The standard module unicodedata defines a lot of properties, but not everything. A quick peek at its source confirms this.
Fortunately unicodedata.txt, the data file where this comes from, is not hard to parse. Each line consists of exactly 15 elements, ; separated, which makes it ideal for parsing. Using the description of the elements on ftp://ftp.unicode.org/Public/3.0-Update/UnicodeData-3.0.0.html, you can create a few classes to encapsulate the data. I've taken the names of the class elements from that list; the meaning of each of the elements is explained on that same page.
Make sure to download ftp://ftp.unicode.org/Public/UNIDATA/UnicodeData.txt and ftp://ftp.unicode.org/Public/UNIDATA/Blocks.txt first, and put them inside the same folder as this program.
Code (tested with Python 2.7 and 3.6):
# -*- coding: utf-8 -*-
class UnicodeCharacter:
def __init__(self):
self.code = 0
self.name = 'unnamed'
self.category = ''
self.combining = ''
self.bidirectional = ''
self.decomposition = ''
self.asDecimal = None
self.asDigit = None
self.asNumeric = None
self.mirrored = False
self.uc1Name = None
self.comment = ''
self.uppercase = None
self.lowercase = None
self.titlecase = None
self.block = None
def __getitem__(self, item):
return getattr(self, item)
def __repr__(self):
return '{'+self.name+'}'
class UnicodeBlock:
def __init__(self):
self.first = 0
self.last = 0
self.name = 'unnamed'
def __repr__(self):
return '{'+self.name+'}'
class BlockList:
def __init__(self):
self.blocklist = []
with open('Blocks.txt','r') as uc_f:
for line in uc_f:
line = line.strip(' \r\n')
if '#' in line:
line = line.split('#')[0].strip()
if line != '':
rawdata = line.split(';')
block = UnicodeBlock()
block.name = rawdata[1].strip()
rawdata = rawdata[0].split('..')
block.first = int(rawdata[0],16)
block.last = int(rawdata[1],16)
self.blocklist.append(block)
# make 100% sure it's sorted, for quicker look-up later
# (it is usually sorted in the file, but better make sure)
self.blocklist.sort (key=lambda x: block.first)
def lookup(self,code):
for item in self.blocklist:
if code >= item.first and code <= item.last:
return item.name
return None
class UnicodeList:
"""UnicodeList loads Unicode data from the external files
'UnicodeData.txt' and 'Blocks.txt', both available at unicode.org
These files must appear in the same directory as this program.
UnicodeList is a new interpretation of the standard library
'unicodedata'; you may first want to check if its functionality
suffices.
As UnicodeList loads its data from an external file, it does not depend
on the local build from Python (in which the Unicode data gets frozen
to the then 'current' version).
Initialize with
uclist = UnicodeList()
"""
def __init__(self):
# we need this first
blocklist = BlockList()
bpos = 0
self.codelist = []
with open('UnicodeData.txt','r') as uc_f:
for line in uc_f:
line = line.strip(' \r\n')
if '#' in line:
line = line.split('#')[0].strip()
if line != '':
rawdata = line.strip().split(';')
parsed = UnicodeCharacter()
parsed.code = int(rawdata[0],16)
parsed.characterName = rawdata[1]
parsed.category = rawdata[2]
parsed.combining = rawdata[3]
parsed.bidirectional = rawdata[4]
parsed.decomposition = rawdata[5]
parsed.asDecimal = int(rawdata[6]) if rawdata[6] else None
parsed.asDigit = int(rawdata[7]) if rawdata[7] else None
# the following value may contain a slash:
# ONE QUARTER ... 1/4
# let's make it Python 2.7 compatible :)
if '/' in rawdata[8]:
rawdata[8] = rawdata[8].replace('/','./')
parsed.asNumeric = eval(rawdata[8])
else:
parsed.asNumeric = int(rawdata[8]) if rawdata[8] else None
parsed.mirrored = rawdata[9] == 'Y'
parsed.uc1Name = rawdata[10]
parsed.comment = rawdata[11]
parsed.uppercase = int(rawdata[12],16) if rawdata[12] else None
parsed.lowercase = int(rawdata[13],16) if rawdata[13] else None
parsed.titlecase = int(rawdata[14],16) if rawdata[14] else None
while bpos < len(blocklist.blocklist) and parsed.code > blocklist.blocklist[bpos].last:
bpos += 1
parsed.block = blocklist.blocklist[bpos].name if bpos < len(blocklist.blocklist) and parsed.code >= blocklist.blocklist[bpos].first else None
self.codelist.append(parsed)
def find_code(self,codepoint):
"""Find the Unicode information for a codepoint (as int).
