In C, the language itself does not determine the representation of certain datatypes. It can vary from machine to machine, on embedded systems the int can be 16 bit wide, though usually it is 32 bit.
The only requirement is that short int <= int <= long int by size. Also, there is a recommendation that int should represent the native capacity of the processor.
All types are signed. The unsigned modifier allows you to use the highest bit as part of the value (otherwise it is reserved for the sign bit).
Here's a short table of the possible values for the possible data types:
width minimum maximum
signed 8 bit -128 +127
signed 16 bit -32 768 +32 767
signed 32 bit -2 147 483 648 +2 147 483 647
signed 64 bit -9 223 372 036 854 775 808 +9 223 372 036 854 775 807
unsigned 8 bit 0 +255
unsigned 16 bit 0 +65 535
unsigned 32 bit 0 +4 294 967 295
unsigned 64 bit 0 +18 446 744 073 709 551 615
In Java, the Java Language Specification determines the representation of the data types.
The order is: byte 8 bits, short 16 bits, int 32 bits, long 64 bits. All of these types are signed, there are no unsigned versions. However, bit manipulations treat the numbers as they were unsigned (that is, handling all bits correctly).
The character data type char is 16 bits wide, unsigned, and holds characters using UTF-16 encoding (however, it is possible to assign a char an arbitrary unsigned 16 bit integer that represents an invalid character codepoint)
width minimum maximum
SIGNED
byte: 8 bit -128 +127
short: 16 bit -32 768 +32 767
int: 32 bit -2 147 483 648 +2 147 483 647
long: 64 bit -9 223 372 036 854 775 808 +9 223 372 036 854 775 807
UNSIGNED
char 16 bit 0 +65 535
Answer from gaborsch on Stack OverflowVideos
In C, the language itself does not determine the representation of certain datatypes. It can vary from machine to machine, on embedded systems the int can be 16 bit wide, though usually it is 32 bit.
The only requirement is that short int <= int <= long int by size. Also, there is a recommendation that int should represent the native capacity of the processor.
All types are signed. The unsigned modifier allows you to use the highest bit as part of the value (otherwise it is reserved for the sign bit).
Here's a short table of the possible values for the possible data types:
width minimum maximum
signed 8 bit -128 +127
signed 16 bit -32 768 +32 767
signed 32 bit -2 147 483 648 +2 147 483 647
signed 64 bit -9 223 372 036 854 775 808 +9 223 372 036 854 775 807
unsigned 8 bit 0 +255
unsigned 16 bit 0 +65 535
unsigned 32 bit 0 +4 294 967 295
unsigned 64 bit 0 +18 446 744 073 709 551 615
In Java, the Java Language Specification determines the representation of the data types.
The order is: byte 8 bits, short 16 bits, int 32 bits, long 64 bits. All of these types are signed, there are no unsigned versions. However, bit manipulations treat the numbers as they were unsigned (that is, handling all bits correctly).
The character data type char is 16 bits wide, unsigned, and holds characters using UTF-16 encoding (however, it is possible to assign a char an arbitrary unsigned 16 bit integer that represents an invalid character codepoint)
width minimum maximum
SIGNED
byte: 8 bit -128 +127
short: 16 bit -32 768 +32 767
int: 32 bit -2 147 483 648 +2 147 483 647
long: 64 bit -9 223 372 036 854 775 808 +9 223 372 036 854 775 807
UNSIGNED
char 16 bit 0 +65 535
In C, the integer(for 32 bit machine) is 32 bit and it ranges from -32768 to +32767.
Wrong. 32-bit signed integer in 2's complement representation has the range -231 to 231-1 which is equal to -2,147,483,648 to 2,147,483,647.
I was searching for a way to find the min and max value within a number of integers and I came across this code:
Scanner in = new Scanner(System.in);
int maxNum = Integer.MIN_VALUE;
int minNum = Integer.MAX_VALUE;
while (scanner.hasNextInt()) {
int num = scanner.nextInt();
maxNum = Math.max(maxNum, num);
minNum = Math.min(minNum, num);
}
System.out.println("The maximum number: " + maxNum);
System.out.println("The minimum number: " + minNum);I am struggling to wrap my mind around Integer.MAX_VALUE and Integer.MIN_VALUE. Why are they assigned as values and how does it work with the Math. min & max methods. Why is the variable maxNum assigned the value Integer.MIN_VALUE and minNum assigned the value Integer.MAX_VALUE?
Thanks.
Example usage of MAX_VALUE:
List<Integer> l = Arrays.asList(1, 2, 182938, 1293);
Integer min = Integer.MAX_VALUE;
for (Integer i : l) {
min = Math.min(min, i);
}
To be honest, I have hardly ever used this, but for one thing it is quite practical:
If you are searching for a minimum, you can inititally start with Integer.MAX_VALUE as it is guaranteed that the next value will be smaller.
The second use case scenario is to check if this variable can be used for any further calculations, by checking (var <= Integer.MAX_VALUE - valueToAdd && valueToAdd >= 0) beforehand.
Returning Integer.MAX_VALUE is nice if you certainly know that a number cannot possible be that high. I often use -1 as return value if an int cannot be negative, but if it can you need to think of something else, which would be using MAX_VALUE then.
Here's a succinct method:
int ONE = "x".length();
int i = -ONE >>> ONE; //unsigned shift
This works because the max integer value in binary is all ones, except the top (sign) bit, which is zero. But -1 in twos compliment binary is all ones, so by bit shifting -1 one bit to the right, you get the max value.
11111111111111111111111111111111 // -1 in twos compliment
01111111111111111111111111111111 // max int (2147483647)
As others have said.
int i = Integer.MAX_VALUE;
is what you want.
Integer.MAX_VALUE, is a "static constant" inside of the "wrapper class" Integer that is simply the max value. Many classes have static constants in them that are helpful.