We all can really benefit from "Profile GPU Rendering" inside speed test videos
performance - What does red and yellow horizontal bar mean in Android Profile GPU rendering - Stack Overflow
Profile GPU rendering
performance - Android-When "Profile GPU rendering" not working for game apps - Stack Overflow
Videos
There are a lot of speed test videos. But there are none with Profile GPU Rendering turned on, and showing real world performance.
For people, who dont know, this feature is easy way to show, if app is running smooth, or not (fps drops).
Are you interested in video comparisons with this feature on? If you could choose, would you rather have slightly faster app loading time, or smoother experience? Lets show reviewers that we care about this.
This post is inspired by people opinions, that google pixel is smoothest android phone, though speed tests deny it. And Profile GPU Rendering is the way to show this
These lines are based on the device's vsync period (desired framerate), usually 16ms (60fps)
And represent a percentage of this period:
Green - 80%
Yellow - 100%
Red - 150%
so for 60fps they are
Green - ~13ms (~78fps)
Yellow - 16ms (60fps)
Red - 24ms (~41fps)
Source:
https://android.googlesource.com/platform/frameworks/base/+/refs/heads/main/libs/hwui/FrameInfoVisualizer.cpp?pli=1#41
so the official documentation is outdated
green is 16 ms frame - 60 frames per second
yellow is 21 ms frame - 47 frames per second
red is 31 ms frame - 32 frames per second
Hi guys. I know this has been mentioned many times in the past, and Essential has added an adjustable Touch Sensitivity option under Developer options. I'm on the latest Android P beta 3, and I can clearly see many dropped frames when touch scrolling in Gmail or swiping on the home screen to touch scroll in the Google app. You can clearly see this for yourself by going in Developer options and setting Profile GPU rendering to "On screen as bars". Is this due to the inferior digitizer Essential is using, or is this due to unoptimized software and / or drivers??? One way to help prevent all these dropped frames that some notice and some do not is to root the device and set GPU governor to cpufreq or performance. This was reported to Essential a long time ago and the problem is clearly still there no matter what you select for the Touch Sensitivity option. Is Essential finally going to address these touch scrolling frame drops in the future??? This is separate from the touch scrolling screen jitters, but obviously it doesn't help the situation. Please Essential look into this one day in the not so distant future!