OK, since the geometry looks right, let's check the blocks/math. You need: At least one Thermal Evaporation Valve, on at outside wall (not a corner) and not on the 4x4 base layer or the top layer containing the solar panels, and a water source of some sort piping water into that value. At least one Thermal Evaporation Valve, on at outside wall (not a corner) and not on the 4x4 base layer or the top layer containing the solar panels, and a pipe configurated to "extract". It would be helpful if this pipe WENT somewhere but that is immaterial to this troubleshooting. At least one Thermal Evaporation Controller, on at outside wall (not a corner) and not on the 4x4 base layer or the top layer containing the solar panels. Every other block in the 4x4x18 (with a hollow core except for the base) made up of Thermal Evaporation Blocks Upon placing the LAST block, it should momentarily shimmer with red particles to let you know the multiblock construction was successful and the gameworld recognizes it. This is also the point at which your Controller will be clickable and start showing production stats. It should also start filling with water (which you can see from the controller screen). Make sure all of those are right first, that's the basics. Now for the next step, HEAT. Evaporation plants only really work if the total heat they generate is sufficient to, you know, evaporate things. They are dependent on their environment. Which means if you build them at high altitudes or in a snowy biome, even if they have solar panels to pump more heat into them, they do nothing because the water won't boil. The solutions to this heat problem are to put the entire thing as close to ground level as possible and in the hottest biome possible (Dessert, Savanah, etc.). The other alternative is to craft one more Valve and stick a resistive heater on it. Power the heater, and set it to consume 1250 fe/t (for testing). Then see if it's evaporating and producing brine. If it is, then it's just a matter of experimenting to find the optimum heater power to brine production ratio. In vanilla it's 1250 fe/t to achieve precisely 1080 mb/t production of brine. In ATM10, it's higher than that because production isn't limited to 1080 mb/t for max size plants. Have fun figuring that out. Answer from mflem920 on reddit.com
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Reddit
reddit.com › r/mekanism › unsure of why my thermal evaporation plant is not working / turning on
r/Mekanism on Reddit: Unsure of why my Thermal Evaporation Plant is not working / turning on
June 11, 2025 -

I've followed like six tutorials and for some reason, it just is not turning on. I've tried building in creative mode, and there just is no luck. I've:

- added the four solar panels to the top
- left the top open
- switched the pumps to pull (they won't enter the valves though)
- made it both 18 blocks tall (and 4 blocks tall)

I just have no clue what I'm doing wrong. The picture below has it extended into the ground just to hide it. This one is in my creative world cause I'm just troubleshooting.

Top answer
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OK, since the geometry looks right, let's check the blocks/math. You need: At least one Thermal Evaporation Valve, on at outside wall (not a corner) and not on the 4x4 base layer or the top layer containing the solar panels, and a water source of some sort piping water into that value. At least one Thermal Evaporation Valve, on at outside wall (not a corner) and not on the 4x4 base layer or the top layer containing the solar panels, and a pipe configurated to "extract". It would be helpful if this pipe WENT somewhere but that is immaterial to this troubleshooting. At least one Thermal Evaporation Controller, on at outside wall (not a corner) and not on the 4x4 base layer or the top layer containing the solar panels. Every other block in the 4x4x18 (with a hollow core except for the base) made up of Thermal Evaporation Blocks Upon placing the LAST block, it should momentarily shimmer with red particles to let you know the multiblock construction was successful and the gameworld recognizes it. This is also the point at which your Controller will be clickable and start showing production stats. It should also start filling with water (which you can see from the controller screen). Make sure all of those are right first, that's the basics. Now for the next step, HEAT. Evaporation plants only really work if the total heat they generate is sufficient to, you know, evaporate things. They are dependent on their environment. Which means if you build them at high altitudes or in a snowy biome, even if they have solar panels to pump more heat into them, they do nothing because the water won't boil. The solutions to this heat problem are to put the entire thing as close to ground level as possible and in the hottest biome possible (Dessert, Savanah, etc.). The other alternative is to craft one more Valve and stick a resistive heater on it. Power the heater, and set it to consume 1250 fe/t (for testing). Then see if it's evaporating and producing brine. If it is, then it's just a matter of experimenting to find the optimum heater power to brine production ratio. In vanilla it's 1250 fe/t to achieve precisely 1080 mb/t production of brine. In ATM10, it's higher than that because production isn't limited to 1080 mb/t for max size plants. Have fun figuring that out.
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Reddit
reddit.com › r/allthemods › mekanism thermal evaporation plant suddenly not working?
r/allthemods on Reddit: Mekanism Thermal Evaporation Plant suddenly not working?
February 17, 2022 -

I'm playing ATM6 1.16.5.

