All objects in Java are references and you can use them like pointers.
abstract class Animal
{...
}
class Lion extends Animal
{...
}
class Tiger extends Animal
{
public Tiger() {...}
public void growl(){...}
}
Tiger first = null;
Tiger second = new Tiger();
Tiger third;
Dereferencing a null:
first.growl(); // ERROR, first is null.
third.growl(); // ERROR, third has not been initialized.
Aliasing Problem:
third = new Tiger();
first = third;
Losing Cells:
second = third; // Possible ERROR. The old value of second is lost.
You can make this safe by first assuring that there is no further need of the old value of second or assigning another pointer the value of second.
first = second;
second = third; //OK
Note that giving second a value in other ways (NULL, new...) is just as much a potential error and may result in losing the object that it points to.
The Java system will throw an exception (OutOfMemoryError) when you call new and the allocator cannot allocate the requested cell. This is very rare and usually results from run-away recursion.
Note that, from a language point of view, abandoning objects to the garbage collector are not errors at all. It is just something that the programmer needs to be aware of. The same variable can point to different objects at different times and old values will be reclaimed when no pointer references them. But if the logic of the program requires maintaining at least one reference to the object, It will cause an error.
Novices often make the following error.
Tiger tony = new Tiger();
tony = third; // Error, the new object allocated above is reclaimed.
What you probably meant to say was:
Tiger tony = null;
tony = third; // OK.
Improper Casting:
Lion leo = new Lion();
Tiger tony = (Tiger)leo; // Always illegal and caught by compiler.
Animal whatever = new Lion(); // Legal.
Tiger tony = (Tiger)whatever; // Illegal, just as in previous example.
Lion leo = (Lion)whatever; // Legal, object whatever really is a Lion.
Pointers in C:
void main() {
int* x; // Allocate the pointers x and y
int* y; // (but not the pointees)
x = malloc(sizeof(int)); // Allocate an int pointee,
// and set x to point to it
*x = 42; // Dereference x to store 42 in its pointee
*y = 13; // CRASH -- y does not have a pointee yet
y = x; // Pointer assignment sets y to point to x's pointee
*y = 13; // Dereference y to store 13 in its (shared) pointee
}
Pointers in Java:
class IntObj {
public int value;
}
public class Binky() {
public static void main(String[] args) {
IntObj x; // Allocate the pointers x and y
IntObj y; // (but not the IntObj pointees)
x = new IntObj(); // Allocate an IntObj pointee
// and set x to point to it
x.value = 42; // Dereference x to store 42 in its pointee
y.value = 13; // CRASH -- y does not have a pointee yet
y = x; // Pointer assignment sets y to point to x's pointee
y.value = 13; // Deference y to store 13 in its (shared) pointee
}
}
UPDATE: as suggested in the comments one must note that C has pointer arithmetic. However, we do not have that in Java.
Answer from Sajad Bahmani on Stack OverflowAll objects in Java are references and you can use them like pointers.
abstract class Animal
{...
}
class Lion extends Animal
{...
}
class Tiger extends Animal
{
public Tiger() {...}
public void growl(){...}
}
Tiger first = null;
Tiger second = new Tiger();
Tiger third;
Dereferencing a null:
first.growl(); // ERROR, first is null.
third.growl(); // ERROR, third has not been initialized.
Aliasing Problem:
third = new Tiger();
first = third;
Losing Cells:
second = third; // Possible ERROR. The old value of second is lost.
You can make this safe by first assuring that there is no further need of the old value of second or assigning another pointer the value of second.
first = second;
second = third; //OK
Note that giving second a value in other ways (NULL, new...) is just as much a potential error and may result in losing the object that it points to.
The Java system will throw an exception (OutOfMemoryError) when you call new and the allocator cannot allocate the requested cell. This is very rare and usually results from run-away recursion.
