There's a bit of a story behind interfaces in Python. The original attitude, which held sway for many years, is that you don't need them: Python works on the EAFP (easier to ask forgiveness than permission) principle. That is, instead of specifying that you accept an, I don't know, ICloseable object, you simply try to close the object when you need to, and if it raises an exception then it raises an exception.
So in this mentality you would just write your classes separately, and use them as you will. If one of them doesn't conform to the requirements, your program will raise an exception; conversely, if you write another class with the right methods then it will just work, without your needing to specify that it implements your particular interface.
This works pretty well, but there are definite use cases for interfaces, especially with larger software projects. The final decision in Python was to provide the abc module, which allows you to write abstract base classes i.e. classes that you can't instantiate unless you override all their methods. It's your decision as to whether you think using them is worth it.
The PEP introducing ABCs explain much better than I can:
Answer from Katriel on Stack OverflowIn the domain of object-oriented programming, the usage patterns for interacting with an object can be divided into two basic categories, which are 'invocation' and 'inspection'.
Invocation means interacting with an object by invoking its methods. Usually this is combined with polymorphism, so that invoking a given method may run different code depending on the type of an object.
Inspection means the ability for external code (outside of the object's methods) to examine the type or properties of that object, and make decisions on how to treat that object based on that information.
Both usage patterns serve the same general end, which is to be able to support the processing of diverse and potentially novel objects in a uniform way, but at the same time allowing processing decisions to be customized for each different type of object.
In classical OOP theory, invocation is the preferred usage pattern, and inspection is actively discouraged, being considered a relic of an earlier, procedural programming style. However, in practice this view is simply too dogmatic and inflexible, and leads to a kind of design rigidity that is very much at odds with the dynamic nature of a language like Python.
In particular, there is often a need to process objects in a way that wasn't anticipated by the creator of the object class. It is not always the best solution to build in to every object methods that satisfy the needs of every possible user of that object. Moreover, there are many powerful dispatch philosophies that are in direct contrast to the classic OOP requirement of behavior being strictly encapsulated within an object, examples being rule or pattern-match driven logic.
On the other hand, one of the criticisms of inspection by classic OOP theorists is the lack of formalisms and the ad hoc nature of what is being inspected. In a language such as Python, in which almost any aspect of an object can be reflected and directly accessed by external code, there are many different ways to test whether an object conforms to a particular protocol or not. For example, if asking 'is this object a mutable sequence container?', one can look for a base class of 'list', or one can look for a method named '_getitem_'. But note that although these tests may seem obvious, neither of them are correct, as one generates false negatives, and the other false positives.
The generally agreed-upon remedy is to standardize the tests, and group them into a formal arrangement. This is most easily done by associating with each class a set of standard testable properties, either via the inheritance mechanism or some other means. Each test carries with it a set of promises: it contains a promise about the general behavior of the class, and a promise as to what other class methods will be available.
This PEP proposes a particular strategy for organizing these tests known as Abstract Base Classes, or ABC. ABCs are simply Python classes that are added into an object's inheritance tree to signal certain features of that object to an external inspector. Tests are done using isinstance(), and the presence of a particular ABC means that the test has passed.
In addition, the ABCs define a minimal set of methods that establish the characteristic behavior of the type. Code that discriminates objects based on their ABC type can trust that those methods will always be present. Each of these methods are accompanied by an generalized abstract semantic definition that is described in the documentation for the ABC. These standard semantic definitions are not enforced, but are strongly recommended.
Like all other things in Python, these promises are in the nature of a gentlemen's agreement, which in this case means that while the language does enforce some of the promises made in the ABC, it is up to the implementer of the concrete class to insure that the remaining ones are kept.
There's a bit of a story behind interfaces in Python. The original attitude, which held sway for many years, is that you don't need them: Python works on the EAFP (easier to ask forgiveness than permission) principle. That is, instead of specifying that you accept an, I don't know, ICloseable object, you simply try to close the object when you need to, and if it raises an exception then it raises an exception.
