You can intercept the ctrl+c signal and call your own function at that time rather than
exiting.
import signal
import sys
def exit_func(signal, frame):
'''Exit function to be called when the user presses ctrl+c.
Replace this with whatever you want to do to break out of the loop.
'''
print("Exiting")
sys.exit(0) # remove this if you do not want to exit here
# register your exit function to handle the ctrl+c signal
signal.signal(signal.SIGINT, exit_func)
#loop forever
while True:
...
You should replace sys.exit(0) with something more useful to you. You could raise an exception and that except on it outside the loop body (or just finally) to perform your cleanup actions.
You can intercept the ctrl+c signal and call your own function at that time rather than
exiting.
import signal
import sys
def exit_func(signal, frame):
'''Exit function to be called when the user presses ctrl+c.
Replace this with whatever you want to do to break out of the loop.
'''
print("Exiting")
sys.exit(0) # remove this if you do not want to exit here
# register your exit function to handle the ctrl+c signal
signal.signal(signal.SIGINT, exit_func)
#loop forever
while True:
...
You should replace sys.exit(0) with something more useful to you. You could raise an exception and that except on it outside the loop body (or just finally) to perform your cleanup actions.
import keyboard
import sys
from time import sleep
def kb():
while True:
if keyboard.is_pressed("a"):
print("A key was pressed")
sys.exit(0)
def main():
kb()
if __name__ == "__main__":
main()
How to call a function whenever a key is pressed in python - Stack Overflow
python - How to detect key presses? - Stack Overflow
python - How to run a method on keypress in tkinter - Stack Overflow
user interface - How to execute code with keypress in python 2.7? - Stack Overflow
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Because your program uses the tkinter module, binding is very easy.
You don't need any external modules like PyHook.
For example:
from tkinter import * #imports everything from the tkinter library
def confirm(event=None): #set event to None to take the key argument from .bind
print('Function successfully called!') #this will output in the shell
master = Tk() #creates our window
option1 = Button(master, text = 'Press Return', command = confirm)
option1.pack() #the past 2 lines define our button and make it visible
master.bind('<Return>', confirm) #binds 'return' to the confirm function
Unfortunately, this will only work in a Tk() window. Also, when applying the callback during the key binding, you can't specify any arguments.
As a further explanation of event=None, we put it in because master.bind annoyingly sends the key as an argument. This is is fixed by putting event as the parameter in the function. We then set event to the default value None because we have a button that uses the same callback, and if it wasn't there we would get a TypeError.
If you're looking for non-Window based library: http://sourceforge.net/projects/pykeylogger/.
Python has a keyboard module with many features. Install it, perhaps with this command:
pip3 install keyboard
Then use it in code like:
import keyboard # using module keyboard
while True: # making a loop
try: # used try so that if user pressed other than the given key error will not be shown
if keyboard.is_pressed('q'): # if key 'q' is pressed
print('You Pressed A Key!')
break # finishing the loop
except:
break # if user pressed a key other than the given key the loop will break
For those who are on windows and were struggling to find an working answer here's mine: pynput.
Here is the pynput official "Monitoring the keyboard" source code example:
from pynput.keyboard import Key, Listener
def on_press(key):
print('{0} pressed'.format(
key))
def on_release(key):
print('{0} release'.format(
key))
if key == Key.esc:
# Stop listener
return False
# Collect events until released
with Listener(
on_press=on_press,
on_release=on_release) as listener:
listener.join()
The function above will print whichever key you are pressing plus start an action as you release the 'esc' key. The keyboard documentation is here for a more variated usage.
Markus von Broady highlighted a potential issue that is: This answer doesn't require you being in the current window to this script be activated, a solution to windows would be:
from win32gui import GetWindowText, GetForegroundWindow
current_window = (GetWindowText(GetForegroundWindow()))
desired_window_name = "Stopwatch" #Whatever the name of your window should be
#Infinite loops are dangerous.
while True: #Don't rely on this line of code too much and make sure to adapt this to your project.
if current_window == desired_window_name:
with Listener(
on_press=on_press,
on_release=on_release) as listener:
listener.join()