I tried this solution of mine and it worked.

Run the script on dom ready using jquery.

basically instead of using your function initialize like this :

function initialize(){
/*You code */
}

do this:

$(function(){
/*You code */
})

And no need for google.maps.event.addDomListener(window, 'load', initialize);

Anymore.


Edit #1 : I am currently facing some familiar problem to yours, and I think I have a better solution to you now.

in your JS file, after your initialize function , put this function:

var ready: // Where to store the function

    ready = function() {
      var script = document.createElement('script');
      script.type = 'text/javascript';
      script.src = 'https://maps.googleapis.com/maps/api/js?v=3.exp&' + 'libraries=places&'+'callback=initialize';
      document.body.appendChild(script);
    };

What it basically does is that it calls for the map loader first, and then calls for the map after the loader is ready.
And afterwards make use of you what just wrote with this

In your html page :

<script>
    $.getScript("You js file path",function(){
          $(document).ready(ready);
    });
</script>

And this gets the script so you can use its variables, and then call the variable you need ready after the DOM is ready and finished loading.

I recommend putting this at the bottom of your html page,after the body closes.

Answer from Hamza Ouaghad on Stack Overflow
🌐
Google
developers.google.com › google maps platform › web › maps javascript api › overview
Overview | Maps JavaScript API | Google for Developers
The Maps JavaScript API lets you create interactive, customizable maps for websites, incorporating 2D and 3D views, markers, and custom data.
🌐
Google
developers.google.com › google maps platform › web › maps javascript api
Google Maps Platform Documentation | Maps JavaScript API | Google for Developers
October 15, 2025 - Follow the Google Maps Platform getting started guide to create an account, generate an API key, and start building. ... Learn how to load the Maps JavaScript API, and add a map with a marker to your web app.
Discussions

html - How do I load google maps external javascript after page loads? - Stack Overflow
First load your external script containing the initialize function and upon callback, load the google map API with callback equals to initialize. More on stackoverflow.com
🌐 stackoverflow.com
How to fix "Loading the Google Maps JavaScript API without a callback is not supported" - Stack Overflow
How to fix the following console errors. Loading the Google Maps JavaScript API without a callback is not supported InvalidValueError: not an instance of HTMLInputElement Because of the above err... More on stackoverflow.com
🌐 stackoverflow.com
Is Google maps API free to use?
I mean, technically? Google Maps API offers $200 of free usage per month, but you must set up billing and provide a card. You are only charged if your usage exceeds the free tier. If it’s a personal project, you could try using some third party API, such as Google Maps API by Oxylabs and get a free trial there? Then it will truly be free :D More on reddit.com
🌐 r/webdev
12
11
April 3, 2022
Google Maps API: country and state borders.
Maps API doesn't have that function built in. Best course of action would be to load them as KML layers: https://developers.google.com/maps/documentation/javascript/examples/layer-kml More on reddit.com
🌐 r/GoogleMaps
2
2
April 21, 2016
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Google Groups
groups.google.com › g › google-maps-js-api-v3 › c › PmzaUNE8TQA
google maps API, how to start
Also, when importing the API in the SCRIPT tag, please include the following attribute to be sure to get the latest v3 release ; the sensor parameter can be set to false, unless your web application is run from a device with a GPS (not likely for a PC, but if the application is devised for a mobile phone, that's possible). script type="text/javascript" src="http://maps.google.com/maps/api/js?v=3&sensor=false"> </script>
🌐
W3Schools
w3schools.com › graphics › google_maps_intro.asp
Google API Tutorial
<!DOCTYPE html> <html> <body> <h1>My First Google Map</h1> <div id="googleMap" style="width:100%;height:400px;"></div> <script> function myMap() { var mapProp= { center:new google.maps.LatLng(51.508742,-0.120850), zoom:5, }; var map = new google.maps.Map(document.getElementById("googleMap"),mapProp); } </script> <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_KEY&callback=myMap"></script> </body> </html> ... If you want to use W3Schools services as an educational institution, team or enterprise, send us an e-mail: [email protected] · If you want to report an error, or if you want to make a suggestion, send us an e-mail: [email protected] · HTML Tutorial CSS Tutorial JavaScript Tutorial How To Tutorial SQL Tutorial Python Tutorial W3.CSS Tutorial Bootstrap Tutorial PHP Tutorial Java Tutorial C++ Tutorial jQuery Tutorial
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Google Maps Platform
mapsplatform.google.com › pricing
Google Maps Platform Pricing - Subscriptions and Pay as you go
Offering subscription plans of our most popular APIs or Pay as you go where you can mix and match across 3 API and SDK product categories.
Find elsewhere
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Google
developers.google.com › google maps platform › web › maps javascript api › google maps javascript api v3 reference
Google Maps JavaScript API v3 Reference | Google for Developers
October 23, 2025 - This is an index of all the classes, methods, and interfaces in the Maps JavaScript API version 3.63 (weekly channel).
Top answer
1 of 4
13

