I get by with the standard renderer and have been for years. My main use of C4D is motion graphics based stuff. So no character animation or rigging or intensive modelling.
My workplace is currently investing in a specific GPU rendering machine worth like £30k and the main 3d guys who work on Maya will be benefiting from it.
I was told it would be also compatible with Cinema 4D so now I'm wondering if I should pick up some Redshift skills.
Are the benefits of using Redshift over the standard renderer worth learning it?
EDIT - Thanks everyone for the replies and advice. I am jumping ship. Taking the leap. Hopping the fence. Biting the bullet. Walking the plank?... Will start takkng a Udemy course on Redshift.
Anybody know how to fix this problem where redshift is just using cpu power instead of gpu
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Hello. I'm working on a scene that's pretty heavy render time wise. Right now it sits at 19 minutes per frame. I'm using Redshift GPU with my RTX 2060 SUPER. I know it's pretty low end card, but recently I upgraded my CPU to Ryzen 5950X and I was wondering if Redshift CPU would be a better solution? I don't think there's much to do with optimizing the scene, before my optimisation it was nearly 2 hours a frame :). Will the scene work "plug&play" with Redshift CPU, or do I need to alter it? Thanks in advance.
I wanted to choose Arnold because it's cpu based. Then, i saw that Redshift implemented a cpu mode. Should i go for redshift or choose Arnold instead?
Ps: I run a uhd 630 so i can't really put my hopes on a gpu based rendering. But my processor is beastly enough to support cpu rendering.