Note that, from a language point of view, abandoning objects to the garbage collector are not errors at all. It is just something that the programmer needs to be aware of. The same variable can point to different objects at different times and old values will be reclaimed when no pointer references them. But if the logic of the program requires maintaining at least one reference to the object, It will cause an error.
Novices often make the following error.
Tiger tony = new Tiger();
tony = third; // Error, the new object allocated above is reclaimed.
What you probably meant to say was:
Tiger tony = null;
tony = third; // OK.
Improper Casting:
Lion leo = new Lion();
Tiger tony = (Tiger)leo; // Always illegal and caught by compiler.
Animal whatever = new Lion(); // Legal.
Tiger tony = (Tiger)whatever; // Illegal, just as in previous example.
Lion leo = (Lion)whatever; // Legal, object whatever really is a Lion.
Pointers in C:
void main() {
int* x; // Allocate the pointers x and y
int* y; // (but not the pointees)
x = malloc(sizeof(int)); // Allocate an int pointee,
// and set x to point to it
*x = 42; // Dereference x to store 42 in its pointee
*y = 13; // CRASH -- y does not have a pointee yet
y = x; // Pointer assignment sets y to point to x's pointee
*y = 13; // Dereference y to store 13 in its (shared) pointee
}
Pointers in Java:
class IntObj {
public int value;
}
public class Binky() {
public static void main(String[] args) {
IntObj x; // Allocate the pointers x and y
IntObj y; // (but not the IntObj pointees)
x = new IntObj(); // Allocate an IntObj pointee
// and set x to point to it
x.value = 42; // Dereference x to store 42 in its pointee
y.value = 13; // CRASH -- y does not have a pointee yet
y = x; // Pointer assignment sets y to point to x's pointee
y.value = 13; // Deference y to store 13 in its (shared) pointee
}
}
UPDATE: as suggested in the comments one must note that C has pointer arithmetic. However, we do not have that in Java.
As Java has no pointer data types, it is impossible to use pointers in Java. Even the few experts will not be able to use pointers in java.
See also the last point in: The Java Language Environment
Do pointers in Java exist?
Sort of? There is an omnipresent thing called NullPointerException so... I'd say that's our clue that yes.
What there isn't, is pointer arithmetic. You can't "add an index" to a pointer in Java. Use arrays for that. Generally you can't point to an arbitrary zone of memory, the language doesn't offer a way to express that... And neither does the JVM platform.
You also can't choose whether you'll be using a pointer, by opposition to keeping things locally. Primitive types are kept locally (stack, or a field of the class that declared them). Objects are pointed to. That's it. You don't choose. If you have an object you know it's pointed to. If you have a primitive you know it isn't.
Sounds complicated to remove the options offered by other languages, but in truth it makes things way simpler.
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I was wondering if there are pointers in Java. I know that Java works with references but are they similar to or the same with C++ pointers? What are their differences?
Sort of? There is an omnipresent thing called NullPointerException so... I'd say that's our clue that yes.
What there isn't, is pointer arithmetic. You can't "add an index" to a pointer in Java. Use arrays for that. Generally you can't point to an arbitrary zone of memory, the language doesn't offer a way to express that... And neither does the JVM platform.
You also can't choose whether you'll be using a pointer, by opposition to keeping things locally. Primitive types are kept locally (stack, or a field of the class that declared them). Objects are pointed to. That's it. You don't choose. If you have an object you know it's pointed to. If you have a primitive you know it isn't.
Sounds complicated to remove the options offered by other languages, but in truth it makes things way simpler.
A pointer is just a memory address and c/c++ offer operator on the pointer. An Object reference in java will contain a memory address, but that address is likely to change with each GC cycle. because of that, it cannot be treated as openly as a pointer.
Though it is possible to address the memory directly using Unsafe it is not recommended - but at some point was the only way to do CAS on array elements. In java you can also address directly the memory use DirectBuffer, but you don't benefit from reification - you can only see bytes not objects - and it is not GCed.
Or should I think of the name/label of the object as the pointer? Because that only stores the address to where the object is in memory, right?