure AWS has one.

If you just want servers you can run your game servers on look at Google compute engine or AWS ec2.

When you get closer to releasing you’ll have a better idea of what your needs are and then you can make a better call of which service to use.

More on reddit.com
🌐 r/gamedev
6
0
October 22, 2018
Port forwarding game servers with Google Wifi
Hi all. I've been trying to set up a small server on the game Garry's Mod so that my friends and I can easily play together. When I created it, it … More on reddit.com
🌐 r/GoogleWiFi
1
1
🌐
Reddit
reddit.com › r/gamedev › tutorial on how to host your own game server on google cloud
r/gamedev on Reddit: Tutorial on how to host your own game server on Google Cloud
January 26, 2021 - The subreddit covers various game ... a hub for game creators to discuss and share their insights, experiences, and expertise in the industry. ... How do you automatically back up Google data (Gmail, Calendar, Drive, Photos, YouTube, etc.) to a self-hosted server?...
🌐
Gcppodcast
gcppodcast.com › post › episode-246-google-cloud-game-servers-with-mark-mandel
Google Cloud Game Servers with Mark Mandel | Google Cloud Platform Podcast
February 10, 2021 - Here's some videos you can watch, some interactive tutorials you can go play with, just to sort of kick the tires on it. There's a great Getting Started Experience on Agones so you can sort of get a fleet up and running, test some stuff out, see if that fits. And then once you're pretty happy there, then you can start moving on to Google Cloud game servers...
🌐
GeeksforGeeks
geeksforgeeks.org › cloud computing › google-cloud-platform-setting-up-a-game-server
Google Cloud Platform - Setting Up a Game Server - GeeksforGeeks
June 16, 2024 - Set up the account and create the project in any public cloud (say, Google cloud platform) Create a virtual machine of the required configuration and disk boot image in the preferred region and zone(say, Debian GNU/Linux 9 (stretch) machine ...
🌐
Android Developers
developer.android.com › games dev center › server-side access to google play games services
Server-side access to Google Play Games Services | Android game development | Android Developers
This document explains how to authenticate players and securely pass their identity to a backend server using Play Games Services v2 SDK, enabling the server to call Google Play Games Services APIs.
🌐
Google Cloud
cloud.google.com › blog › products › gcp › running-dedicated-game-servers-in-kubernetes-engine-tutorial
Running dedicated game servers in Kubernetes Engine: tutorial | Google Cloud Blog
June 21, 2018 - We recommend Google Kubernetes Engine as the easiest way to start a Kubernetes cluster for game servers on Google Cloud Platform (GCP) without manual setup steps. Kubernetes will help simplify your configuration management and select a VM with adequate resources to spin up a match for your players for you automatically. We recently put together a tutorial that shows you how to integrate dedicated game servers with Kubernetes Engine, and how to automatically scale the number of VMs up and down according to player demand.
🌐
Reddit
reddit.com › r/googlecloud › hosting a game server for friends on gcp
r/googlecloud on Reddit: Hosting a game server for friends on GCP
May 8, 2022 -

Currently I'm hosting a private game server for me and my friends to play on, and for now we're using compute engine. This works fine for us who play for like 4 to 5 hours a session, but if we want to have a server that runs 24/7, there's a problem.

Right now, I start the game server by SSH'ing into the instance and running the server application, and the game connection is fine as long as I have the SSH window open. However when I close the SSH window (without shutting down the server application), we lose connection in about 5 or 10 minutes. I theorize it's because google does some behind-the-scene stuff when the machine isn't being actively monitored/accessed by SSH, and that cuts off our connection. Again, this is fine for our 4-5 hour session because I can just have the SSH window open in the background, but I can't keep it open 24/7.

What can I do to change this, or does GCP have another product that I should use instead? I looked at google game servers, but it looks more like it's for game developers who want to host servers in large quantities, instead of someone who just wants to host a server for a group of friends.

Edit: Solved- Thanks!