So in this mentality you would just write your classes separately, and use them as you will. If one of them doesn't conform to the requirements, your program will raise an exception; conversely, if you write another class with the right methods then it will just work, without your needing to specify that it implements your particular interface.
This works pretty well, but there are definite use cases for interfaces, especially with larger software projects. The final decision in Python was to provide the abc module, which allows you to write abstract base classes i.e. classes that you can't instantiate unless you override all their methods. It's your decision as to whether you think using them is worth it.
The PEP introducing ABCs explain much better than I can:
In the domain of object-oriented programming, the usage patterns for interacting with an object can be divided into two basic categories, which are 'invocation' and 'inspection'.
Invocation means interacting with an object by invoking its methods. Usually this is combined with polymorphism, so that invoking a given method may run different code depending on the type of an object.
Inspection means the ability for external code (outside of the object's methods) to examine the type or properties of that object, and make decisions on how to treat that object based on that information.
Both usage patterns serve the same general end, which is to be able to support the processing of diverse and potentially novel objects in a uniform way, but at the same time allowing processing decisions to be customized for each different type of object.
In classical OOP theory, invocation is the preferred usage pattern, and inspection is actively discouraged, being considered a relic of an earlier, procedural programming style. However, in practice this view is simply too dogmatic and inflexible, and leads to a kind of design rigidity that is very much at odds with the dynamic nature of a language like Python.
In particular, there is often a need to process objects in a way that wasn't anticipated by the creator of the object class. It is not always the best solution to build in to every object methods that satisfy the needs of every possible user of that object. Moreover, there are many powerful dispatch philosophies that are in direct contrast to the classic OOP requirement of behavior being strictly encapsulated within an object, examples being rule or pattern-match driven logic.
On the other hand, one of the criticisms of inspection by classic OOP theorists is the lack of formalisms and the ad hoc nature of what is being inspected. In a language such as Python, in which almost any aspect of an object can be reflected and directly accessed by external code, there are many different ways to test whether an object conforms to a particular protocol or not. For example, if asking 'is this object a mutable sequence container?', one can look for a base class of 'list', or one can look for a method named '_getitem_'. But note that although these tests may seem obvious, neither of them are correct, as one generates false negatives, and the other false positives.
The generally agreed-upon remedy is to standardize the tests, and group them into a formal arrangement. This is most easily done by associating with each class a set of standard testable properties, either via the inheritance mechanism or some other means. Each test carries with it a set of promises: it contains a promise about the general behavior of the class, and a promise as to what other class methods will be available.
This PEP proposes a particular strategy for organizing these tests known as Abstract Base Classes, or ABC. ABCs are simply Python classes that are added into an object's inheritance tree to signal certain features of that object to an external inspector. Tests are done using isinstance(), and the presence of a particular ABC means that the test has passed.
In addition, the ABCs define a minimal set of methods that establish the characteristic behavior of the type. Code that discriminates objects based on their ABC type can trust that those methods will always be present. Each of these methods are accompanied by an generalized abstract semantic definition that is described in the documentation for the ABC. These standard semantic definitions are not enforced, but are strongly recommended.
Like all other things in Python, these promises are in the nature of a gentlemen's agreement, which in this case means that while the language does enforce some of the promises made in the ABC, it is up to the implementer of the concrete class to insure that the remaining ones are kept.
I'm not that familiar with Python, but I would hazard a guess that it doesn't.
The reason why interfaces exist in Java is that they specify a contract. Something that implements java.util.List, for example, is guaranteed to have an add() method to conforms to the general behaviour as defined on the interface. You could drop in any (sane) implementation of List without knowing its specific class, call a sequence of methods defined on the interface and get the same general behaviour.
Moreover, both the developer and compiler can know that such a method exists and is callable on the object in question, even if they don't know its exact class. It's a form of polymorphism that's needed with static typing to allow different implementation classes yet still know that they're all legal.
