Well, they are two different functions, with two different uses. Math.floor() always rounds down to the nearest integer, while Math.round() will round up or down depending on what side of .5 the number falls on. So, the basic answer is that you use which one gets the result you expect. When it comes to generating random numbers though, Math.floor() has a more even distribution than Math.round(). If you want to generate a random number between 0 and 2, take the following examples: Math.floor(Math.random() * 3). Here, 0-0.999999 will give you 0, 1.0 to 1.999999 will give you 1, and 2.0 to 2.999999 will give you 2. Every number has a 33% chance of being the result. Math.round(Math.random() * 2). Here, 0-0.499999 will give you 0, 0.5 to 1.499999 will give you 1, and 1.5 to 1.999999 will give you 2. Note that the range of numbers that lead to a 1 is twice as big as those that lead to 0 or 1. That is 25% chance of 0, 50% chance of 1, and 25% chance of 2. Answer from soulsizzle on reddit.com
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July 10, 2025 - The Math.floor() static method always rounds down and returns the largest integer less than or equal to a given number.
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Math.floor() - JavaScript | MDN
The Math.floor() static method always rounds down and returns the largest integer less than or equal to a given number.
Discussions

Why not always use Math.round instead of Math.floor?

Well, they are two different functions, with two different uses. Math.floor() always rounds down to the nearest integer, while Math.round() will round up or down depending on what side of .5 the number falls on. So, the basic answer is that you use which one gets the result you expect.

When it comes to generating random numbers though, Math.floor() has a more even distribution than Math.round(). If you want to generate a random number between 0 and 2, take the following examples:

Math.floor(Math.random() * 3). Here, 0-0.999999 will give you 0, 1.0 to 1.999999 will give you 1, and 2.0 to 2.999999 will give you 2. Every number has a 33% chance of being the result.

Math.round(Math.random() * 2). Here, 0-0.499999 will give you 0, 0.5 to 1.499999 will give you 1, and 1.5 to 1.999999 will give you 2. Note that the range of numbers that lead to a 1 is twice as big as those that lead to 0 or 1. That is 25% chance of 0, 50% chance of 1, and 25% chance of 2.

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February 22, 2017
javascript - What exactly does Math.floor do? - Stack Overflow
Math.floor always rounds to the nearest whole number that is smaller than your input. You might confuse it with Math.round, that rounds to nearest whole number. This is why this code always outputs 1 or 0, since input never gets to 2 or bigger: ... There's actually three different rounding functions in JavaScript... More on stackoverflow.com
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optimization - Why is Javascript's Math.floor the slowest way to calculate floor in Javascript? - Stack Overflow
I'm generally not a fan of microbenchmarks. But this one has a very interesting result. http://ernestdelgado.com/archive/benchmark-on-the-floor/ It suggests that Math.floor is the SLOWEST way to More on stackoverflow.com
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Why do we use Math.floor() for creating random numbers ...
The numbers from Math.random() are in the range 0 (inclusive) to 1 (exclusive). That means you might get a 0, but you'll never get 1. Thus that formula starts off with multiplying by an integer, which in your example will give a value from 0 (inclusive) up to 4 (exclusive). If you want random integers like 0, 1, 2, and 3, you have to use .floor... More on stackoverflow.com
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What is the purpose of JavaScript's Math.floor() function?
It rounds down floating-point numbers to the nearest integer that is less than or equal to the original value.
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JavaScript math.floor() Function with Examples - Scaler Topics
How can I convert decimals to integers using Math.floor()?
Simply provide your decimal value as an argument to `Math.floor()` and it will return its truncated integer equivalent value.
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JavaScript math.floor() Function with Examples - Scaler Topics
Are there any comparable functions in JavaScript to round numbers?
Yes, JavaScript provides two similar rounding functions - `Math.ceil()` for rounding to the nearest integer greater than or equal to the given number, and `Math.round()` with standard rounding rules.
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JavaScript Math floor() Method
The Math.floor() method rounds a number DOWN to the nearest integer.
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r/javascript on Reddit: Why not always use Math.round instead of Math.floor?
February 22, 2017 -

When I read through the code of colleagues and public repos, I see Math.floor used like 20x more often than Math.round.

