Hello guys just asking about Radeon boost if it's any good to enable for extra fps
Also interested in overclocking but not sure where to begin.
Videos
for awhile it was one of those features I avoided because it sounded dumb and terrible lol. but.... it's actually not? at least on my display, using the max quality, it literally isnt noticeable, just ends up looking like a bit of motion blur, and the framerate spike really does help the game feel responsive and in the case of a game like cyberpunk where I can dip below 60 fps at times, it actually helps smooth those dips out.
the only annoying part is when using rivatuner to display hardware stats, the rivatuner display gets the resolution scaled down with the game as well, so its constantly fuzzing the edges of the text with every moouse movement. other than that quirk though, like i said im actually impressed.
Will they be useful with 60hz panel and vsync on? i'm really interested about these features. of course they're not just there to make my game perform and look worse are they? if anyone knows anything about these two i'd greatly be appreciated. because i've never used them.
Hi, is there anyone that knows what games support Radeon Boost as of now, cause i checked initial list of games and was wondering if they increased it?
Just trying to setup my Go as best as possible.
Should I enable the following:
RSR
RADEON ANTI LAG
RADEON BOOST
Also, where could I find integral scaling, I don't see it with those options or in my quick menu, is it somewhere else in Adrenaline?
Usually radeon boost kind of sucks, but because this game is so dark and you are basically always moving, radeon boost is great for extra fps, you can hardly notice the resolution drop outside of your centre of screen
After having an original GTX titan; a 1660 when that broke, then a 3060 ti. I made the leap and got the 9070 xt!
Iโm computer savvy but not sure what ideal settings are in adrenaline for my GPU.
Any suggestions/recommendations would be great!
Thanks in advanced
These features are very good and if they could work together even better.
For example, I could set Chill to keep 60fps while Im not moving the mouse and get the system cold and the best image quality. When I move the mouse Chill unlocks fps and Radeon boot help to reach high fps such 144fps to get maximum fluidity.
Come one AMD!
With new driver 25.5.1, some changes not mentioned on the patch notes were made to how to enable Radeon Boost in the Adrenaline App.
Previously upon enabling the feature you would choose 3 options on a slider that indicated how much resolution you wanted to scale by when moving the mouse.
However, now you simply choose between Quality and Performance. This change is nice since it streamlines the process and nobody ever used the option between the highest and lowest setting. Net positive.
But they kinda bonked the implementation and have them mixed up.
If you press Shift+Alt+L it brings up little green or orange dots in the top left corner of the screen and the amount of dots appearing at any given time indicate just how much resolution is being scaled. More dots means your scaling from a lower resolution, less dots means higher resolution.
Testing this new change on Destiny 2, I enabled Boost on Performance, the most dots i could get is 2. But when I swapped it over to Quality I was getting 4 dots. This means they have the modes swapped and it should be corrected.
I submitted a Bug Report regarding the issue and urge you to do the same so that this doesnโt go unnoticed and can be corrected by the Radeon Team.
I have 34' ultrawide 2560 ร 1080 144hz ips freesync amd gsync compatible. I play a lot of fps games, high to ultra settings, and 60 fps above.
In my opinion, it's Radeon Boost.
For those unfamiliar with it:
Radeon Boost is an AMD graphics feature that dynamically lowers the rendering resolution during rapid on-screen movement to improve FPS while trying to maintain visual quality.
However, it has three major flaws:
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Just like FSR, it requires developer-side implementation. And letโs be honest โ even FSR 3.1 isnโt widely supported yet. So expecting broad support for Radeon Boost? Yeah, good luck with that.
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The image quality drops noticeably, even with only minor camera movement. It doesnโt just kick in during fast motion โ it activates too aggressively.
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And most importantly, the performance gain isn't worth the trade-off. You lose a lot of visual clarity, but the FPS increase is barely noticeable โ if at all.
Updates from the 6700 XT event that not enough people are talking about.
Anti-Lag is finally officially supported on DirectX12! I always found it weird back in 2019 when RDNA1 launched, Anti-Lag was announced for DX9/10/11 only. We already had a ton of DX12 games on the market and recently, an increase in Vulkan games too. I remember the official AMD video for Anti-Lag showed enabling Anti-Lag on Gears 5, which made no sense given AL didn't work in DX12. Well, now it does. We now have to wait on Vulkan support.
Next up, Radeon Boost. Boost is the tech where AMD dynamically lowers render resolution when it detects movement to increase performance and therefore reduce input lag. AMD didn't go in-depth on the new implementation, but now Boost can leverage VRS on RDNA2 for the Boost algorithm (which should theoretically provide less of a visual hit due to smarter resolution decrease).
Too bad we have no updated list of supported games yet though. We still don't know if Boost supports DX12/Vulkan though. Currently it only works in DX11 and the list of supported titles didn't really make sense. Nobody plays Rise/Shadow of the Tomb Raider, The Division 2 or Fortnite in DX11, everyone plays them in DX12.
The updates will be released with the March driver update, with 6700 XT support on March 18 probably.
Hello dear AMD users
Lately I was interested in what AMD offers. Since I'm thinking about ordering a handheld device powered by their hardware solutions.
This caught my attention:
https://www.amd.com/en/technologies/radeon-boost
I believe it could be interesting for more titles, especially if one plays on a small screen (7 inch, 8 inch). Some recent monitors support 'variable refresh rate', and together with it Radeon boost appears very interesting.
Would you like to see more games supported? For example less recent (but still popular) titles such as Red Dead Redemption 2, Skyrim Anniversary Edition.
If there is enough interest AMD could put some more effort into this. So please - If anyone wants to see this happening just show interest, if you aren't into this then just skip my post altogether (you really don't lose anything if they supported more games).
- You can also write requests towards your own games, so we can see what are the most upvoted options.
- I'm going to contact AMD later, I want to show them people's interest, so they wake up.
Again, Radeon Boost could be very interesting on a small handheld - For example Ally has a 7 inch screen, with variable refresh rate. Worth giving it a try.