Find elsewhere
🌐
npm
npmjs.com › package › @google-cloud › game-servers
google-cloud/game-servers
Start using @google-cloud/game-servers in your project by running `npm i @google-cloud/game-servers`. There are no other projects in the npm registry using @google-cloud/game-servers.
      » npm install @google-cloud/game-servers
    
🌐
Medium
medium.com › google-cloud-jp › google-cloud-game-servers-beta-dfd4da6f3e7b
Google Cloud Game Servers (beta) の紹介 | by Yutty Kawahara | google-cloud-jp | Medium
April 13, 2020 - Game Server Deployment Game Server Deployment (以下、GSD)は、ゲームサーバーとしてデプロイできるゲームサーバーを管理するリソースです。GSD には Game Server Config と Rollout リソースが紐づきます。
🌐
GitHub
github.com › GoogleCloudPlatform › gke-dedicated-game-server
GitHub - GoogleCloudPlatform/gke-dedicated-game-server
It is not intended to be used in production, but to serve as a learning tool and starting point for running dedicated game servers in GKE. The tutorial assumes you are using GKE. Users with a moderate amount of experience with Docker and Kubernetes can probably modify it to operate in other environments with a little work. Building docker images from the provided Dockerfiles requires an environment with Docker installed as per the Docker documentation. If you want to test a connection to the OpenArena server running on GKE at the end of the tutorial, you'll need to install the OpenArena client.
Starred by 29 users
Forked by 9 users
Languages   Shell 100.0% | Shell 100.0%
🌐
TechCrunch
techcrunch.com › home › google cloud launches game servers, a managed cloud backend for games
Google Cloud launches Game Servers, a managed cloud backend for games | TechCrunch
March 23, 2020 - To get started, developers still have to containerize their game servers. For those companies that already use Agones, that’s a pretty straightforward exercise, Van Woudenberg said. Others, though, need a bit more help with that, and Google is working with partners to walk them through this.
🌐
Agones
agones.dev › site › docs › getting-started › create-gameserver
Quickstart: Create a Game Server | Agones
January 2, 2019 - This example is a very simple UDP server written in Go. Don’t hesitate to look at the code of this example for more information. Create a GameServer in Kubernetes using Agones custom resource. Get information about the GameServer such as IP address, port and state. Connect to the GameServer.
🌐
Steam Community
steamcommunity.com › app › 526870 › discussions › 0 › 4755326933237520977
How to run dedicated server with Google Cloud Platform? :: Satisfactory General Discussions
September 12, 2024 - - check server status and if no one is connected/playing it simply nicely shutdown satisfactory then the server so nothing to pay while not in use - script to check server status and start it from anywhere in internet Some functions are specific to Google compute as use their API to check physical server ... Originally posted by AceChickenLouie:https://youtu.be/htlW0AbB_Wc The video is for Valheim, but it's using SteamCMD so the process is the same. The specifics for Satisfactory and SteamCMD can be found on the wiki: https://satisfactory.fandom.com/wiki/Dedicated_servers#SteamCMD However, I'd caution that running a game server on GCP might be a frustrating experience (and pricey!), you might be better off renting a server from a place like Shockbyte or Nitrado - might be less fussy.
🌐
Abacus-global
abacus-global.com › blogs › google-cloud-game-servers-google-spanner
Google Cloud Game Servers & Google Spanner: The Backbone of Live Gaming
September 18, 2024 - Live gaming has evolved into a dynamic, fast-paced world where millions of players interact in real-time, creating an unparalleled demand for reliable and scalable infrastructure. Ever wonder what keeps your favorite online games running smoothly, even with thousands of players battling simultaneously? Enter Google Cloud Game Servers and Google Spanner—the unsung heroes behind the seamless gaming experience.
🌐
Medium
medium.com › flickstiq-com › how-to-setup-google-cloud-for-cloud-gaming-b8c1eddef243
How to Setup Google Cloud for Cloud Gaming | by Josh Brackin | Flickstiq.com | Medium
November 17, 2018 - From the Google Cloud Console, select Compute Engine from the left sidebar. Click on VM Instances. Choose the option to create a new Instance. Give your new Cloud Server a name (this can be anything that you want).
🌐
Android Developers
developer.android.com › games
Host your game - Google for Games
Develop Android games and deploy them to multiple device types on Android, ChromeOS, and Windows by using the Android Game Development Kit and Google Play. Learn to use tools, best practices, and game services that support your development workflow, ...
🌐
Google Cloud
console.cloud.google.com › marketplace › product › unity › unity-multiplay
Unity Game Server Hosting (Multiplay) – Marketplace
Spend smart, procure faster and retire committed Google Cloud spend with Google Cloud Marketplace. Browse the catalog of over 2000 SaaS, VMs, development stacks, and Kubernetes apps optimized to run on Google Cloud.
🌐
GitHub
github.com › googleforgames › agones
GitHub - agones-dev/agones: Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes · GitHub
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes - agones-dev/agones
Starred by 6.8K users
Forked by 892 users
Languages   Go 41.0% | C++ 27.4% | JavaScript 18.7% | HTML 3.4% | C# 2.6% | Makefile 1.8%