package main
import (
"encoding/binary"
"fmt"
)
func main() {
u8 := []uint8{0, 1, 2, 3}
u32LE := binary.LittleEndian.Uint32(u8)
fmt.Println("little-endian:", u8, "to", u32LE)
u32BE := binary.BigEndian.Uint32(u8)
fmt.Println("big-endian: ", u8, "to", u32BE)
}
Output:
little-endian: [0 1 2 3] to 50462976
big-endian: [0 1 2 3] to 66051
The Go binary package functions are implemented as a series of shifts.
func (littleEndian) Uint32(b []byte) uint32 {
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
}
func (bigEndian) Uint32(b []byte) uint32 {
return uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24
}
Answer from peterSO on Stack Overflowtype conversion - How to convert [4]uint8 into uint32 in Go? - Stack Overflow
go - How to convert uint8 to string - Stack Overflow
type conversion - How to convert int[] to uint8[] - Stack Overflow
Int vs Int8, int 32
package main
import (
"encoding/binary"
"fmt"
)
func main() {
u8 := []uint8{0, 1, 2, 3}
u32LE := binary.LittleEndian.Uint32(u8)
fmt.Println("little-endian:", u8, "to", u32LE)
u32BE := binary.BigEndian.Uint32(u8)
fmt.Println("big-endian: ", u8, "to", u32BE)
}
Output:
little-endian: [0 1 2 3] to 50462976
big-endian: [0 1 2 3] to 66051
The Go binary package functions are implemented as a series of shifts.
func (littleEndian) Uint32(b []byte) uint32 {
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
}
func (bigEndian) Uint32(b []byte) uint32 {
return uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24
}
Are you trying to the following?
t := []int{1, 2, 3, 4}
s := make([]interface{}, len(t))
for i, v := range t {
s[i] = v
}
Simply convert it :
fmt.Println(strconv.Itoa(int(str[1])))
There is a difference between converting it or casting it, consider:
var s uint8 = 10
fmt.Print(string(s))
fmt.Print(strconv.Itoa(int(s)))
The string cast prints '\n' (newline), the string conversion prints "10". The difference becomes clear once you regard the []byte conversion of both variants:
[]byte(string(s)) == [10] // the single character represented by 10
[]byte(strconv.Itoa(int(s))) == [49, 48] // character encoding for '1' and '0'
see this code in play.golang.org This is possibly a stupid question, but I come from JS and i just started learning GO. Now as you may know in JS everything is Number but in GO there are int, int8, 32, 64. So, I was wandering should i get in habit of using specific int type or just use int in 99% of cases? What’s the advantage and when do you guys use it in real life if you do?
uint8(rune(someRune))
In this code, can any problem be occurred?
because rune is alias type of int32.
rune type's range is larger than uint8.
so I think when converting rune to uint8, something wrong might be happened.