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Obsidian
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Obsidian | Pentiment
Step into a living illustrated world inspired by illuminated manuscripts and printed woodcuts in a time when Europe is at a crossroads of great religious and political change. Walk in the footsteps of Andreas Maler,...
2022 video game developed by Obsidian Entertainment
Pentiment (video game) - Wikipedia
Pentiment
Pentiment artwork
A medieval manuscript from Pentiment
Pentiment is a 2022 adventure role-playing video game developed by Obsidian Entertainment and published by Xbox Game Studios. The player is tasked with investigating the murders of prominent individuals for which other … Wikipedia
Factsheet
Director Josh Sawyer
Factsheet
Director Josh Sawyer
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Obsidian
pentiment.obsidian.net
Pentiment
Gameplay doesn't require rapid button presses or timed inputs. Pentiment can be controlled using a single analog stick, eliminating the need for the use of both sticks or multiple buttons.
Discussions

Pentiment - Inside Obsidian's Intriguing Medieval Adventure
Medieval ? It takes place in the 16th century for god's sake ! More on reddit.com
🌐 r/Games
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August 24, 2022
Pentiment - Obsidian's 16th Century Bavarian Narrative Adventure - Games - Quarter To Three Forums
This certainly sounds very different. It’s been mentioned in the Game Pass thread, but I figure it deserves its own space. Previews are starting to appear. Pentiment errs on the side of “minimal and forgiving,” Sawyer said, and beyond investigation and character interactions, there will ... More on forum.quartertothree.com
🌐 forum.quartertothree.com
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August 24, 2022
A masterful game that isn't for everyone; PENTIMENT Review (Mobile/Cloud) [8/10*]
Great review. And, despite your obvious love of Obsidian's games in general, you manage to remain objective, if not entirely impartial and definitely on the right side of fanboy-ism. I'll freely admit I gave up on the game easily. Too easily. Which is more a comment on my mental state at the time rather than the game itself. The last few months haven't been easy and Pentiment wasn't what I needed at the time (Rainbow Billy on the other hand...). You've certainly convinced me to give it another go at some point. More on reddit.com
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February 18, 2023
DISCOVERY: "Pentiment" by Obsidian. An amazing game set in 16th century Bavaria. Hand-drawn art style, deep storytelling. The gameplay is built around dialogues, making every decision feel impactful. The historical accuracy is incredible, and you can feel the authenticity. Love KCD? Give it a try!
Oh yeah the best thing Obsidian have done in the last several years. Not comparable to any other titles, very much a narrative focused game - there are no stats to raise or combat of any kind, but you still pick choices for the character's background/traits/interests/etc and there are many choices to make and dialogue differences depending on those initially picked things. If I wasn't a bit iffy on the ending I'd consider this a masterpiece, but it's still good and overall the game is great. More on reddit.com
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November 20, 2024
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Wikipedia
en.wikipedia.org › wiki › Pentiment_(video_game)
Pentiment (video game) - Wikipedia
August 2, 2026 - Pentiment is a 2022 adventure role-playing video game developed by Obsidian Entertainment and published by Xbox Game Studios. The player is tasked with investigating the murders of prominent individuals for which other townsfolk have been accused for various reasons.
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Kotaku
kotaku.com › home › latest › this killer narrative game from obsidian is a must-play
This Killer Narrative Game From Obsidian Is A Must-Play - Kotaku
July 31, 2025 - Developed by Obsidian Entertainment, ... or via GamePass) is a wonderful blend of historical fiction, point-and-click adventure, and roleplaying-esque decisions that have branching narrative consequences....
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Nerds of a Feather
nerds-feather.com › 2024 › 08 › video-game-review-pentiment-by-obsidian.html
nerds of a feather, flock together: Video Game Review: Pentiment by Obsidian Entertainment
August 6, 2024 - I heard a positive, albeit quiet, buzz surrounding the release of Pentiment and was intrigued by its very existence. A new Obsidian story-based murder mystery game set in the Renaissance era with a story-book art style? Yes, please. Unfortunately, I didn’t own either of the platforms on which it launched, but thankfully that has been fixed by the kind folks over at Xbox Publishing.
