I've been trying to determine which tech mod(s) to include in my pack. what are the differences between these mods and which ones are better
Should I include all 4 or would there be too many overlaps.
Any help would be appreciated
I’ve always felt that immersive engineering was a little bit impractical, especially when it comes to power supplying and such. Personally my favorite mods from this list would be a combination of ender IO and thermal expansion, because this allows the widest range of tasks to be completed. However, there are some machines in mekanism that are completely unmatched by other tech mods, like the digital miner, which allows you to mine any ore you need in up to a 32 block radius, without you even having to have the ore as a sample. However, if you’re looking for a more “rustic” tech mod that still accomplished a lot of tasks, immersive might be fun for you.
Personlly I'd suggest EnderIO + 1. Which one is + 1? That depends on preference.
The reason I chose EnderIO is, because of the conduits aswell as the item filters. An addon called EnderIO Endergy also exists for it which is great. Considering the mod is also more focused on it's own alloys rather than the general Lead, Copper etc. that most tech mods have is why it imo works great even with another tech mod.
As a +1 I would choose Mekanism since most machines can work on 7 different items at a time while they have speed upgrades. You can also get up to 5x ore processing with it.
Iirc Thermal Series also provides ore processing above the normal 2x, but not sure. Haven't messed around with it too much.
Immersive Engineering is basically if you want to go with the "Immersive Gameplay" route. Haven't used it too much either.
I've mostly played IE but I'm intrigued by what mekanism has to offer and I like its 21st century theme, but I'm unsure if the two mods work together, or if there will be balance issues. Anyone have experience with these two mods at the same time?
Can the components in these 2 mods interact and power each other?
When should i start getting into the mods, and what's the progression like? What machines should i get first and what should i build my way up to?
Depends on your pkay style and how you want your world. Be ause imo immersive is like 19th century steamounk kind of feel whereas mekanism is like new age stuff in a sense. Mekanism is probably one of the best tech mods out imo. Like mekanism could/probably will just completely overshadow immersive. Don't get me wrong immersive is dope af. But it pairs a little better with the mods create and botania imo. With that being said. Go mekanism all the way. Quickly. Uild 3x ore processing and then get into the mega structures ie fission reactors turbines induction matrix. Solar neutrons for p pellets.
Mekanism is a fairly long and somewhat difficult process to get all the way up to like the meksuit or QIO storage. So imo rather than me posting a novel. Check out rageplaysgames YouTube on mek v10. It's imo probably best data about mekanism in video format.
Hi. So I am in early game of modded Minecraft and these two mods I have been wanting to do for a while. If you know how to get started please make sure to let me know if these mods are resource heavy and if so what kind of resource? What machines I will need and if they need RF or some other power source. And please let me know if I missed anything and thanks.
I am not hating on either mod I am just wondering if there's a purpose behind the automation.
I haven't played either mod. I just wonder is there a purpose beyond simple automation? Yes, I can multiply ingot smelting by a factor of 5 (or at least I've heard that)..but...do these mods also provide something that is worth the 5x higher output?
Are there great things that will help me achieve something wonderful but require so much resources that it justifies this resource multiplication?
I have played Factorio in the past and sending a rocket into space requires a ton of resources which can take easily days of game time to collect. Is there something similiar with these two mods (I am aware of Manufactio, I just wonder about the base mods).
Thanks.