Got a max height TEP making brine for my reactors sodium needs. Reactor is full which is all good but I've hit a problem with the TEP. It's not working at all now, for no reason I can fathom.

The Brine goes into an Ender Tank, and then into an Elite Fluid tank for a storage buffer before being made into sodium. All tanks and pipes are empty and the TE says 0.0 production. It's in a loaded chunk and I hadn't done anything to it.

I've tried breaking it and replacing various blocks and nothing works.

Anyone got any ideas?

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GitHub
github.com › mekanism › Mekanism › issues › 4614
Thermal evaporation won't output brine into mechanical pipe. · Issue #4614 · mekanism/Mekanism
August 11, 2017 - Please use the search functionality before reporting an issue. Also take a look at the closed issues! Issue description: The Thermal Evaporation plant does not extract brine to the mechanical plant Steps to reproduce: Construct Thermal E...
Author   mekanism
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Mekanism Wiki
wiki.aidancbrady.com › wiki › Thermal_Evaporation_Plant
Thermal Evaporation Plant - Official Mekanism Wiki
Important: Allowed placement of Thermal Evaporation Controllers and Thermal Evaporation Valves is anywhere in an inside wall(not a corner) OR on the corners of the top layer only, which can be useful if you lower the TEP into the ground.
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GitHub
github.com › mekanism › Mekanism › issues › 7831
Machines are unable to accept or process certain recipes · Issue #7831 · mekanism/Mekanism
July 28, 2023 - Issue description Introduction Frequently, Thermal Evaporation Plant won't accept liquid whatsoever after server reboot. If you place bucket inside an input slot in GUI, it immediately rejects ...
Author   mekanism
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GitHub
github.com › mekanism › Mekanism › issues › 8186
Thermal Evaporation Towers Not Forming When Touching Other Multiblocks · Issue #8186 · mekanism/Mekanism
August 4, 2024 - Issue description Unlike the Boiler or Turbine or Fission Reactor, the Thermal Evaporation Tower will NOT form if touching another multiblock structure that is not like itself. I have one that is touching a Boiler and refuses to form, an...
Author   mekanism
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Feed The Beast Wiki
ftb.fandom.com › wiki › Thermal_Evaporation_Plant
Thermal Evaporation Plant - Official Feed The Beast Wiki
A Thermal Evaporation Plant with connected pump for water supply (right side). The produced brine is extracted via the left pipe. The simple version only runs on ambient temperature. For example, if the plant is standing in a desert, the internal temperature and the resulting production is higher compared to if the plant is standing in a snow biome. The advanced version works independently from the ambient temperature, and achieves much higher temperatures and production rates thanks to the energy of the solar modules.
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Reddit
reddit.com › r/feedthebeast › mekanism v10, 1.16.5 - thermal evaporation plant won't work. did everything as on yt
r/feedthebeast on Reddit: Mekanism v10, 1.16.5 - thermal evaporation plant won't work. Did everything as on YT
December 5, 2021 - ... Doublechecking - How many blocks did you add for the bottom? If you just replaced the 2x2 of bricks with casing, that wont work. The bottom needs to be a full layer 4x4 of Thermal Evaporation Blocks.
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GitHub
github.com › AllTheMods › ATM3-Remix › issues › 254
Mekanism Thermal Evaporation Plant Visual Bug · Issue #254 · AllTheMods/ATM3-Remix
August 14, 2019 - After creating the mekanism multiblock thermal evaporation plant, which is required for ore quadrupling in the pack, a visual bug occurs. This happens after the thermal evaporation controller is placed in the multiblock structure. You are able to enter the UI of the controller if it is not a part ...
Author   AllTheMods
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Reddit
reddit.com › r/allthemods › thermal evaporation plant not working (mekanism) [1.16.5]
r/allthemods on Reddit: Thermal evaporation plant not working (mekanism) [1.16.5]
March 8, 2024 -