I tried this solution of mine and it worked.

Run the script on dom ready using jquery.

basically instead of using your function initialize like this :

function initialize(){
/*You code */
}

do this:

$(function(){
/*You code */
})

And no need for google.maps.event.addDomListener(window, 'load', initialize);

Anymore.


Edit #1 : I am currently facing some familiar problem to yours, and I think I have a better solution to you now.

in your JS file, after your initialize function , put this function:

var ready: // Where to store the function

    ready = function() {
      var script = document.createElement('script');
      script.type = 'text/javascript';
      script.src = 'https://maps.googleapis.com/maps/api/js?v=3.exp&' + 'libraries=places&'+'callback=initialize';
      document.body.appendChild(script);
    };

What it basically does is that it calls for the map loader first, and then calls for the map after the loader is ready.
And afterwards make use of you what just wrote with this

In your html page :

<script>
    $.getScript("You js file path",function(){
          $(document).ready(ready);
    });
</script>

And this gets the script so you can use its variables, and then call the variable you need ready after the DOM is ready and finished loading.

I recommend putting this at the bottom of your html page,after the body closes.

2 of 4
4

//Using jQuery's getScript function

$.getScript('[js containing the initialize function]',function(){
    $.getScript('https://maps.googleapis.com/maps/api/js?v=3.exp&callback=initialize');
}); 

Explanation:

First load your external script containing the initialize function and upon callback, load the google map API with callback equals to initialize.

🌐
npm
npmjs.com › package › @googlemaps › js-api-loader
@googlemaps/js-api-loader - npm
October 29, 2025 - Wrapper for the loading of Google Maps JavaScript API script in the browser. Latest version: 2.0.2, last published: 2 months ago. Start using @googlemaps/js-api-loader in your project by running `npm i @googlemaps/js-api-loader`. There are 398 ...
      » npm install @googlemaps/js-api-loader
    
Published   Oct 29, 2025
Version   2.0.2
🌐
MichaelMinn
michaelminn.net › tutorials › google-maps-api
Introduction to JavaScript and the Google Maps API
The parameter to this method is the id for the desired element, in this case, the name of the <div> we are going to use for the map. The method returns an object that allows that element to be changed by the Google maps API code. Note that in JavaScript (unlike some other programming languages ...
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Google Maps
mapsplatform.google.com
Google Maps Platform - 3D Mapping & Geospatial Analytics
Empower your location solutions with Google Maps Platform. Explore robust APIs & SDKs for asset tracking, route optimization, geospatial analytics, 3D maps & more.
🌐
Leaflet
leafletjs.com
Leaflet — an open-source JavaScript library for interactive maps
var map = L.map('map').setView([51.505, -0.09], 13); L.tileLayer('https://tile.openstreetmap.org/{z}/{x}/{y}.png', { attribution: '&copy; <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors' }).addTo(map); L.marker([51.5, -0.09]).addTo(map) .bindPopup('A pretty CSS popup.<br> Easily customizable.') .openPopup(); Learn more with the quick start guide, check out other tutorials, or head straight to the API documentation.
🌐
npm
npmjs.com › package › @googlemaps › google-maps-services-js
@googlemaps/google-maps-services-js - npm
Node.js client library for Google Maps API Web Services. Latest version: 3.4.2, last published: 5 months ago. Start using @googlemaps/google-maps-services-js in your project by running `npm i @googlemaps/google-maps-services-js`. There are 243 other projects in the npm registry using @googlemaps/google-maps-services-js.
      » npm install @googlemaps/google-maps-services-js
    