This doesn't really make sense in Python, because it's not statically typed. You don't need to declare the class of an object, nor convince the compiler that methods you're calling on it definitely exist. "Interfaces" in a duck-typing world are as simple as invoking the method and trusting that the object can handle that message appropriately.
Note - edits from more knowledgeable Pythonistas are welcome.
Java Python Integration - Stack Overflow
java - Creating and Implementing an interface using Python? - Stack Overflow
Using Python from within Java - Stack Overflow
Python interfaces? What is it for? Or it is there because a Java developer happens to write Python?
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Why not use Jython? The only downside I can immediately think of is if your library uses CPython native extensions.
EDIT: If you can use Jython now but think you may have problems with a later version of the library, I suggest you try to isolate the library from your app (e.g. some sort of adapter interface). Go with the simplest thing that works for the moment, then consider JNI/CPython/etc if and when you ever need to. There's little to be gained by going the (painful) JNI route unless you really have to.
Frankly most ways to somehow run Python directly from within JVM don't work. They are either not-quite-compatible (new release of your third party library can use python 2.6 features and will not work with Jython 2.5) or hacky (it will break with cryptic JVM stacktrace not really leading to solution).
My preferred way to integrate the two would use RPC. XML RPC is not a bad choice here, if you have moderate amounts of data. It is pretty well supported — Python has it in its standard library. Java libraries are also easy to find. Now depending on your setup either Java or Python part would be a server accepting connection from other language.
A less popular but worth considering alternative way to do RPCs is Google protobuffers, which have 2/3 of support for nice rpc. You just need to provide your transport layer. Not that much work and the convenience of writing is reasonable.
Another option is to write a C wrapper around that pieces of Python functionality that you need to expose to Java and use it via JVM native plugins. You can ease the pain by going with SWIG SWIG.
Essentially in your case it works like that:
- Create a SWIG interface for all method calls from Java to C++.
- Create C/C++ code that will receive your calls and internally call python interpreter with right params.
- Convert response you get from python and send it via swig back to your Java code.
This solution is fairly complex, a bit of an overkill in most cases. Still it is worth doing if you (for some reason) cannot afford RPCs. RPC still would be my preferred choice, though.
As Alex Taylor pointed out, Python is a duck-typed language - you don't need to specify the types of things, you just use them.
However, I think his translation of the Java code is wrong. You do not need to use abc here - just use a normal class.
class Duck(object):
# Like in Java, you don't need to write a __init__ if it's empty
# You don't need to declare fields either - just use them.
def performFly(self):
self.flyBehaviour.fly()
def performQuack(self):
self.quackBehaviour.quack()
class FlyWithWings(object):
def fly(self):
print "I'm flying"
# Example:
d = Duck()
d.flyBehaviour = FlyWithWings()
d.performFly() # prints "I'm flying"
Python is a duck typed language. You don't need interfaces - you pass in an object and if it supports the method you want it works. If it doesn't have the method it blows up. It doesn't have the compile-time checking that Java has. If you need to check, you do it yourself at run-time. So it should just be:
import abc
class Duck:
__metaclass__=abc.ABCMeta
FlyBehavior FlyBehavior;
QuackBehavior QuackBehavior;
@abc.abstractmethod
def __init__():
return
@abc.abstractmethod
def performFly():
flyBehavior.fly()
@abc.abstractmethod
def performQuack():
quackBehavior.quack()
As a broader point, not all design patterns are applicable to all languages. See Are Design Patterns Missing Language Features.
I'm aware of the Jython project, but it looks like this represents a way to use Java and its libraries from within Python, rather than the other way round - am I wrong about this?
Yes, you are wrong. You can either call a command line interpreter to run python code using Jyton or use python code from Java. In the past there was also a python-to-Java compiler, but it got discontinued with Jython 2.2
I would write a Python module to handle the text and language processing, and then build a small bridge in jython that your java program can interact with. The jython bridge will be a very simple one, that's really only responsible for forwarding calls to the python module, and return the answer from the python module to the java module. Jython is really easy to use, and setup shouldn't take you more than 15 minutes.
Best of luck!