They are disabled. You can use ones from cyclic/xnet early game. Answer from matty85- on reddit.com
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Reddit
reddit.com › r/feedthebeast › [skyfactory 4] no mekanism power cables?
r/feedthebeast on Reddit: [Skyfactory 4] No Mekanism power cables?
April 24, 2019 -

Skyfactory 4 is the first time I've played with the Mekanism mod, and for the life of me I cannot find any sort of energy transfer pipes/wires/cables. It seems there's supposed to be "Universal Cables" in mekanism, but I can't craft them. Were they removed/disabled in this mod pack?

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GitHub
github.com › DarkPacks › SkyFactory-4 › issues › 2140
Cyclic energy extraction cable does'nt work properly with Mekanism solar generator · Issue #2140 · DarkPacks/SkyFactory-4
July 22, 2022 - Bug Description energy extraction cable doesn't transfer the energy that it has collected from solar generator to the other connected energy cables Did this behavior use to work in the previous ver...
Author   DarkPacks
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Fandom
skyfactory-4.fandom.com › wiki › Mekanism
Mekanism | Skyfactory 4 Wiki | Fandom
Can also be used to alter the settings of transport cables (discussed below) Network Reader: useful for debugging a Mekanism network, which is a bunch of connected machines and cables; right clicking on a network will print information about that network on the screen
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Reddit
reddit.com › r/feedthebeast › [skyfactory 4] re-enable mekanism cables
r/feedthebeast on Reddit: [Skyfactory 4] Re-enable Mekanism cables
June 19, 2023 -

I want to re-enable Mekanism cables. It looks like they were meant to be re-enabled, but I’m not seeing them. I found instructions elsewhere on Reddit where editing a file in the Skyfactory 4 game folder will re-enable them.

My question is, if I am playing on someone else’s server, will that still work? Or is that file I need to edit hosted on the server?

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Reddit
reddit.com › r/skyfactory › is there no mekanism pipes or cables?
r/SkyFactory on Reddit: Is there no Mekanism pipes or cables?
March 2, 2023 -

Been playing for a bit on a SF4 server my brother started and we're just kinda getting into powering things and automation and I realised there's no mekanism cables to power multiple things off of one energy source or item pipes to transfer things between inventories.

Am I just missing where they are? Or is there another mod that does the same job as those?

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Reddit
reddit.com › r/skyfactory › how to re-enable mekanism cables (curse forge users)
r/SkyFactory on Reddit: How to re-enable mekanism cables (Curse Forge users)
August 15, 2021 - ... CF = Curse Forge So, if you ... guide: Right click the mod profile in CF -> click "open folder" -> then once it opens find "scripts" folder and open it -> open "crafttweaker" folder -> then open "recipes" folder -> open "removeAndHide.zs" file -> ...
Find elsewhere
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GitHub
github.com › DarkPacks › SkyFactory-4 › issues › 1434
Energy Cables Deleting power · Issue #1434 · DarkPacks/SkyFactory-4
April 28, 2020 - Place down mekanism energy cube. Place energy extraction cable on it. Place two energy cable in a line from it. In theory it should only drain 64k*3 FE power units, the internal buffer of the three cables, but it drains the cube instead completely ...
Author   DarkPacks
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Reddit
reddit.com › r/skyfactory › cyclic energy cables not working in sf4
r/SkyFactory on Reddit: Cyclic energy cables not working in sf4
June 3, 2021 -

I have made everything as it should be but the cables wont take energy from extraction cables. Pls help

Edit. I'm not sure does it matter that i have like 7 mekanism advanced solar generators and 3 heat generators.

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Reddit
reddit.com › r/feedthebeast › [sky factory 4] mekanism
r/feedthebeast on Reddit: [Sky Factory 4] Mekanism
August 2, 2019 - The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. The /r/feedthebeast subreddit is not affiliated or associated with the Feed the Beast company. ... Is there a way to re-enable the Mekanism cables?
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GitHub
github.com › DarkPacks › SkyFactory-4 › issues › 681
Mekanism Machines no longer accepting power from Cyclic Energy Nodes · Issue #681 · DarkPacks/SkyFactory-4
April 26, 2019 - More details in the report to Mekanism: mekanism/Mekanism#5433 tl/dr: Most of Mekanism's machines no longer accept power from the Cyclic Energy Nodes in SF 4.0.3. They worked in 4.0.2.
Author   DarkPacks
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YouTube
youtube.com › watch
SkyFactory 4: Episode 15 - MEKANISM MACHINES - YouTube
In this fun short episode, I do some more moving of items and work on getting some necessary machines! You don't want to miss this!#Minecraft #FamilyFriendl...
Published   May 1, 2019
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Reddit
reddit.com › r/skyfactory › mekanism heat generator isn't playing nice with cyclic energy cable/energy extraction cable!? help!?
r/SkyFactory on Reddit: Mekanism Heat Generator isn't playing nice with Cyclic Energy Cable/Energy Extraction Cable!? Help!?
September 2, 2019 -

So, finally dipping my toes into the wonderful world of automation, and I've decided to automate iron, to start me off. I set up a second, just-for-this-operation smeltery, and (with the help of some YouTube tutorials that pointed me in the right path) set up a power source for both the smeltery and the automation that'll be happening around it.

Or at least, SHOULD be happening.

My power source is/will be/should be the combination of a Tiny Progressions Cobblestone Generator, a Cyclic Automated User, a cauldron with torch, some Cyclic Fluid and Energy Cables (with matching Extractors, of course), and to tie it all together, a Mekanism Heat Generator.

The plan is that the cobble generator's output will be fed into the auto user, which will push cobble into the cauldron. The resulting lava will be piped into both the smeltery and the Heat Generator, which will power the auto user- as well as the second auto user and the packager that I'll also be using (to automate smeltery iron-block extraction and iron-amber crafting, respectively)

The problem is that I can't get the energy to actually get into the Cyclic Energy Cables. It's actually connected- assuming that the green square on the Heat Generator is where it's supposed to be connected- and the energy seems to get from the generator to the Extraction Cable, because when I place it, it does successfully take some energy from the generator. But then it stops- and it never passes any energy to the non-extraction Energy Cables it's supposed to be attached to.

I'm not having any problems with the Fluid Cables or Item Cables- only the Energy Cables. What's the problem here!?

Imgur album showing the setup: https://imgur.com/a/RacMBoJ (Yes, I'm in a Lost Cities world. Hence the windows, I co-opted a building as my base.)

(Quick edit: Replaced the heat generator with a 'Simple Generators' Simple Geothermal Generator, and it actually fuggin' works. Still leaving this up though, because I'd like to actually use the heat generator I crafted at some point...)

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YouTube
youtube.com › watch
Minecraft - Sky Factory 4 - How to Make and Use Item, Fluid and Energy Cables and Extractors - YouTube
In this Minecraft Sky Factory 4 tutorial I review the uses of the Item Cable, Item Extraction Cable, Fluid Cable, Fluid Extraction Cable, Energy Cable and th...
Published   September 13, 2020
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GitHub
github.com › DarkPacks › SkyFactory-4 › pull › 1790
Restore Mekanism transmitter recipes by LucyBun · Pull Request #1790 · DarkPacks/SkyFactory-4
This will re-enable the relevant Mekanism transporters of all tiers: ... I tried your approach and its working sort of. For some reason it still wont show the recipe in JEI. Also when i am crafting a universal cable for some reason it shows a stack of diamonds.
Author   DarkPacks