Returns:
a UnicodeCharacter class object or None.
"""
# the list is unlikely to contain duplicates but I have seen Unicode.org
# doing that in similar situations. Again, better make sure.
val = [x for x in self.codelist if codepoint == x.code]
return val[0] if val else None
def find_char(self,str):
"""Find the Unicode information for a codepoint (as character).
Returns:
for a single character: a UnicodeCharacter class object or
None.
for a multicharacter string: a list of the above, one element
per character.
"""
if len(str) > 1:
result = [self.find_code(ord(x)) for x in str]
return result
else:
return self.find_code(ord(str))
When loaded, you can now look up a character code with
>>> ul = UnicodeList() # ONLY NEEDED ONCE!
>>> print (ul.find_code(0x204))
{LATIN CAPITAL LETTER E WITH DOUBLE GRAVE}
which by default is shown as the name of a character (Unicode calls this a 'code point'), but you can retrieve other properties as well:
>>> print ('%04X' % uc.find_code(0x204).lowercase)
0205
>>> print (ul.lookup(0x204).block)
Latin Extended-B
and (as long as you don't get a None) even chain them:
>>> print (ul.find_code(ul.find_code(0x204).lowercase))
{LATIN SMALL LETTER E WITH DOUBLE GRAVE}
It does not rely on your particular build of Python; you can always download an updated list from unicode.org and be assured to get the most recent information:
import unicodedata
>>> print (unicodedata.name('\U0001F903'))
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
ValueError: no such name
>>> print (uclist.find_code(0x1f903))
{LEFT HALF CIRCLE WITH FOUR DOTS}
(As tested with Python 3.5.3.)
There are currently two lookup functions defined:
find_code(int)looks up character information by codepoint as an integer.find_char(string)looks up character information for the character(s) instring. If there is only one character, it returns aUnicodeCharacterobject; if there are more, it returns a list of objects.
After import unicodelist (assuming you saved this as unicodelist.py), you can use
>>> ul = UnicodeList()
>>> hex(ul.find_char(u'è').code)
'0xe8'
to look up the hex code for any character, and a list comprehension such as
>>> l = [hex(ul.find_char(x).code) for x in 'Hello']
>>> l
['0x48', '0x65', '0x6c', '0x6c', '0x6f']
for longer strings. Note that you don't actually need all of this if all you want is a hex representation of a string! This suffices:
l = [hex(ord(x)) for x in 'Hello']
The purpose of this module is to give easy access to other Unicode properties. A longer example:
str = 'Héllo...'
dest = ''
for i in str:
dest += chr(ul.find_char(i).uppercase) if ul.find_char(i).uppercase is not None else i
print (dest)
HÉLLO...
and showing a list of properties for a character per your example:
letter = u'Ȅ'
print ('Name > '+ul.find_char(letter).name)
print ('Unicode number > U+%04x' % ul.find_char(letter).code)
print ('Bloc > '+ul.find_char(letter).block)
print ('Lowercase > %s' % chr(ul.find_char(letter).lowercase))
(I left out HTML; these names are not defined in the Unicode standard.)
Answer from Jongware on Stack OverflowThe standard module unicodedata defines a lot of properties, but not everything. A quick peek at its source confirms this.
