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CurseForge
curseforge.com › minecraft › mc-mods › mekanism-additions
Mekanism Additions - Minecraft Mods - CurseForge
Additions module for Mekanism, contains things that don't quite fit in the other modules. 29.0M Downloads | Mods
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Modrinth
modrinth.com › mod › mekanism-additions
Mekanism Additions - Minecraft Mod
Mekanism Additions is an official addon to Mekanism that adds some more miscellaneous features to Mekanism. The majority of these features used to be in the main module back in 1.12 and earlier, but have since then found a new home in this module.
Discussions

Mekanism 1.20.1 is now released!
Added support for creating chemicals via JsonThings Finally, Mekanism-based estrogen production More on reddit.com
🌐 r/feedthebeast
21
248
September 30, 2023
Best mods to play with Mekanism on 1.20.1 Forge
Some mods to make builds around melanism theme More on reddit.com
🌐 r/feedthebeast
6
6
June 17, 2025
Quick guide on how to start and progress through Mekanism? (TPPI)
Start with a heat generator and metallurgic infuser. Just use coal or lava buckets in the generator. You don't need any cables yet, just set them next to each other. Use those to make the enrichment chamber. (2x ore processing) You can make an energized smelter or just keep using furnaces for now. Next, I would make a wind turbine, energy cell, and some universal cable. Make the smelter now if you didn't already. Hook it all up in a line. (Throw away the heat generator, don't waste time trying to surround it with lava for tiny amounts of power) Next, if you want more power, make electric pump (or TE aqua accumulator/ender io resevoir).. hydro gen.. and electrolytic separator. This is massive power. Like mid to almost late game. If the wind turbine or 2 is enough, move on to Crusher, and Purification Chamber. (3x ore processing). Also make an Osmium Compressor for the next set of machines and tools. Now, you have everything you need for the Digital Miner. Just need 11 diamonds. After that.. Make everything. You have plenty of materials. :D Robit, Atomic Disassembler, and all the Obsidian gear/tools you can afford are all worth it. Obsidian tools are super good and super enchantable. I've gotten stuff like Efficiency III, Unbreaking III, Fortune IV on level 15 enchant on the Obsidian Paxel. Ridiculous. (Oh.. and Jetpack. It's slow, but mekanism jetpack to fly up, then hang glider while holding shift is the best flight there is!) You could make all of this before the Digital Miner.. but making the miner first gives you all the materials you need to make this stuff and all the other things. More on reddit.com
🌐 r/feedthebeast
22
24
May 31, 2014
Needing an extensive but not too complicated guide for Mekanism.
There's already a decent Wiki on the mod developer Aidan's site - here is a link to the ore processing page . You should be able to search what you need in the Wiki. Here's the Fission Reactor page. Here's the MekaSuit page. Does the pack you are playing have JEI (Just Enough Items)? If not, add it to your pack. Just looking up recipes in JEI should get you most of the way there. More on reddit.com
🌐 r/feedthebeast
8
2
September 14, 2022
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GitHub
github.com › mekanism › Mekanism
GitHub - mekanism/Mekanism: A mod for Minecraft · GitHub
repositories { maven { url 'https://modmaven.dev/' } } dependencies { compileOnly "mekanism:Mekanism:${mekanism_version}:api" // If you want to test/use Mekanism & its modules during `runClient` invocation, use the following runtimeOnly fg.deobf("mekanism:Mekanism:${mekanism_version}")// Mekanism runtimeOnly fg.deobf("mekanism:Mekanism:${mekanism_version}:additions")// Mekanism: Additions runtimeOnly fg.deobf("mekanism:Mekanism:${mekanism_version}:generators")// Mekanism: Generators runtimeOnly fg.deobf("mekanism:Mekanism:${mekanism_version}:tools")// Mekanism: Tools } Add the following to your gradle.properties file (see Maven for the list of available versions): mekanism_version=1.21.1-10.7.15.80 ·
Starred by 1.6K users
Forked by 637 users
Languages   Java
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9Minecraft
9minecraft.net › home › minecraft mods › mekanism additions mod (1.21.1, 1.20.1) – survive against baby mobs
Mekanism Additions Mod (1.21.1, 1.20.1) – Survive Against Baby Mobs | 9Minecraft.Net
Crafting recipe for Obsidian TNT from the Mekanism Additions mod · Multiple Obsidian TNT blocks placed on the ground in a grassy area · A massive stack of Obsidian TNT blocks placed in a grassy field · New to Minecraft? Follow our step-by-step guide to install Mods on your PC.View Guide · Mekanism Mod RequiredMekanism Generators Mod Required · NeoForge version: Download from Server 1 – Download from Server 2
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CurseForge
curseforge.com › minecraft › mc-mods › mekanism
Mekanism - Minecraft Mods - CurseForge
Advanced energy generation for Mekanism. ... Additions module for Mekanism, contains things that don't quite fit in the other modules.
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9Minecraft
9minecraft.net › home › minecraft mods › mekanism mod (1.21.1, 1.20.1) – turn ore into five ingots
Mekanism Mod (1.21.1, 1.20.1) – Turn Ore Into Five Ingots | 9Minecraft
Mekanism Mod adds a large collection of high-tech machinery to Minecraft, ranging from low to high tiers. This mod changes how you process resources with advanced systems that can double, triple, or even quintuple your ingot output from a single ore.
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Modpack Index
modpackindex.com › mod › 1037 › mekanism-additions
Mekanism Additions - Mod - Modpack Index
Additions module for Mekanism, contains things that don't quite fit in the other modules. CurseForge Modrinth Issue Tracker Source Code Wiki Discord Ko-Fi Patreon Sponsor via GitHub · Addons Cosmetic · 1.21.1 1.21 1.20.4 1.20.1 1.19.2 1.19.1 1.19 1.18.2 1.16.5 1.16.4 1.16.3 1.16.1 1.15.2 1.15.1 ·
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CurseForge
curseforge.com › minecraft › mc-mods › mekanism-additions › files › all
Mekanism Additions - Files - Minecraft Mods - CurseForge
Additions module for Mekanism, contains things that don't quite fit in the other modules. Download Mekanism Additions by bradyaidanc, with over 28.6M+ downloads on CurseForge
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Reddit
reddit.com › r/feedthebeast › mekanism 1.20.1 is now released!
r/feedthebeast on Reddit: Mekanism 1.20.1 is now released!
September 30, 2023 -

