typeof is safer as it allows the identifier to never have been declared before:
if(typeof neverDeclared === "undefined") // no errors
if(neverDeclared === null) // throws ReferenceError: neverDeclared is not defined
Answer from seanmonstar on Stack OverflowVideos
typeof is safer as it allows the identifier to never have been declared before:
if(typeof neverDeclared === "undefined") // no errors
if(neverDeclared === null) // throws ReferenceError: neverDeclared is not defined
If the variable is declared (either with the var keyword, as a function argument, or as a global variable), I think the best way to do it is:
if (my_variable === undefined)
jQuery does it, so it's good enough for me :-)
Otherwise, you'll have to use typeof to avoid a ReferenceError.
If you expect undefined to be redefined, you could wrap your code like this:
(function(undefined){
// undefined is now what it's supposed to be
})();
Or obtain it via the void operator:
const undefined = void 0;
// also safe
typeof is safer as it allows the identifier to never have been declared before:
if(typeof neverDeclared === "undefined") // no errors
if(neverDeclared === null) // throws ReferenceError: neverDeclared is not defined
If the variable is declared (either with the var keyword, as a function argument, or as a global variable), I think the best way to do it is:
if (my_variable === undefined)
jQuery does it, so it's good enough for me :-)
Otherwise, you'll have to use typeof to avoid a ReferenceError.
If you expect undefined to be redefined, you could wrap your code like this:
(function(undefined){
// undefined is now what it's supposed to be
})();
Or obtain it via the void operator:
const undefined = void 0;
// also safe
There are two things you should understand about undefined:
- the type
undefinedthat can have only one value - the variable
undefined
To explain:
There are so many values of type
number(10, 10.01, 1e1). But there can be only one value of typeundefined, and that value is stored in the variableundefined.That value has no literal representation either. For example, number values
1,100,1e-1are all literals of type number, but the value stored in the variableundefinedhas no literal form.undefinedis a variable, just a normal variable, that JavaScript declares and assigns it the value of typeundefinedin the global scope. So you can do all the following...typeof undefined; // "undefined" undefined = 100; typeof undefined; // "number" undefined = void 0; typeof undefined; // "undefined" window.undefined === undefined; // true window.undefined === void 0; // trueif you don't want to use the variable
undefined, you can generate the value of typeundefinedby the expressionvoid 0-- whose sole purpose is to return a value of typeundefined.
...can anyone please explain to me why this thing has been inserted into JavaScript...
JavaScript has had a history of bad design - not because of the people who designed it but because no one could foresee that this little scripting capability they were adding to Netscape would one day underpin the business of billion dollar companies.
...we have null value...
Although null can do things undefined does, it is more or less related to objects rather than scalars. Indeed, JavaScript considers null itself an object -- typeof null returns "object".
Sorry for answering an older question but the reason you need both undefined and null is simple: in a prototype-based duck-typing language you absolutely must differentiate between "this object does not define a value for X" and "this object says X is nothing/null/empty".
Without this capability there is no way to walk the prototype chain and so inheritance can't work; you must be able to determine that obj.someProp is undefined so you can look at obj.prototype.someProp, and onward up the chain until you find a value. If obj.someProp returned null there would be no way to know if it really was null or just meant "look at my prototype". The only other way around this is to inject some kludgy magic behind the scenes which breaks your ability to fuzz with the prototype chains and do various other bits of JS black magic.
Like much of Javascript, the idea of undefined and null seems wonky and stupid at first, then absolutely brilliant later (then back to wonky and stupid but with a reasonable explanation).
A language like C# will not compile if you access a property that doesn't exist and other dynamic languages often throw exceptions at runtime when you touch a property that doesn't exist, meaning you have to use special constructs to test for them. Plus classes means when an object is instantiated you already know its inheritance chain and all the properties it has - in JS I can modify a prototype 15 steps up the chain and those changes will appear on existing objects.