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Reddit
reddit.com › r/games › pentiment - inside obsidian's intriguing medieval adventure
r/Games on Reddit: Pentiment - Inside Obsidian's Intriguing Medieval Adventure
August 24, 2022 - Pentiment is now available for digital purchase on PlayStation 4, PlayStation 5, and Nintendo Switch. ... The Facial Animations In This Game Kill Me (Clip Taken From My Upcoming Roleplay Video Featuring Jo'Dar'Do and his adventures in Ezduin)
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Why Now
whynow.co.uk › home › pages › gaming › pentiment review | a layered, engaging medieval game from obsidian entertainment
Pentiment review | A layered, engaging Medieval game from Obsidian Entertainment whynow
November 16, 2022 - On my word, she is dragged before the town and garrotted to death. Billed as a “narrative game most unexpected”, Pentiment has plenty more surprises in store. Pentiment is a narrative adventure game developed by Obsidian Entertainment.
Find elsewhere
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Polygon
polygon.com › home › previews › obsidian’s pentiment is a murder mystery, but it’s the fonts that i’m obsessed with
Obsidian’s Pentiment is part historical RPG, part murder mystery
August 24, 2022 - Pentiment, the new historical narrative adventure from Obsidian Entertainment and game designer Josh Sawyer, is coming to Xbox and PC in November. It’s unlike any other Obsidian RPG.
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Steam
store.steampowered.com › app › 1205520 › Pentiment
Pre-purchase Pentiment on Steam
Pentiment - From Obsidian, this game is a historical mystery narrative-driven game that focuses on character development, heavily stylized art, and choice-driven storytelling in early 16th century Germany.
Price: $19.99
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IGN
ign.com › articles › what-is-obsidian-pentiment
What Is Obsidian’s Pentiment? - IGN
June 12, 2022 - This game is very text heavy, [it’s] an Obsidian game. Especially when people play it not in English, the quality of the localization is going to make or break their experience.” · Sawyer says that while the setting and style are quite different, Pentiment explores a number of the same themes as his past work on New Vegas and both Pillars of Eternity games, in particular death, social transformation, and class conflict.
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XBOX Wire
news.xbox.com › home › obsidian entertainment announces pentiment
Obsidian Entertainment Announces Pentiment - XBOX Wire
February 4, 2025 - This is Obsidian’s third year being a part of the Summer Showcase, and for the third year in a row, we are announcing a new game. Today, we have the pleasure of introducing the world to Pentiment, a 16th-century narrative adventure game directed by Studio Design Director Josh Sawyer.
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Quarter To Three
forum.quartertothree.com › games
Pentiment - Obsidian's 16th Century Bavarian Narrative Adventure - Games - Quarter To Three Forums
August 24, 2022 - This certainly sounds very different. It’s been mentioned in the Game Pass thread, but I figure it deserves its own space. Previews are starting to appear. Pentiment errs on the side of “minimal and forgiving,” Sawyer said, and beyond investigation and character interactions, there will be minigames designed for “vibes and immersion,” not challenge.
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Reddit
reddit.com › r/gamepassgameclub › a masterful game that isn't for everyone; pentiment review (mobile/cloud) [8/10*]
r/GamePassGameClub on Reddit: A masterful game that isn't for everyone; PENTIMENT Review (Mobile/Cloud) [8/10*]
February 18, 2023 -

*represents my personal rating of the game from my experience, not as an objective critique

Since jumping into Pentiment earlier this month (or even before that, if you were hyped for it, as I wask, many of us have had differing experiences. Here is some feedback from a recent post inquiring about experiences with the game:

"I had a great time with it when I played it . The dialogue and the different twists was really enjoyable. Ended up giving it to a friend as a Christmas present. She reported back that she is loving it"

  • u/kyuuish

I regret all my choices!

  • u/niakori

My save file got corrupted half way into act three causing me to have to replay the whole act. I couldn’t put any more hours into repeating it. Looked up the ending instead. Did not see that twist coming!

  • u/MagicMurse1

As for myself, I played Pentiment months ago - on release day. I am a diehard Obsidian Entertainment fan since jumping into one of my first RPGs: *Fallout: New Vegas". So when I heard the director behind that game (and many others I've enjoyed) was making a historical narrative game he's always wanted to create, I had to play it.