Fortunately unicodedata.txt, the data file where this comes from, is not hard to parse. Each line consists of exactly 15 elements, ; separated, which makes it ideal for parsing. Using the description of the elements on ftp://ftp.unicode.org/Public/3.0-Update/UnicodeData-3.0.0.html, you can create a few classes to encapsulate the data. I've taken the names of the class elements from that list; the meaning of each of the elements is explained on that same page.
Make sure to download ftp://ftp.unicode.org/Public/UNIDATA/UnicodeData.txt and ftp://ftp.unicode.org/Public/UNIDATA/Blocks.txt first, and put them inside the same folder as this program.
Code (tested with Python 2.7 and 3.6):
# -*- coding: utf-8 -*-
class UnicodeCharacter:
def __init__(self):
self.code = 0
self.name = 'unnamed'
self.category = ''
self.combining = ''
self.bidirectional = ''
self.decomposition = ''
self.asDecimal = None
self.asDigit = None
self.asNumeric = None
self.mirrored = False
self.uc1Name = None
self.comment = ''
self.uppercase = None
self.lowercase = None
self.titlecase = None
self.block = None
def __getitem__(self, item):
return getattr(self, item)
def __repr__(self):
return '{'+self.name+'}'
class UnicodeBlock:
def __init__(self):
self.first = 0
self.last = 0
self.name = 'unnamed'
def __repr__(self):
return '{'+self.name+'}'
class BlockList:
def __init__(self):
self.blocklist = []
with open('Blocks.txt','r') as uc_f:
for line in uc_f:
line = line.strip(' \r\n')
if '#' in line:
line = line.split('#')[0].strip()
if line != '':
rawdata = line.split(';')
block = UnicodeBlock()
block.name = rawdata[1].strip()
rawdata = rawdata[0].split('..')
block.first = int(rawdata[0],16)
block.last = int(rawdata[1],16)
self.blocklist.append(block)
# make 100% sure it's sorted, for quicker look-up later
# (it is usually sorted in the file, but better make sure)
self.blocklist.sort (key=lambda x: block.first)
def lookup(self,code):
for item in self.blocklist:
if code >= item.first and code <= item.last:
return item.name
return None
class UnicodeList:
"""UnicodeList loads Unicode data from the external files
'UnicodeData.txt' and 'Blocks.txt', both available at unicode.org
These files must appear in the same directory as this program.
UnicodeList is a new interpretation of the standard library
'unicodedata'; you may first want to check if its functionality
suffices.
As UnicodeList loads its data from an external file, it does not depend
on the local build from Python (in which the Unicode data gets frozen
to the then 'current' version).
Initialize with
uclist = UnicodeList()
"""
def __init__(self):
# we need this first
blocklist = BlockList()
bpos = 0
self.codelist = []
with open('UnicodeData.txt','r') as uc_f:
for line in uc_f:
line = line.strip(' \r\n')
if '#' in line:
line = line.split('#')[0].strip()
if line != '':
rawdata = line.strip().split(';')
parsed = UnicodeCharacter()
parsed.code = int(rawdata[0],16)
parsed.characterName = rawdata[1]
parsed.category = rawdata[2]
parsed.combining = rawdata[3]
parsed.bidirectional = rawdata[4]
parsed.decomposition = rawdata[5]
parsed.asDecimal = int(rawdata[6]) if rawdata[6] else None
parsed.asDigit = int(rawdata[7]) if rawdata[7] else None
# the following value may contain a slash:
# ONE QUARTER ... 1/4
# let's make it Python 2.7 compatible :)
if '/' in rawdata[8]:
rawdata[8] = rawdata[8].replace('/','./')
parsed.asNumeric = eval(rawdata[8])
else:
parsed.asNumeric = int(rawdata[8]) if rawdata[8] else None
parsed.mirrored = rawdata[9] == 'Y'
parsed.uc1Name = rawdata[10]
parsed.comment = rawdata[11]
parsed.uppercase = int(rawdata[12],16) if rawdata[12] else None
parsed.lowercase = int(rawdata[13],16) if rawdata[13] else None
parsed.titlecase = int(rawdata[14],16) if rawdata[14] else None
while bpos < len(blocklist.blocklist) and parsed.code > blocklist.blocklist[bpos].last:
bpos += 1
parsed.block = blocklist.blocklist[bpos].name if bpos < len(blocklist.blocklist) and parsed.code >= blocklist.blocklist[bpos].first else None
self.codelist.append(parsed)
def find_code(self,codepoint):
"""Find the Unicode information for a codepoint (as int).
