[Engimatica 2: Expert] Random Things Peace Candle
[Bug] The Water Candle is not centered
Peace Candle doesn't stop mob spawns
Questions about Random Things Peace Candles in FTB: Interactions
Videos
Needed to do some more research on the peace candle from Random Things. The tooltip says that it makes a 3 chunk radius peaceful, and this made my friends think it would make a 7x7 safe chunk zone, but this isn't the case.
It actually makes a 49x49x49 safe cube of spawning, centered on the peace candle.
Hope this helps somebody, sure wish I could've found this out online.
Are the peace candle's effect disabled or broken in FTB: Interactions?
Do I have to do something other than place them down in the world to make them work?
What is their range? 48 block radius, the chunk it's in plus 3 in each directions, or just the chunk it's in and the 8 surrounding it? Looking online it seemed that it was going to be changed sometime in the last year or so.
I ask because I can't get the things to work. I placed one down in a flat desert and marked off each of those areas, but mobs still spawned in even the smallest one. The environmental controller with peace module seems to work, but it requires HV which I don't have yet. I don't want to go to space without some way to prevent spawning.
Building my base, was expecting to put a torchmaster at the center to prevent nasty problems, nope, mod not in the pack, is there anything that can help me make sure no mobs spawn in a 5x5 chunks around my base without those ugly Vanilla torches knowing I'm not very far into progression, just planning a safe platform to do everything, I have some Mekanism stuff, some IE stuff, a few IC2 machines and a few Forestry machines done already.
Update : I went the powered lanterns route, turns out it fits really well and now, I want the look of IE everywhere on this base, even started to build the official IE building out of treated wood, at least for the frame of the building, now looking at what can complement the building in terms of walls and floors, think a few chiseled blocks could be nice, this building will have 2-3 floors depending on the IE machines I will need in it, probably standard 3-4 pressing machine, a crusher, and maybe a mixer and a squeezer for various needs, I'm not a fan of the noise of the diesel generator so I won't go this route, since its not required in this pack.
Powered Lantern from IE is an option, as well as the Peaceful Module once you reach RFTools. Astral Sorcery also has a ritual that prevent mobspawns in a huuuuge radius, if you put a proper crystal on it
Astral sorcery. Lucerna ritual.
No mob spawns for a few hundred blocks.
I am currently playing Stoneblock 2 and one of the rewards I've received is a Water Candle from Cyclic, it says that it "Increases nearby spawns when lit" but nothing else. I've looked it up but i can't find anything other than bugs and whatnot. Specifically I'm looking for the range of it, so if anyone knows or could link me a page about it I'd be very thankful
Does anybody happen to know of a way to ward an area against mob spawns, the same way peace candles worked in 1.12? The only thing I am seeing is the brazier multi block, and that requires a lot of netherite.
Specifically the issue my friends and I are having is our server spawn is over top of a massive candy cave biome, and gum worms keep burrowing out of the ground to kill us. The wiki says that these are neutral mobs, but they are aggressive in this pack it seems. Does anyone have a solution?