I'll admit, at first I was off-put by the art style, but not long into my playthrough I came to love it. Same with the scritching sound of quill on paper. At first, hated it, but after a while it became part of the Pentiment experience.

For those unaware, Pentiment is the latest release by Obsidian Entertainment. Makers of Grounded, Outer Worlds, Pillars of Eternity and the aforementioned Fallout: New Vegas. It is a 2D "Illustrated Manuscript" narrative RPG. You play as Andreas Maler, a journeyman artist in mid 1500's Germany, who finds himself in the middle of a murder mystery. The game itself features a lot of reading - A LOT of reading, and decision making, as you deduce the culprits behind murders throughout decades of time in the story of the small village of Kiersau Abbey.

My playthrough was almost entirely on my mobile device through Xbox Game Pass' Cloud Streaming service. I used both touch controls, and a connective controller (Razer Kishi). My first point to make about Pentiment ...

...it plays supremely well as a mobile-based game. Being able to load up Pentiment over mobile data and play for 20 minutes on my break at work made the game easily digestible in moderate portions. This, for me, was a godsend of a game, as it came during the Christmas shopping peak season of the transportation/delivery industry in which I work. Sometimes a work break is all the gaming I got in those weeks. Anyways, back to the game...

Pentiment shines brightly in almost all facets of its creation. There's a reason it scored a 10/10 on game journalism outfits like IGN; but Pentiment isn't for everyone.

Pentiment is almost a visual novel, a genre that's not for everyone. Pentiment is also a historical piece, a style that is also not for everyone. Pentiment has no combat or skill-based obstacles, again - not for everyone.

Yet for those to whom Pentiment resonates with, it generally seems to resonate strong. For those to whom it doesn't click with, from what I've gathered it tends to be abandoned before the first murder gets fully underway.

First, let's begin with the art style, which is "illuminated manuscripts". The game feels like it's being pulled right out from that time, and includes these aesthetic choices in every way possible (including unique fonts for each individual). It was a design choice that could have been done poorly, but Pentiment blends the art style well with the time period the game is set in.

One thing I loved about Pentiment while playing through it, was the option to access a word's meaning by briefly pulling the "camera" off the page of the game to show context behind certain words and phrases and people important to the game's narrative.

The narrative of Pentiment is typical Obsidian master class - who are known for their character driven writing. The only problem here is the sheer volume of writing there was. Let it be known, I love reading, and I enjoy good character interaction. But there was SO MUCH reading to be done between characters, I found myself, at times, just skimming through conversations. It was at these times, I'd usually turn the game off for a bit to take a break.

At times, however, when playing the game in preparation for writing this amateur review, it felt more like I was reviewing a visual novel than a video game. Don't get me wrong, Pentiment is a game, between the Character build choices, quick time events and autonomy when selecting how to approach the mystery, you have a game there. Still, a lot of Pentiment seems more like a good book with an accompanying set of interactive art pieces with it.

This isn't a bad thing, per se, but it does live near that line of almost-not a game, IMO.

The downside of this, however, came in the form of replayability. Pentiment is almost very replayable, and the game seemingly begs to be replayed (since you can't pursue every lead, and you never truly know who committed the deed when you make a choice). Yet, a lot of replaying the game is like reading large swaths of a book you've already read. WHICH IS GREAT...when you've had some time to pine for a re-read. While there is joy to be found in a back to back re-reading of a good book, it's usually just to catch the hidden clues to the narrative's end (which works for Pentiment btw). However, for those interested in experiencing new parts of Pentiment on a replay, you'll need to slog through a lot of already-read dialogue and walk through already-viewed sceneries.

In my playthrough of Pentiment I encountered a bug where I could've leave a particular room, and my auto-saves we're all contained within this building. I was halfway(ish) through Act 2, and having found no solution to my woe, I was forced to restart. I had barely gotten to the Abbey in Act 1 when I decided I can't replay this, I just can't, and put the game down. In the end, I watched a Let's Play on YouTube of a gamer who picked a similar background to me all the way to the end. In this way, Pentiment ended up being a visual novel for me.