I am pleased to announce that Mekanism for 1.20.1 is here and has lots of bug fixes, new textures, and some Quality of Life changes.

Before getting to the minimum modloader requirements of Mekanism 10.4.0, I think it makes most sense to address our plans going forwards in regards to MinecraftForge vs NeoForge. All versions of Mekanism for 1.20+ will be targeted for NeoForge.

This means for 1.20.2+ where the two modloaders are going to diverge we will only be supporting NeoForge, but for 1.20.1 we will not go out of our way to be incompatible with MinecraftForge and as such Mekanism 10.4.0’s minimum Forge version is marked as 47.1.1.

In order to fix parts of our HUD occasionally overlapping hotbar text we recommend using NeoForge 47.1.35 or higher.

The MinecraftForge version that contains this fix is 47.1.14, though a lot of mods don’t support Forge versions greater than 47.1.3 due to MinecraftForge making numerous breaking changes after that point.

As far as we know none of the features Mekanism uses have been broken yet (so it should work on the latest MinecraftForge version), but that doesn’t preclude the possibility that MinecraftForge will end up making more breaking changes, which is why we recommend using NeoForge even for 1.20.1.

Now onto some of the highlights of the Mekanism 10.4.0 release (please make sure to check the changelog on curseforge for the full list of changes):

  • Removed Material filters, these were a filter type that confused most players as they were based on the internal block materials blocks had (in 1.20 blocks no longer have backing material)

  • Added support for creating chemicals via JsonThings

  • Changed how Robit skins are created and registered so that they can be defined via datapacks

  • Rewrote how our computer integration is internally implemented and also added better documentation

  • Computer peripherals now have `help()` and `help(methodName)` methods to see documentation in game

  • Breaking change to how we save world data. To transfer old data, rename data files relating to mekanism to have “mekanism_” in front of them. For example data/QIOFrequencyHandler.dat -> data/mekanism_QIOFrequencyHandler.dat

  • Breaking changes to how some bits of our API are accessed so that we can take advantage of java service loaders

  • Fixed transmitters not properly saving their contents under specific circumstances

  • Reworked how multiblocks persist their contents to be more consistent

  • Changed how inventories of personal storage items (barrels and chests) are saved to make use of world save data (ItemStack data will be smaller)

  • Split the creative tab into a separate tab for each module

  • Added a radial menu for the blasting unit

  • Fixed some blocks not being properly fluid loggable

  • Allow force extracting Osmium from the Osmium Compressor using pressurized tubes

  • Don’t allow enchanting Electric Bows with Flame and use more modern systems to treat their flame mode as if they are enchanted with flame (this should improve compat with other mods)