Returns:
a UnicodeCharacter class object or None.
"""
# the list is unlikely to contain duplicates but I have seen Unicode.org
# doing that in similar situations. Again, better make sure.
val = [x for x in self.codelist if codepoint == x.code]
return val[0] if val else None
def find_char(self,str):
"""Find the Unicode information for a codepoint (as character).
Returns:
for a single character: a UnicodeCharacter class object or
None.
for a multicharacter string: a list of the above, one element
per character.
"""
if len(str) > 1:
result = [self.find_code(ord(x)) for x in str]
return result
else:
return self.find_code(ord(str))
When loaded, you can now look up a character code with
>>> ul = UnicodeList() # ONLY NEEDED ONCE!
>>> print (ul.find_code(0x204))
{LATIN CAPITAL LETTER E WITH DOUBLE GRAVE}
which by default is shown as the name of a character (Unicode calls this a 'code point'), but you can retrieve other properties as well:
>>> print ('%04X' % uc.find_code(0x204).lowercase)
0205
>>> print (ul.lookup(0x204).block)
Latin Extended-B
and (as long as you don't get a None) even chain them:
>>> print (ul.find_code(ul.find_code(0x204).lowercase))
{LATIN SMALL LETTER E WITH DOUBLE GRAVE}
It does not rely on your particular build of Python; you can always download an updated list from unicode.org and be assured to get the most recent information:
import unicodedata
>>> print (unicodedata.name('\U0001F903'))
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
ValueError: no such name
>>> print (uclist.find_code(0x1f903))
{LEFT HALF CIRCLE WITH FOUR DOTS}
(As tested with Python 3.5.3.)
There are currently two lookup functions defined:
find_code(int)looks up character information by codepoint as an integer.find_char(string)looks up character information for the character(s) instring. If there is only one character, it returns aUnicodeCharacterobject; if there are more, it returns a list of objects.
After import unicodelist (assuming you saved this as unicodelist.py), you can use
>>> ul = UnicodeList()
>>> hex(ul.find_char(u'è').code)
'0xe8'
to look up the hex code for any character, and a list comprehension such as
>>> l = [hex(ul.find_char(x).code) for x in 'Hello']
>>> l
['0x48', '0x65', '0x6c', '0x6c', '0x6f']
for longer strings. Note that you don't actually need all of this if all you want is a hex representation of a string! This suffices:
l = [hex(ord(x)) for x in 'Hello']
The purpose of this module is to give easy access to other Unicode properties. A longer example:
str = 'Héllo...'
dest = ''
for i in str:
dest += chr(ul.find_char(i).uppercase) if ul.find_char(i).uppercase is not None else i
print (dest)
HÉLLO...
and showing a list of properties for a character per your example:
letter = u'Ȅ'
print ('Name > '+ul.find_char(letter).name)
print ('Unicode number > U+%04x' % ul.find_char(letter).code)
print ('Bloc > '+ul.find_char(letter).block)
print ('Lowercase > %s' % chr(ul.find_char(letter).lowercase))
(I left out HTML; these names are not defined in the Unicode standard.)
The unicodedata documentation shows how to do most of this.
The Unicode block name is apparently not available but another Stack Overflow question has a solution of sorts and another has some additional approaches using regex.