But why? Isn't Math.round more accurate than Math.floor? Shouldn't it be the other way around (using Math.round more often than Math.floor)?

Is Math.floor so much faster than Math.round or am I missing something?

Edit

I am aware that those two do different things. My point is that in my experience, Math.floor is much too often used, when Math.round would simply be more accurate.

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Well, they are two different functions, with two different uses. Math.floor() always rounds down to the nearest integer, while Math.round() will round up or down depending on what side of .5 the number falls on. So, the basic answer is that you use which one gets the result you expect.

When it comes to generating random numbers though, Math.floor() has a more even distribution than Math.round(). If you want to generate a random number between 0 and 2, take the following examples:

Math.floor(Math.random() * 3). Here, 0-0.999999 will give you 0, 1.0 to 1.999999 will give you 1, and 2.0 to 2.999999 will give you 2. Every number has a 33% chance of being the result.

Math.round(Math.random() * 2). Here, 0-0.499999 will give you 0, 0.5 to 1.499999 will give you 1, and 1.5 to 1.999999 will give you 2. Note that the range of numbers that lead to a 1 is twice as big as those that lead to 0 or 1. That is 25% chance of 0, 50% chance of 1, and 25% chance of 2.

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Math.floor - You have a rating system of stars, and you aren't breaking them up into half stars. You do a query to get all the votes and the math comes back to 4.7 stars. You would use Math.floor here so that you display 4 stars.

 

Math.ceil - You have a slider module that displays 3 slides at a time. This module contains 19 slides. 19/3 = 6.33. If you were to floor or round here you would end up with 6. But to make sure that all 19 slides are shown, you need 7 containers, so you use Math.ceil.

 

Math.round - Anytime you need the closest number without worrying about anything like the above scenarios.

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JavaScript math.floor() Function with Examples - Scaler Topics
January 2, 2024 - The function will take this input and return the largest integer that is less than or equal to "x." JavaScript's Math.floor() function returns the largest whole number that is less than or equal to the input number; specifically, it truncates ...
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JavaScript Math.floor() Method
The Math.floor() method in JavaScript accepts a numeric value as an argument, rounds down and returns the largest integer less than or equal to the provided number. For instance, if we provide "5.6" as an argument to this method, it returns ...
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math.js | an extensive math library for JavaScript and Node.js
math.floor(c, 1) // returns Complex 3.2 -2.8i const unit = math.unit('3.241 cm') const cm = math.unit('cm') const mm = math.unit('mm') math.floor(unit, 1, cm) // returns Unit 3.2 cm ... math.floor(unit, 1, mm) // returns Unit 32.4 mm math.floor([3.2, 3.8, -4.7]) // returns Array [3, 3, -5] math.floor([3.21, 3.82, -4.71], 1) // returns Array [3.2, 3.8, -4.8] math.floor(math.tau, [2, 3]) // returns Array [6.28, 6.283] // Note that floor(array, array) currently not implemented. ceil, fix, round · mathjs.org • copyright © 2013-2026 jos de jong • background by waseem dahman
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November 29, 2024 - The Math.floor() function in JavaScript is a crucial tool for rounding down numerical values to the nearest whole number.
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Can't seem to understand Math.floor(); method in javascript? | Codecademy
That’s why we add 1. So even if we have 4,995+1=5,995. And here it comes Math.floor which rounds this number down to the nearest integer. So we got 5. Or 4, or 3 etc. ... Math.random() returns a REAL, not an integer.
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JavaScript Math floor() Method - GeeksforGeeks
November 7, 2024 - The Math.floor() method in JavaScript is used to round off a number down to the nearest integer, moving towards the lower value.
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The primary reason Math.floor is slower (where it actually is--in some tests I've done it's faster) is that it involves a function call. Older JavaScript implementations couldn't inline function calls. Newer engines can inline the call, or at least make the property lookup faster, but they still need a guard condition in case you (or some other script) overwrote the Math.floor function. The overhead is minimal though, so there's not much difference in speed.

