Variables declared inside the class definition, but not inside a method are class or static variables:
>>> class MyClass:
... i = 3
...
>>> MyClass.i
3
As @millerdev points out, this creates a class-level i variable, but this is distinct from any instance-level i variable, so you could have
>>> m = MyClass()
>>> m.i = 4
>>> MyClass.i, m.i
>>> (3, 4)
This is different from C++ and Java, but not so different from C#, where a static member can't be accessed using a reference to an instance.
See what the Python tutorial has to say on the subject of classes and class objects.
@Steve Johnson has already answered regarding static methods, also documented under "Built-in Functions" in the Python Library Reference.
class C:
@staticmethod
def f(arg1, arg2, ...): ...
@beidy recommends classmethods over staticmethod, as the method then receives the class type as the first argument.
Answer from Blair Conrad on Stack OverflowVariables declared inside the class definition, but not inside a method are class or static variables:
>>> class MyClass:
... i = 3
...
>>> MyClass.i
3
As @millerdev points out, this creates a class-level i variable, but this is distinct from any instance-level i variable, so you could have
>>> m = MyClass()
>>> m.i = 4
>>> MyClass.i, m.i
>>> (3, 4)
This is different from C++ and Java, but not so different from C#, where a static member can't be accessed using a reference to an instance.
See what the Python tutorial has to say on the subject of classes and class objects.
@Steve Johnson has already answered regarding static methods, also documented under "Built-in Functions" in the Python Library Reference.
class C:
@staticmethod
def f(arg1, arg2, ...): ...
@beidy recommends classmethods over staticmethod, as the method then receives the class type as the first argument.
@Blair Conrad said static variables declared inside the class definition, but not inside a method are class or "static" variables:
>>> class Test(object):
... i = 3
...
>>> Test.i
3
There are a few gotcha's here. Carrying on from the example above:
>>> t = Test()
>>> t.i # "static" variable accessed via instance
3
>>> t.i = 5 # but if we assign to the instance ...
>>> Test.i # we have not changed the "static" variable
3
>>> t.i # we have overwritten Test.i on t by creating a new attribute t.i
5
>>> Test.i = 6 # to change the "static" variable we do it by assigning to the class
>>> t.i
5
>>> Test.i
6
>>> u = Test()
>>> u.i
6 # changes to t do not affect new instances of Test
# Namespaces are one honking great idea -- let's do more of those!
>>> Test.__dict__
{'i': 6, ...}
>>> t.__dict__
{'i': 5}
>>> u.__dict__
{}
Notice how the instance variable t.i got out of sync with the "static" class variable when the attribute i was set directly on t. This is because i was re-bound within the t namespace, which is distinct from the Test namespace. If you want to change the value of a "static" variable, you must change it within the scope (or object) where it was originally defined. I put "static" in quotes because Python does not really have static variables in the sense that C++ and Java do.
Although it doesn't say anything specific about static variables or methods, the Python tutorial has some relevant information on classes and class objects.
@Steve Johnson also answered regarding static methods, also documented under "Built-in Functions" in the Python Library Reference.
class Test(object):
@staticmethod
def f(arg1, arg2, ...):
...
@beid also mentioned classmethod, which is similar to staticmethod. A classmethod's first argument is the class object. Example:
class Test(object):
i = 3 # class (or static) variable
@classmethod
def g(cls, arg):
# here we can use 'cls' instead of the class name (Test)
if arg > cls.i:
cls.i = arg # would be the same as Test.i = arg1

Can someone explain how object/instance variables vs class/static variables work in Python?
Static variable in Python? - Stack Overflow
Why wasn't the idea of a Static variable in a function more widely adopted?
private final variables in python?
So I come from a Java background where defining, declaring and accessing static and instance level variables are pretty much a straightforward process. I want to be able to understand OOP concepts of Python properly so I have been doing some practice.
I have a class:
class A:
def init(self): pass
def someFunc(self): self.var1 += 1
I create an object of this class and call the someFunc() method:
a = A() a.someFunc()
It gives me an error. Ok, fair enough since I haven't declared a self.var1 variable yet.
Consider another example.
class A:
var1 = 10
def init(self): pass
def someFunc(self): self.var1 += 1
Now when I do this:
a = A() a.someFunc() Output: 11
I know that variables defined just below the class definition are class/static variables. And to access them you have to do A.var1
But why does it not give me an error now? I haven't created a object/instance level self.var1 variable yet, just a class level variable var1.
And when I call A.var1 the output is 10. Why is the output not the same as a.var1?
Does python automatically use the class level variable with the same name since there is no instance level variable defined with the same name? And does that in turn become a different variable from the class level variable?
Can someone please elaborate?
Assuming what you want is "a variable that is initialised only once on first function call", there's no such thing in Python syntax. But there are ways to get a similar result:
1 - Use a global. Note that in Python, 'global' really means 'global to the module', not 'global to the process':
_number_of_times = 0
def yourfunc(x, y):
global _number_of_times
for i in range(x):
for j in range(y):
_number_of_times += 1
2 - Wrap you code in a class and use a class attribute (ie: an attribute that is shared by all instances). :
class Foo(object):
_number_of_times = 0
@classmethod
def yourfunc(cls, x, y):
for i in range(x):
for j in range(y):
cls._number_of_times += 1
Note that I used a classmethod since this code snippet doesn't need anything from an instance
3 - Wrap you code in a class, use an instance attribute and provide a shortcut for the method:
class Foo(object):
def __init__(self):
self._number_of_times = 0
def yourfunc(self, x, y):
for i in range(x):
for j in range(y):
self._number_of_times += 1
yourfunc = Foo().yourfunc
4 - Write a callable class and provide a shortcut:
class Foo(object):
def __init__(self):
self._number_of_times = 0
def __call__(self, x, y):
for i in range(x):
for j in range(y):
self._number_of_times += 1
yourfunc = Foo()
4 bis - use a class attribute and a metaclass
class Callable(type):
def __call__(self, *args, **kw):
return self._call(*args, **kw)
class yourfunc(object):
__metaclass__ = Callable
_numer_of_times = 0
@classmethod
def _call(cls, x, y):
for i in range(x):
for j in range(y):
cls._number_of_time += 1
5 - Make a "creative" use of function's default arguments being instantiated only once on module import:
def yourfunc(x, y, _hack=[0]):
for i in range(x):
for j in range(y):
_hack[0] += 1
There are still some other possible solutions / hacks, but I think you get the big picture now.
EDIT: given the op's clarifications, ie "Lets say you have a recursive function with default parameter but if someone actually tries to give one more argument to your function it could be catastrophic", it looks like what the OP really wants is something like:
# private recursive function using a default param the caller shouldn't set
def _walk(tree, callback, level=0):
callback(tree, level)
for child in tree.children:
_walk(child, callback, level+1):
# public wrapper without the default param
def walk(tree, callback):
_walk(tree, callback)
Which, BTW, prove we really had Yet Another XY Problem...
You can create a closure with nonlocal to make them editable (python 3.x only). Here's an example of a recursive function to calculate the length of a list.
def recursive_len(l):
res = 0
def inner(l2):
nonlocal res
if l2:
res += 1
inner(l2[1:])
inner(l)
return res
Or, you can assign an attribute to the function itself. Using the trick from here:
def fn(self):
self.number_of_times += 1
fn.func_defaults = (fn,)
fn.number_of_times = 0
fn()
fn()
fn()
print (fn.number_of_times)