The uppercase/lowercase mapping and character number information is not particularly Unicode-specific; just use the regular Python string functions.
So in summary
>>> import unicodedata
>>> unicodedata.name('Ë')
'LATIN CAPITAL LETTER E WITH DIAERESIS'
>>> 'U+%04X' % ord('Ë')
'U+00CB'
>>> '&#%i;' % ord('Ë')
'Ë'
>>> 'Ë'.lower()
'ë'
The U+%04X formatting is sort-of correct, in that it simply avoids padding and prints the whole hex number for code points with a value higher than 65,535. Note that some other formats require the use of %08X padding in this scenario (notably \U00010000 format in Python).
Help me understand - printing Unicode characters to draw a letter
Return unicode strings from stored bytestrings
Explain it like I'm five: Python and Unicode?
Hi all,
I am relatively new to programming, mostly just learning by examples I find online and looking up concepts. I have been working on this project for a little bit and I am really struggling to understand how to loop properly to print out what I need in the right way.
The task is this:
write a function that takes in the URL for such a Google Doc as an argument, retrieves and parses the data in the document, and prints the grid of characters.
When printed in a fixed-width font, the characters in the grid will form a graphic showing a sequence of uppercase letters, which is the secret message.
The document specifies the Unicode characters in the grid, along with the x- and y-coordinates of each character.
The minimum possible value of these coordinates is 0. There is no maximum possible value, so the grid can be arbitrarily large.
Any positions in the grid that do not have a specified character should be filled with a space character.
You can assume the document will always have the same format as the example document linked above.
For example, the simplified example document linked above draws out the letter 'F':
█▀▀▀
█▀▀
█
Note that the coordinates (0, 0) will always correspond to the same corner of the grid as in this example, so make sure to understand in which directions the x- and y-coordinates
increase.
Specifications
Your code must be written in Python (preferred) or JavaScript.
You may use external libraries.
You may write helper functions, but there should be one function that:
-
Takes in one argument, which is a string containing the URL for the Google Doc with the input data, AND
-
When called, prints the grid of characters specified by the input data, displaying a graphic of correctly oriented uppercase letters.'''
The URL i am using is this https://docs.google.com/document/d/e/2PACX-1vRMx5YQlZNa3ra8dYYxmv-QIQ3YJe8tbI3kqcuC7lQiZm-CSEznKfN_HYNSpoXcZIV3Y_O3YoUB1ecq/pub
and this is what I've done so far:
import pandas as pd
from bs4 import BeautifulSoup
#this function uses the pandas library to take a url and read the table.
def pull_link(url):
table = pd.read_html(url, header =0, flavor ='bs4')
datatable = table[0].sort_values(by=['x-coordinate','y-coordinate'], ignore_index=True)
xcoords = datatable['x-coordinate']
character = datatable['Character']
ycoords = datatable['y-coordinate']
for i in range(0,len(character)):
if (xcoords[i] == 0):
print(character[i])
#if (xcoords[i] == xcoords[i-1]) and (ycoords[i] - ycoords[i-1] == 1):
# print(character[i], end='')
#if ycoords[i] > 0:
#if (xcoords[i] == 0 and (ycoords[i] - ycoords[i-1] == 1)):
#print(character[i])
#if xcoords[i] > 0:
# if xcoords[i] - xcoords[i-1] != 1:
# print(character[i], end='')
#print(character[i],end='')
#return xcoords,character,ycoords
print(pull_link('https://docs.google.com/document/d/e/2PACX-1vRMx5YQlZNa3ra8dYYxmv-QIQ3YJe8tbI3kqcuC7lQiZm-CSEznKfN_HYNSpoXcZIV3Y_O3YoUB1ecq/pub'))I'm able to parse the table into variables, but i cannot understand how to loop through this, I've put a bunch of code into comments cause i've been messing around with different ideas but nothing is working for me. I appreciate any tips or if anyone knows what type of topics this exercise covers i'd be interested in learning more about it.