Published   Jul 06, 2025
Version   3.4.2
Author   Google Inc.
🌐
GitHub
github.com › googlemaps
Google Maps Platform · GitHub
2 weeks ago - This GitHub organization contains open source libraries and tools that ease and augment the use of Google Maps Platform. Call Web Services APIs from your preferred language: Go · Java · Node.js · Python · Extend Maps SDKs functionality with utility libraries for common needs such as marker clustering, importing KML and GeoJSON, and polyline encoding and decoding. Extended Component Library: Maps, Place picker, Place overview, and Route overview · JavaScript API Loader ·
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Google Groups
groups.google.com › g › google-maps-js-api-v3 › c › 4B0e0RMIjcA
Local copy of Google Maps javascript files
We don't mind if you cache the bootstrap code for no more than 30 minutes at a time (that is the public caching policy for that file), otherwise we do not guarantee that the API will work correctly. So in other words, your server will need to get a new copy every 30 minutes :) If you plan to support multiple languages then you should get a copy for each language by specifying &language= in the request and then loading the correct javascript file that matches your users language.
Top answer
1 of 3
193

TL;DR

Use Function.prototype as a noop callback to quickly get rid of the error message.

https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&callback=Function.prototype

Full Explanation

According to the Google Maps API documentation, the callback parameter has been required for a very long time. In practice, however, Google has only recently (within the past few days) begun enforcing this requirement.

While it doesn't seem to break anything, it now shows an ugly error message in the console...

Loading the Google Maps JavaScript API without a callback is not supported.

How can I fix it?

The short answer is to specify a callback value. Set the name of the JavaScript function that you would like to trigger once the external API library has finished loading.

https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&callback=FUNCTION_NAME

Be warned, you must specify a real function name! Otherwise you'll trigger an "is not a function" error message, and simply be trading one error message for another.

But I don't have/need a callback function!

If you don't actually have a callback function to run immediately after the library loads, you can use Function.prototype as a noop stand-in.

https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&callback=Function.prototype

The Function.prototype method is native to JavaScript, and does absolutely nothing... It's exactly what you need in a situation like this!

For more information about Function.prototype, see this unrelated SO thread...

2 of 3
7

I actually created a noop function so I could keep track of when it was called.

function gmNoop() { console.log('GMap Callback') }

Then added it to my Google map API resource request.

https://maps.googleapis.com/maps/api/js?key='.GOOGLEMAPSKEY.'&callback=gmNoop

The reason I needed this was because my application calls initMap() after other prerequisites. Calling initMap() prior to these other resources would load a map without markers.

🌐
Google
developers.google.com › google maps platform › web › maps javascript api › code samples
Code Samples | Maps JavaScript API | Google for Developers
This page provides a comprehensive list of sample applications showcasing the features of the Maps JavaScript API.
🌐
Medium
medium.com › @ben.j.marum › google-maps-api-in-javascript-672543d62e9d
Google Maps API in JavaScript. Two years ago I tried and failed to… | by Ben M | Medium
May 24, 2023 - Once you have the API key and a map, you can easily get the map to display in your JS app. To do this we add a Google Maps script tag to the bottom of our index.html file. <script> (g => { var h, a, k, p = "The Google Maps JavaScript API", c ...