  • Split the Formulaic Assemblicator’s fill and empty grid button into two separate states so it is more clear what action will be performed on press

  • Reactor Logic Adapters are no longer able to power neighboring logic adapters in the same multiblock

  • Improved side and transporter config windows to also display what block is on what side

  • Improved the map colors of various blocks

  • Made carbon tinted a slightly darker color so that it is easier to see in GUIs

  • Updated a bunch of item and block textures, as well as some models (for example factories now have 3D models)

  • Slightly adjusted the colors that represent the five different tiers

Release Links:

  • Mekanism

  • Mekanism: Additions

  • Mekanism: Generators

  • Mekanism: Tools

Mekanism Discord

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Reddit
reddit.com › r/feedthebeast › best mods to play with mekanism on 1.20.1 forge
r/feedthebeast on Reddit: Best mods to play with Mekanism on 1.20.1 Forge
June 17, 2025 -

recommend your best mods
currently in my list:
- mekanism, ae2 and their addons
- teamabnormals biome mods
- performance mods
- some qol and just random mods like particle rain, nyf's spiders, seamless loading screen, sound physics remastered

preferably no magic mods

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Feed The Beast Wiki
ftb.fandom.com › wiki › Mekanism
Mekanism - Official Feed The Beast Wiki
The mod used to use Universal Electricity energy system till 1.6.4. Furthermore, Mekanism provides 4 tiers of ore-processing systems to produces up to 5 ingots out of 1 ore (see Mekanism Ore-Processing). ... Mekanism comes in three different modules, Mekanism, Mekanism Generators, Mekanism Tools, and "Mekanism Additions".
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Minecraftmodding
minecraftmodding.net › post › mekanism-additions
Mekanism Additions Mod - Minecraft 1.18, 1.20, 1.21+ | Minecraft Modding
Install Mekanism: Mekanism Additions requires the base Mekanism mod, so make sure you have it (and any other desired Mekanism modules like Generators or Tools) installed.
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Modrinth
modrinth.com › mod › mekanism-additions › changelog
Mekanism Additions - Changelog
Additions module for Mekanism, contains things that don't quite fit in the other modules. 676K · 167 · DecorationMobs · Download · 676K · 167 · DecorationMobs · 1.21–1.21.1 · 1.20.4 · 1.20.1 · 1.19–1.19.2 · 1.18.2 · 1.16.3–1.16.5 ...
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CurseForge
curseforge.com › minecraft › mc-mods › mekanism-extras
Mekanism Extras - Minecraft Mods - CurseForge
Ported "Mekanism-Evolution" to 1.20.1+ and added some other things as well. Download Mekanism Extras by lost_myself8, with over 1.8M+ downloads on CurseForge
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Modrinth
modrinth.com › mod › mekanism
Mekanism - Minecraft Mod
Every Mekanism machine can be upgraded to a factory, allowing you to process, 3 (basic), 5 (advanced), 7 (elite), or even 9 (ultimate) different items at once -- in a single machine!
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GitHub
github.com › mekanism › Mekanism › releases
Releases · mekanism/Mekanism
50978fc - Fix baby creeper music disk drops in 1.20.x. (#8344) 9832e91 - add scanner for missing tags with lots of logging and a join nag message 95b03e8 - bump version to 10.4.16 ... There was an error while loading. Please reload this page. ... There was an error while loading. Please reload this page. ... This commit was signed with the committer’s verified signature. ... Learn about vigilant mode. Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks.
Author   mekanism
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QIO
wiki.aidancbrady.com
Official Mekanism Wiki
Mekanism is an independent tech mod that brings low, mid, and high tier machinery to Minecraft. The mod doesn't have an actual goal, and you'll understand this when you see all the random content Mekanism contains, from jetpacks to balloons.
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Mekanism Wiki
wiki.aidancbrady.com › wiki › Mekanism
Mekanism - Official Mekanism Wiki
Mekanism introduces the "Digital Miner" - an automated mining machine that can sort through terrain and pick out the resources you specify. It uses a filter-based system, and will then go through the range you specify and mine the blocks it needs to. ... Dynamic Tanks are the best of both worlds: ...
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CurseForge
curseforge.com › minecraft › mc-mods › mekanism › files › 4644795
Mekanism - Mekanism-1.19.2-10.3.9.13.jar - Minecraft Mods - CurseForge
Additionally, made the following small improvements: - Improved insertion accuracy into the miner and other machines by first targeting slots with matching items instead of inserting into first empty - Pass the fake player when calculating laser ...