option t edit drivers is greyed out as it says your gpu is not supported, using s22 ultra
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I've just recently found out Skyline has a feature where you can load an alternative GPU driver, and that someone made a driver called Turnip for Adreno GPUs. As we all know, Exynos has been the black sheep of emulation for a very long time because of bad drivers. Does that mean someone could make alternative drivers for Mali GPUs as well?
I have a motorola G100 with the snapdragon 870. I was wondering where to get drivers for skyline as the default one isn't best, and I couldn't find any tutorials online.
from skyline's discord server. Check driver thread in #general
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Hi everyone. Sorry for the question, but didn't find q&a here. Where could I find the latest appropriate drivers for Skyline? I'm using a 11t Pro, so SD888 and Adreno 660.
I don't know whether drivers are to be installed in Skyline, through Magisk or both. So any help would be greatly appreciated.
Thanks a lot in advance.
Where could I find the latest appropriate drivers for Skyline?
Here
I don't know whether drivers are to be installed in Skyline, through Magisk or both. So any help would be greatly appreciated.
They're installed within the App, just go to Settings(the Cogwheel Symbol on the upper Right) and under Emulator then GPU Driver Configuration. Select the Drivers that you've downloaded to install
Edit: not sure why I'm being downvoted when last time I checked, only Links to ISO/ROM's of Games are Prohibited in the subreddit.
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No requesting, or posting links to, game ROMs or ISOs, or sites to find them.
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Be kind to each other.
Also, fyi we have a user-maintained wiki: r/EmulationOnAndroid/wiki
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For five consecutive hours i have tried to get this annoying app to work.
I've tried everything, Im on the retroid pocket 3+ and trying to run the binding of isaac afterbirth+, it says in the compatibility spreadsheet that it should be fully working perfectly, but i cant even get it to boot for a frame, just a black screen and a big fat 0 fps. I have the prod keys and title keys, dumped them myself from the newest firmware and update, along with the game. I have tried booting just the game, the update first, merging the two to get a single nsp, nothing got me past that wretched black screen. I have tried different versions of skyline as well, but none of it works.
Here is the error log i found:
I88EmuMainCreateDevice: Vulkan Device: Name: Mali-G52 Type: IntegratedGpu Driver ID: ArmProprietary Vulkan Version: 1.1.149 Driver Version: 27.0.0 Queues: * 2xGCT--: TSB0 MIG(1x1x1) <-- Extensions: * VK_KHR_incremental_present (v0.0.1) * VK_KHR_shared_presentable_image (v0.0.1) * VK_GOOGLE_display_timing (v0.0.1) * VK_KHR_16bit_storage (v0.0.1) * VK_KHR_8bit_storage (v0.0.1) * VK_KHR_bind_memory2 (v0.0.1) * VK_KHR_buffer_device_address (v0.0.1) * VK_KHR_create_renderpass2 (v0.0.1) * VK_KHR_dedicated_allocation (v0.0.3) * VK_KHR_depth_stencil_resolve (v0.0.1) * VK_KHR_descriptor_update_template (v0.0.1) * VK_KHR_device_group (v0.0.4) * VK_KHR_driver_properties (v0.0.1) * VK_KHR_external_fence (v0.0.1) * VK_KHR_external_fence_fd (v0.0.1) * VK_KHR_external_memory (v0.0.1) * VK_KHR_external_memory_fd (v0.0.1) * VK_KHR_external_semaphore (v0.0.1) * VK_KHR_external_semaphore_fd (v0.0.1) * VK_KHR_get_memory_requirements2 (v0.0.1) * VK_KHR_image_format_list (v0.0.1) * VK_KHR_imageless_framebuffer (v0.0.1) * VK_KHR_maintenance1 (v0.0.2) * VK_KHR_maintenance2 (v0.0.1) * VK_KHR_maintenance3 (v0.0.1) * VK_KHR_multiview (v0.0.1) * VK_KHR_relaxed_block_layout (v0.0.1) * VK_KHR_sampler_mirror_clamp_to_edge (v0.0.3) * VK_KHR_sampler_ycbcr_conversion (v0.0.14) * VK_KHR_separate_depth_stencil_layouts (v0.0.1) * VK_KHR_shader_draw_parameters (v0.0.1) * VK_KHR_shader_float16_int8 (v0.0.1) * VK_KHR_shader_float_controls (v0.0.4) * VK_KHR_shader_subgroup_extended_types (v0.0.1) * VK_KHR_spirv_1_4 (v0.0.1) * VK_KHR_storage_buffer_storage_class (v0.0.1) * VK_KHR_timeline_semaphore (v0.0.2) * VK_KHR_uniform_buffer_standard_layout (v0.0.1) * VK_KHR_variable_pointers (v0.0.1) * VK_KHR_vulkan_memory_model (v0.0.3) * VK_EXT_astc_decode_mode (v0.0.1) * VK_EXT_global_priority (v0.0.2) * VK_EXT_host_query_reset (v0.0.1) * VK_EXT_image_robustness (v0.0.1) * VK_EXT_index_type_uint8 (v0.0.1) * VK_EXT_inline_uniform_block (v0.0.1) * VK_EXT_line_rasterization (v0.0.1) * VK_EXT_queue_family_foreign (v0.0.1) * VK_EXT_scalar_block_layout (v0.0.1) * VK_EXT_separate_stencil_usage (v0.0.1) * VK_EXT_texture_compression_astc_hdr (v0.0.1) * VK_EXT_shader_subgroup_ballot (v0.0.1) * VK_EXT_shader_subgroup_vote (v0.0.1) * VK_EXT_transform_feedback (v0.0.1) * VK_EXT_external_memory_dma_buf (v0.0.1) * VK_EXT_image_drm_format_modifier (v0.0.1) * VK_ANDROID_external_memory_android_hardware_buffer (v0.0.3) * VK_KHR_swapchain (v0.0.70) Traits: * Supports U8 Indices: true * Supports Sampler Mirror Clamp To Edge: false * Supports Sampler Reduction Mode: false * Supports Custom Border Color (Without Format): false * Supports Anisotropic Filtering: true * Supports Last Provoking Vertex: false * Supports Logical Operations: false * Supports Vertex Attribute Divisor: false * Supports Vertex Attribute Zero Divisor: false * Supports Push Descriptors: false * Supports Imageless Framebuffers: true * Supports Global Priority: true * Supports Multiple Viewports: false * Supports Shader Viewport Index: false * Supports SPIR-V 1.4: true * Supports Shader Invocation Demotion: false * Supports 16-bit FP: true * Supports 8-bit Integers: true * Supports 16-bit Integers: true * Supports 64-bit Integers: false * Supports Atomic 64-bit Integers: false * Supports Floating Point Behavior Control: true * Supports Image Read Without Format: true * Supports List Primitive Topology Restart: false * Supports Patch List Primitive Topology Restart: false * Supports Transform Feedback: false * Supports Geometry Shaders: true * Supports Vertex Pipeline Stores and Atomics: false * Supports Fragment Stores and Atomics: true * Supports Shader Storage Image Write Without Format: true *Supports Subgroup Vote: true * Subgroup Size: 8 * BCn Support: 0000000 Quirks: * Needs Individual Texture Binding Writes: false * VkImage Mutable Format is costly: true * Adreno Relaxed Format Aliasing: false * Adreno Broken Format Reporting: false * Relaxed Render Pass Compatibility: false * Max Subpass Count: 4294967295 * Max Global Queue Priority: High I256EmuMainAudio Core (Service_Audio): Auto-selecting the cubeb backend I256EmuMainAudio Core (Service_Audio): Auto-selecting the cubeb backend I462EmuMainPipelineManager: Loaded 0 graphics pipelines in 0ms I464EmuMainNPDM Metadata: Title: ID: 10021C000B6A000, Version: 0 Main Thread: Priority: 44, Stack Size: 0x100000 Scheduler: Ideal Core: 0, Core Mask: 0111, Priority: 28 - 59 Kernel Version: v9.1 I464EmuMainSerialisePipelineCache: Wrote Vulkan pipeline cache to /storage/emulated/0/Android/data/skyline.emu/files/vk_graphics_pipeline_cache/010021C000B6A000/B5130000001002740000C006B7BB096029856FBC1039D8AA232E0046 (size: 0x20 bytes) I473EmuMainLoadExeFs: Loaded 'rtld.nso' at 0x800000000 (.text @ 0x800001000) I494EmuMainLoadExeFs: Loaded 'main.nso' at 0x800005000 (.text @ 0x800006000) I698EmuMainLoadExeFs: Loaded 'subsdk0.nso' at 0x800118000 (.text @ 0x800119000) I827EmuMainLoadExeFs: Loaded 'subsdk1.nso' at 0x800AEA000 (.text @ 0x800AEB000) I1013EmuMainLoadExeFs: Loaded 'sdk.nso' at 0x801185000 (.text @ 0x801188000) I1013EmuMainStarting "The Binding of Isaac: Afterbirth+" (010021C000B6A000) v1.7.9b by "Nicalis, Inc" I1013EmuMainExecute: Starting main HOS thread I1075HOS-1ICommonStateGetter: Switch to mode: Handheld I1084HOS-1SetTerminateResult: App set termination result: 3104258 E1084HOS-1Break: Exit Stack Trace (0) * 0x701CD10994 (skyline::kernel::svc::Break(skyline::DeviceState const&) from libskyline.so) * 0x701CCE1448 (skyline::nce::NCE::SvcHandler(unsigned short, skyline::nce::ThreadContext*) from libskyline.so) * 0x8011850CC (from sdk.nso.patch) * 0x8012F38E8 (from sdk.nso) * 0x8012F39AC (from sdk.nso) * 0x80139EE1C (nn::fs::MountRom(char const*, void*, unsigned long) from sdk.nso) * 0x800006478 (nnMain from main.nso) * 0x801463FE4 (nn::init::Start(unsigned long, unsigned long, void (*)(), void (*)(), void (*)()) from sdk.nso) * 0x8000010D4 (from rtld.nso) W1084HOS-1Kill: Killing HOS-1 in KProcess W1085EmuMainKill: Killing and joining all threads in KProcess with new thread creation disabled
Chatgpt couldn't help me, deepseek couldn't help me, and google certainly couldn't. HOW DO I FIX THIS.