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Android Developers
minimum-viable-product.github.io › marshmallow-docs › tools › performance › profile-gpu-rendering › index.html
Profiling GPU Rendering Walkthrough | Android Developers
The red section of the bar represents the time spent by Android's 2D renderer issuing commands to OpenGL to draw and redraw display lists. The height of this bar is directly proportional to the sum of the time it takes each display list to execute—more display lists equals a taller red bar. The orange section of the bar represents the time the CPU is waiting for the GPU to finish its work. If this bar gets tall, it means the app is doing too much work on the GPU. Note: While this tool is named Profile GPU Rendering, all monitored processes actually occur in the CPU.
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Android Developers
developer.android.com › app quality › analyze with profile gpu rendering
Analyze with Profile GPU Rendering | App quality | Android Developers
May 19, 2026 - Each segment of each vertical bar displayed in the Profile GPU Rendering graph represents a stage of the pipeline and is highlighted using a specific color in the bar graph. Figure 2 shows a key to the meaning of each displayed color.
Discussions

We all can really benefit from "Profile GPU Rendering" inside speed test videos
XDA uses this all the time in their reviews More on reddit.com
🌐 r/Android
16
49
June 13, 2017
performance - What does red and yellow horizontal bar mean in Android Profile GPU rendering - Stack Overflow
I am trying to profile gpu rendering for my app. The official doc mentions only about vertical bars and I am not able to get any reference on yellow and red horizontal bars. I got to know from offi... More on stackoverflow.com
🌐 stackoverflow.com
Profile GPU rendering
I don't know if the Essential team reads posts on this subreddit on a regular basis, so I suggest you bring it up at the next monthly AMA. This is an interesting issue that, if resolved, could probably significantly help the touchscreen feel more fluid. More on reddit.com
🌐 r/essential
6
14
July 26, 2018
performance - Android-When "Profile GPU rendering" not working for game apps - Stack Overflow
The "Profile GPU rendering" option on Android phones works fine with normal apps like "Settings"/"Calendar",.etc. But when I was trying to profile with some game apps like Unity3D sort of games, it... More on stackoverflow.com
🌐 stackoverflow.com
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GitHub
google-developer-training.github.io › android-developer-advanced-course-practicals › unit-2-make-your-apps-fast-and-small › lesson-4-performance › 4-1a-p-profile-gpu-rendering › 4-1a-p-profile-gpu-rendering.html
4.1A: Using the Profile GPU Rendering tool · GitBook
Stressing or exceeding those ... the battery. The Profile GPU Rendering tool gives you a quick visual representation of how much time it takes to render the frames of a UI window relative to the 16-ms-per-frame benchmark....
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Android Developers
developer.android.com › app quality › inspect gpu rendering speed and overdraw
Inspect GPU rendering speed and overdraw | App quality | Android Developers
May 19, 2026 - The Profile GPU Rendering tool displays, as a scrolling histogram, a visual representation of how much time it takes to render the frames of a UI window relative to a benchmark of 16.67ms per frame.
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PFLB
pflb.us › home › glossary › profile gpu rendering
Profile GPU Rendering | PFLB
May 14, 2025 - A performance analysis technique used to measure the graphics processing unit (GPU) utilization and performance of a software application or system.
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Reddit
reddit.com › r/android › we all can really benefit from "profile gpu rendering" inside speed test videos
r/Android on Reddit: We all can really benefit from "Profile GPU Rendering" inside speed test videos
June 13, 2017 -

There are a lot of speed test videos. But there are none with Profile GPU Rendering turned on, and showing real world performance.

For people, who dont know, this feature is easy way to show, if app is running smooth, or not (fps drops).

Are you interested in video comparisons with this feature on? If you could choose, would you rather have slightly faster app loading time, or smoother experience? Lets show reviewers that we care about this.

This post is inspired by people opinions, that google pixel is smoothest android phone, though speed tests deny it. And Profile GPU Rendering is the way to show this

