Two questions:
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is it worth doing anymore/does anyone do it?
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those that have, the first step is 3 raw ore, how do you setup processing that doesn’t backlog with 1 of something in there waiting for 2 more etc?
With MA, Bees, Lasers, miners, quarries…. All of which can be really near limitless, is there any need to set up the max processing setup from Mekanism? I used to love getting that 1:5 love and I believe the math is like 1:7 now if I’m not mistaken but do you need it and is it worth setting up? It seems easier now days as you can skip the difficult part of sulfur since you get so much with MA?
Then, how do you automate the process but make sure you don’t clog the thing with one or two ores and make a mess of everything? Is there a way to have some buffer that can only move into say a second buffer if there are 3x of the raw ore?
I have a server with friends, we've been going for about a month or so. I've been the main guy doing tech, and I've recently taken an interest in the Dyson Cube Project. While we don't need this much power, we all want to finish it. We already have a collective 200 Iron Bees for Iron Production, but it isn't enough for 24 Rail Ejectors. I don't mind making more Modular Beehives, but judging by the recipes processing raw ores -> clumps -> dirty dust -> dust -> ingots seems to give a x3 bonus. However, I'm having trouble keeping up with oxygen production for the Purification Chamber. Is it worth expanding the setup to be able to keep up or should I make another beehive?
I am aware that they have reduced the output of the engines in mekanism, (i.e. the gas burner). But have they also nerfted the 5x ore processing ? 4x worked just fine and was amazing, I then set up for 5x and after it was said and done its barely came out 2x...
Edit: This is what I am referring too. I have the 4x working well,. https://wiki.aidancbrady.com/wiki/Ore_Processing
The 4th tier ore processing for mekanism produces less ingots per ore than tier 3. Why is this? If there any way to change this please let me know. I am mad that I put a lot of effort into tier 4 just for it to be worse.
if anyone knows pls let me know
So I've been playing with Mekanism in older versions of Minecraft (1.12) for a while but I recently upgraded to Mechanism 10 and Minecraft 1.18.2 so I am going to re-cap a few things that are probably obvious to most people.
In older versions, the Tier 1 ore processing was you would put 1 ore into an enrichment chamber and get 2 dusts out, then cook those dusts for 2 ingots. This is still technically true in latest Minecraft/Mekanism, except you can't get ores without silk touch anymore in latest Minecraft. Instead breaking ores now drop raw metals. So breaking 1 iron ore results in 1 raw iron.
But instead of 1 raw iron turning into 2 dusts when placed in the enrichment chambers like ores do, it takes 3 raw iron to get 4 iron dust. So instead of getting a x2 boost to ore production, the Tier 1 ore processing only gives a x1.33 boost.
I don't understand why the boost would be reduced for raw metals vs ores, when the difference is basically cosmetic. Ores only drop 1 raw metal. So unless I am missing something there isn't any exploit potential. It seems like the only result of this change is to increase the amount of time grinding for resources... and maybe give an excuse to get silk touch enchantments?
Is there a config file that I can edit to change the recipe back?
I want to know the best ore processing method in allthemods 10. I know that industrial foregoing and mekanism has ore multiplication but not sure by how much or if there is any better method.
Currently playing atm9 im just wondering what’s the best way to processing ores. I don’t know Mekanism at all and would to avoid going that route. I’m early game. I know I can go occultism but don’t the mod.