More importantly though, as was mentioned in several comments, the other methods are not equivalent. They all work by doing bitwise operations. The bitwise operators automatically convert their operands to 32-bit integers by truncating the number. That's fine if the number fits in 32 bits, but JavaScript numbers are 64-bit floats, which could be much larger than 2147483647.

They also give a different result for negative numbers, since converting to integers truncates and Math.floor always rounds down. For example, Math.floor(-2.1) === -3, but (-2.1) | (-2.1) === -2.

If you know you are only dealing with positive numbers less than 2147483648, and you need to squeeze every bit of performance out of your code in older browsers (Make sure it's actually the bottleneck first. It probably isn't.), I would use an even simpler method: x|0. It doesn't evaluate the variable twice, and it works even if x is an expression (just be sure to put it in parentheses so you don't run into precedence issues).

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It has nothing to do with modern browsers. It has to do with implementing the ECMA standard. You can't just change how a certain function performs even if there is a faster way. It could break existing code.

The Math.Floor has to account for a lot of different scenarios of handling different types. Could they have made different scenarios faster by taking short cuts as you described? Maybe they could, but that might have broken other scenarios. Just because something on the surface looks small, doesn't mean that there isn't an iceberg underneath.

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Math.floor() and Math.random() in JavaScript | by Ludmila Korchnoy | Medium
January 21, 2021 - Math.floor() and Math.random() in JavaScript Math.floor() function returns the largest integer less than or equal to a given number. For instance: console.log(Math.floor(5.95)); // expected output …
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The primary reason Math.floor is slower (where it actually is--in some tests I've done it's faster) is that it involves a function call. Older JavaScript implementations couldn't inline function calls. Newer engines can inline the call, or at least make the property lookup faster, but they still need a guard condition in case you (or some other script) overwrote the function. The overhead is minimal though, so there's not much difference in speed. · More importantly though, as was mentioned in several comments, the other methods are not equivalent. They all work by doing bitwise operations. The bitwise operators automatically convert their operands to 32-bit integers by truncating the number. That's fine if the number fits in 32 bits, but JavaScript numbers are 64-bit floats, which could be much larger than 2147483647. · They also give a different result for negative numbers, since converting to integers truncates and Math.floor always rounds down. For example, Math.floor(-2.1) === -3, but (-2.1) | (-2.1) === -2. · If you know you are only dealing with positive numbers less than 2147483648, and you need to squeeze every bit of performance out of your code in older browsers (Make sure it's actually the bottleneck first. It probably isn't.), I would use an even simpler method: x|0. It doesn't evaluate the variable twice, and it works even if x is an expression (just be sure to put it in parentheses so you don't run into precedence issues).
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It has nothing to do with modern browsers. It has to do with implementing the ECMA standard. You can't just change how a certain function performs even if there is a faster way. It could break existing code. · The Math.Floor has to account for a lot of different scenarios of handling different types. Could they have made different scenarios faster by taking short cuts as you described? Maybe they could, but that might have broken other scenarios. Just because something on the surface looks small, doesn't mean that there isn't an iceberg underneath.
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Function floor
math.floor(c, 1) // returns Complex 3.2 -2.8i const unit = math.unit('3.241 cm') const cm = math.unit('cm') const mm = math.unit('mm') math.floor(unit, 1, cm) // returns Unit 3.2 cm ... math.floor(unit, 1, mm) // returns Unit 32.4 mm math.floor([3.2, 3.8, -4.7]) // returns Array [3, 3, -5] math.floor([3.21, 3.82, -4.71], 1) // returns Array [3.2, 3.8, -4.8] math.floor(math.tau, [2, 3]) // returns Array [6.28, 6.283] // Note that floor(array, array) currently not implemented. ceil, fix, round · mathjs.org • copyright © 2013-2026 jos de jong • background by waseem dahman
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July 20, 2021 - The Math.floor() function returns the largest integer less than or equal to a given number.
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July 10, 2025 - In JavaScript, we can do this with the following: js · 50 * Math.tan(degToRad(60)); We use our degToRad() function to convert 60 degrees to radians, as Math.tan() expects an input value in radians. This can be achieved with a combination of Math.random() and Math.floor(): js ·