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Think-it
think-it.io › insights › Android-UI-Performance-rendering
Android UI Performance Rendering - Think-it
Investigate using profiling tools to find specific issues. Description: Represents the time taken to transfer bitmap objects from CPU memory to GPU memory. ... Cause: Large bitmaps or a high number of resource loads.
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Grokipedia
grokipedia.com › profile gpu rendering
Profile GPU Rendering — Grokipedia
February 18, 2026 - Profile GPU Rendering is a diagnostic tool in Android Developer Options that visualizes the time taken to render user interface frames on Android devices, displaying color-coded bar graphs or histograms to help developers identify rendering ...
Find elsewhere
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Android Performance
androidperformance.com › en › 2015 › 04 › 19 › Android-Performance-Patterns-4
Android Performance Patterns: Profile GPU Rendering · Android Performance
February 7, 2026 - “Profile GPU Rendering” will help you understand the stages of the rendering pipeline, see which portions might be taking too long, and decide what to do about it in your application.
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RebusFarm
rebusfarm.net › blog › gpu-rendering-everything-you-need-to-know-setup-benefits-and-tips
GPU Rendering: Everything You Need To Know. Setup, Benefits, And Tips
GPUs can process multiple tasks simultaneously, making them far more efficient than CPUs for rendering. They're often more energy-efficient, meaning your electricity bill won't skyrocket.
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Reedbeta
reedbeta.com › blog › gpu-profiling-101
GPU Profiling 101 – Nathan Reed’s coding blog
October 12, 2011 - While the GPU is rendering frame n, the CPU is forging ahead and working on frame n + 1. When the GPU finishes frame n, it puts it up on screen and starts on frame n + 1; then the CPU gets the go-ahead to start on frame n + 2. But this means that if we fire off a bunch of timestamp queries in frame n on the CPU, then wait for them to complete before we start the next frame, we’ll be serializing the system.
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Trailhead Technology Partners
trailheadtechnology.com › home › let’s talk about gpu rendering speed and overdrawing in android
Let’s Talk About GPU Rendering Speed and Overdrawing in Android - Trailhead Technology Partners
April 24, 2024 - As you can see, it shows their profile picture, name, position, and a brief summary of their expertise. Despite being a simple application, the Overdrawing tool is showing almost everything as red. This is because we used a non-optimized layout to draw the view. Let’s take a look at the Rendering Speed.
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Medium
britt-barak.medium.com › rendering-phase-by-phase-7ea8c9885eb2
Rendering — Phase By Phase - Britt Barak - Medium
June 28, 2016 - Settings → Developer Options → Profile GPU Rendering → On Screen as bars. ... Each bar represents a frame, and its height indicate render time. The horizontal green line represents the 16 ms benchmark. Crossing it means skipping frames! Which means hurting our users’ experience.
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Reddit
reddit.com › r/essential › profile gpu rendering
r/essential on Reddit: Profile GPU rendering
July 26, 2018 -

Hi guys. I know this has been mentioned many times in the past, and Essential has added an adjustable Touch Sensitivity option under Developer options. I'm on the latest Android P beta 3, and I can clearly see many dropped frames when touch scrolling in Gmail or swiping on the home screen to touch scroll in the Google app. You can clearly see this for yourself by going in Developer options and setting Profile GPU rendering to "On screen as bars". Is this due to the inferior digitizer Essential is using, or is this due to unoptimized software and / or drivers??? One way to help prevent all these dropped frames that some notice and some do not is to root the device and set GPU governor to cpufreq or performance. This was reported to Essential a long time ago and the problem is clearly still there no matter what you select for the Touch Sensitivity option. Is Essential finally going to address these touch scrolling frame drops in the future??? This is separate from the touch scrolling screen jitters, but obviously it doesn't help the situation. Please Essential look into this one day in the not so distant future!

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Brainly
brainly.com › computers and technology › high school › what is profile hwui rendering in developer options?
[FREE] What is profile HWUI rendering in Developer Options? - brainly.com
November 19, 2023 - The Profile HWUI rendering option found in Developer Options on Android devices is a tool designed for developers to measure and visualize the performance of their applications' Hardware Accelerated drawing capabilities.
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Medium
medium.com › @sarafanshul › android-gpu-profiling-a-not-so-serious-guide-fb2247aa6b44
Android GPU Profiling: A (Not So) Serious Guide 🎬 | by Anshul Saraf | Medium
August 30, 2023 - GPU profiling is a way to track what the GPU is doing, so you can find the bottlenecks and make your apps faster. For all the folks working on Windows/Linux, RenderDoc is a goto software (AGI only supports <5% devices, and for me angle messes ...
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Stack Overflow
stackoverflow.com › questions › 49754259 › profile-gpu-rendering
android - Profile GPU rendering - Stack Overflow
I'm trying to profile the redrawing of the TextView using Profile GPU rendering and systrace utils. There are two cases of redrawing. The first calls setText() when clicking on the view, the second is triggered by the rx timer Observable.interval (1000, TimeUnit.MILLISECONDS).
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The Last Tech
thelasttech.com › android › what-is-gpu-rendering-in-android
What is GPU Rendering in Android?
Developers can enable GPU rendering for specific views or activities. Profiling tools help optimize rendering pipelines.