I recognize the uniqueness of my experience and so won't judge the game based on the bug/glitch I experienced, but it did lead me to discovering the game was not as easily replayable (in consecutive playthroughs, that is) as it seems.

Overall there's not a lot of negative things to say about Pentiment. Anything "bad" I could say would be chopped up as "this just isn't my game". Other issues are small, specific moments, and can't really be said to be an overall game design issue.

I give Pentiment an 8/10, not objectively, but subjectively. Because of (1) my bug/glitch which ruined the gameplay, and (2) for its long-winded moments. But it's among these issues that I still give it, I'd say, a great score.

If you enjoy narrative games, and good writing, especially historical pieces. Pentiment might be for you :)

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RPG Site
rpgsite.net › interview › 16570-josh-sawyer-pentiment-2nd-anniversary-interview-avowed-game-design-obsidian-future-book-film-recommendations-cheese
“I want to make more games. I don't know how many more I got in me.” – Josh Sawyer on Pentiment's second anniversary, and what's next | RPG Site
May 5, 2026 - Last week, Pentiment from Obsidian Entertainment and Xbox Game Studios celebrated its 2nd anniversary. Pentiment was one of the biggest surprises for me back in 2022, and a game we at RPG Site enjoyed a lot.
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Game Rant
gamerant.com › home › gaming news › obsidian entertainment announces new game pentiment
Obsidian Entertainment Announces New Game Pentiment
June 13, 2022 - Obsidian Entertainment announces a new 2D RPG named Pentiment led by the director of Pillars of Eternity set in 16th century Bavaria.
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Blogger
lilura1.blogspot.com › p › pentiment-obsidian.html
Lilura1: Pentiment Obsidian
Computer Game History | Computer Game Reviews | Amiga Game Reviews · Currently in development at Obsidian Entertainment, and due for release in Nov. 2022, Pentiment is being pitched as a narrative adventure game set in 16th century Bavaria.
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G Style Magazine
gstylemag.com › 2022 › 12 › 06 › obsidian-pentiment-game-late-review
Obsidian’s Pentiment is a game you’ll either LOVE or HATE [LATE REVIEW]
December 8, 2022 - Obsidian is an incredible development team with an eye for making some of the best video in all of gaming. That's not hyperbole, that's a fact. I won't go down the list of incredible that they've made over the years because the focus of my review is on Pentiment, the latest offering from the great…
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Reddit
reddit.com › r/kingdomcome › discovery: "pentiment" by obsidian. an amazing game set in 16th century bavaria. hand-drawn art style, deep storytelling. the gameplay is built around dialogues, making every decision feel impactful. the historical accuracy is incredible, and you can feel the authenticity. love kcd? give it a try!
r/kingdomcome on Reddit: DISCOVERY: "Pentiment" by Obsidian. An amazing game set in 16th century Bavaria. Hand-drawn art style, deep storytelling. The gameplay is built around dialogues, making every decision feel impactful. The historical accuracy is incredible, and you can feel the authenticity. Love KCD? Give it a try!
November 20, 2024 - Ultimately both games are playing with history, and both ultimately have great respect for their settings and try to impart truths about it whilst understanding that they must make concessions for the narrative to be engaging and the gameplay to be fun. Not to mention there is also the fact that we will never have a completely accurate image of a time so long past, which is something that Pentiment explicitly incorporates in its narrative, and the title 'Pentiment' even alludes to it.
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RPGFan
rpgfan.com › 2022 › 06 › 16 › pentiment-announced-xbox-showcase
Pentiment, an Exciting New RPG From Obsidian, Announced During Xbox & Bethesda Showcase | RPGFan
June 16, 2022 - The title, which is a historical mystery RPG set in 16th century Germany, will release sometime this November. Pentiment will be available on Xbox consoles, as well as PC via Steam and the Microsoft Store.
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RPGWatch
rpgwatch.com › forums › news & content › news & comments
Pentiment - Released | RPGWatch Forums
November 15, 2022 - Pentiment From Obsidian, this game is a historical narrative-driven game focusing on character development, heavily stylized art, and choice-driven storytelling in early 16th century Bavaria. Players will play as Andreas Maler, a clever illustrator caught up in a series of murders in Tassing ...