I got only 1 balloon from the chests on the floating islands which means I basically have to fish Sky Crates to get the others. Also idk if I'm ever gonna find a Sandstorm in a Balloon, are there any better alternatives to the Bundle of Balloons?
EDIT: Yeah I’m not gonna put in the effort to get the bundle of balloons
Which one is better for mobility? I like balloon's jump height bonus, but wings improves mobility while on air, and both negates fall damage.
Was talking with a friend about hardmode accessories earlier and I realized I've never actually had extra jumps, rocket boots, AND wings equipped at the same time before (Never done much in-depth hardmode stuff before), so I have no idea how exactly they interact.
Do you get all your extra jumps BEFORE you start flying with wings? Will your balloons give you extra height or duration for your wing's flight or your rocket's firing? I've been wondering if it's worth having a bundle of balloons, rocket boots (Or upgraded versions of) and a pair of wings all equipped at the same time
it only requires a few items, is obtainable pre hard mode and gives you great mobility, the quad jump is extremely useful especially when combined with the shield of cthulhu
I currently have a bunch of mobility accessories, including leaf wings, bundle of balloons, and frostspark boots. I saw on the terraria wiki that having balloons/boots buffs the wings ascent speed/duration, but my question is, is it worth equipping boots and/or balloons, or would getting more damage items (like mechanical glove or something) be better?
Am I right to think that wings & terraspark/amphibian boots are always a higher priority?
Between the emblems, worm scarf, ninja gear, the gloves/gauntlet, soaring insignia, etc etc…where do they fit???
In addition to the other answers (gravitation potion and the bee mount), there are several other options that give you "pseudo-flying" abilities prior to hardmode.
Fledgling Wings: These will actually let you fly, albeit for a very short time (half a second). They also negate fall damage like any other wings in the game. Journey Mode characters start with these, and they may also be found in floating island chests and fishing crates.
Flying Carpet: An item that lets you float for a few seconds (kind of like Princess Peach in the Super Mario games). It also travels 50% faster than your base running speed, and any speed modifiers you have (from other accessories/prefixes) are applied to this boost. It can only be found in a pyramid in desert biomes, and only with a 33% chance.
Featherfall Potion: A buff potion which slows your falling speed. You can hold the up arrow key to slow your fall even more, or the down arrow key to fall at normal speed. While this potion is active, you will also jump much higher. As a final benefit, fall damage is negated completely while this potion is in effect. It is crafted with bottled water, daybloom, blinkroot, and a feather at a potion station.
Umbrella: This item is the exact same thing as a featherfall potion, with the only difference being that you have to hold them item in your active slot in order for it to take effect. For whatever reason, holding this item while using the flying carpet increases your flight time quite a bit.
Balloons: Balloons allow you to jump higher. That's it. Though that doesn't sound all that great, their real strength comes in the craftable items they are part of. Balloons can be combined with any of the "___ in a Bottle" items to make an item that boosts jump height and grants a double jump. Those items can in turn be crafted into the Bundle of Balloons, which is a single accessory that gives 3 total mid-air jumps, each of which have their height boosted. Definitely one of the best early-game air maneuverability items. Balloons can only be found in sky island chests or sky crates.
Balloon Pufferfish: Identical to the regular Balloons, but can only be combined with Tsunami in a Bottle, and the effects do not stack with other balloon items. Can be found by fishing.
Frog Leg: Increases jump height dramatically (more than the balloon), increases the distance you can fall before taking damage, and enables "auto-jump" (just press and hold the jump button to jump automatically whenever you touch the ground). Though this item by itself isn't incredible, it harmonizes well with other air-maneuverability items, usually increasing flight time or jump height. Can be found by fishing.
Honorable Mentions:
Grappling Hooks don't really let you fly, but they are great for aerial maneuverability if you set up a platform arena ahead of time.
Shield of Cthulhu isn't actually a flight item, but it's special effect (double-tapping left or right makes you dash in that direction) is really good for dodging and it can be used in mid-air. It's a guaranteed drop from Eye of Cthulhu, but only in Expert mode.
I'd say gravity potion. There should be some if you explore around in chests, especially those on sky islands. But be careful using that, fall damage applies even during reversed gravity. Hitting a sky island going up will kill you too. Equiping a horseshoe will help keep you alive but cloud in bottle/ballon or spectre boots can do too if you activate it at the correct timing
In fact even in hard mode it is useful since it lets you ascend at speed equal to free fall.
I just got Harpy Wings; should I still have a horseshoe balloon equipped, or can I replace it with something else?
PS. I'm fighting The Destroyer.. and damn I keep getting killed =/ (expert mode)
Thanks for the help!
Imho wings + upgraded balloon + lightning(frostspark) boots is a must till magican pig/ufo.
For expert, eye shield(fast dodge, can be replaced with black belt/ninja gear later) and cobalt/obsidian shield (anti knockback) is highly recommended, also scarf means something.
In this link, at the bottom of the page, lists all the stacked bonuses you can get when using wings. As the page says, all balloons give +30% ascent speed.
I probably wouldn't keep it. I use wings and boots.