I have build the plant as seen on youtube 4x4 bottom to 18 block tall not using anything other than specified blocks valves opposite from eachother solar panels with the connector facing the evaporation block valavles and controller arent in corners

The panels have full power at 80KFE ive lowerd the structure to 17 to see if thattd help but the controller is black and nothing works

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GitHub
github.com › mekanism › Mekanism › issues › 6880
Evaporation Tower Wont Form · Issue #6880 · mekanism/Mekanism
January 14, 2021 - Have tried building it in multiple locations, heights from 4 high to 16 high. Tried in Forest, Snow, Desert, Plains and Mountains Biomes. Will Not Form.
Author   mekanism
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GitHub
github.com › mekanism › Mekanism › issues › 7483
Resistive heaters not generating heat when connected to specific TEPs · Issue #7483 · mekanism/Mekanism
May 17, 2022 - Build Thermal Evaporation Plant at Y-56 · Pipe water in · Connect Thermodynamic Conductors to another port · Connect resistive heater to Conductors, set RF usage · Heat doesn't raise · 1.18.2 (Latest) 40.0.46 ·
Author   mekanism
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CurseForge
curseforge.com › minecraft › mc-mods › morethermalevaporation
Mekanism: More Thermal Evaporation - Minecraft Mods - CurseForge
Mekanism: More Thermal Evaporation is an add-on mod for Mekanism that introduces tiered Thermal Evaporation Plants with massively increased heat scaling. Note: In versions prior to Ver 2.8, More Thermal Evaporation plants may not function properly.
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Reddit
reddit.com › r/feedthebeast › how does the thermal evaporation plant from mekanism work?
r/feedthebeast on Reddit: How does the thermal evaporation plant from mekanism work?
August 10, 2018 -

I made one that was six blocks high. Temperature went up to 304K, fine. I then put a resistive heater next to it, powered it, temperature still 304K. Changed the amount of power used at best to 1kRF, but the temperature in the TEP stayed at 304K even after I had waited for the heater to heat up. Tried changing the placement of the heater and using the conductive things, nothing. Had an extreme reactors reactor, so power generation wasn't a problem. I also changed the TEP's controller's position to be as high as possible, nothing changed.

Plenty of water in the plant too.

Only thing that made a difference in brine generation was the height of the plant, with generation being 0.06mb/t at 3 blocks high and going up by 0.02mb/t per every layer added.

I'm playing in 1.12.2, no particular modpack.

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GitHub
github.com › mekanism › Mekanism › issues › 6791
Thermal evaporation plant should have a "Dump" option · Issue #6791 · mekanism/Mekanism
December 18, 2020 - Describe the the feature you'd like The Thermal Evaporation Plant can get "stuck" with a very small amount of water or brine in the input slot, meaning you have to craft 2 separate pl...
Author   mekanism
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S123-cdn-static
static.s123-cdn-static.com › uploads › 4490266 › normal_5fcfe61e6902b.pdf pdf
Continue
plant through basic mechanical pipes and electric pumps. The produced brine solution can be extracted using basic mechanical pipes and a second thermal evaporator valve. To start extraction, the connection between the valve and the pipe must be configured by the configurator. Video Tutorials[edit | edit source] - Tutorials made by MathewCell - Instructions by cole · WeinmanMekanism name = Navbox Mekanism state = plain Thermal evaporation plant (called Solar evaporation device in Mekanism 8) is a multi-block structure used in the production of brine and liquid lithium for mecanism mod.
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Feed The Beast
forum.feed-the-beast.com › forums › feed the beast › general ftb chat
Can't get Salination Plant from Mekanism to work | Feed The Beast
May 23, 2016 - There's a minimum depth you have not yet met. Click to expand... Actually it should work with this size. But it is really really really REALLY inefficient this way. ... I've been trying to build a salination plant from the Mekanism mod in creative mode to test it out but I can't get the multi-block structure itself to complete. I am using the version of it used for 1.6.4, before the name was changed to Thermal Evaporation Plant, so I have no idea if the structure is built differently.