Actually, you can use a literal 0 anyplace you would use NULL.

Section 6.3.2.3p3 of the C standard states:

An integer constant expression with the value 0, or such an expression cast to type void *, is called a null pointer constant. If a null pointer constant is converted to a pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function.

And section 7.19p3 states:

The macros are:

NULL

which expands to an implementation-defined null pointer constant

So 0 qualifies as a null pointer constant, as does (void *)0 and NULL. The use of NULL is preferred however as it makes it more evident to the reader that a null pointer is being used and not the integer value 0.

Answer from dbush on Stack Overflow
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ThoughtCo
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What Does Null Mean in C, C++ and C#?
April 27, 2019 - Null is a constant built into C, C++, and C#. It has a value of zero. Null can also be the value of a pointer that points nowhere.
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Actually, you can use a literal 0 anyplace you would use NULL.

Section 6.3.2.3p3 of the C standard states:

An integer constant expression with the value 0, or such an expression cast to type void *, is called a null pointer constant. If a null pointer constant is converted to a pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function.

And section 7.19p3 states:

The macros are:

NULL

which expands to an implementation-defined null pointer constant

So 0 qualifies as a null pointer constant, as does (void *)0 and NULL. The use of NULL is preferred however as it makes it more evident to the reader that a null pointer is being used and not the integer value 0.

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5

NULL is used to make it clear it is a pointer type.

Ideally, the C implementation would define NULL as ((void *) 0) or something equivalent, and programmers would always use NULL when they want a null pointer constant.

If this is done, then, when a programmer has, for example, an int *x and accidentally writes *x = NULL;, then the compiler can recognize that a mistake has been made, because the left side of = has type int, and the right side has type void *, and this is not a proper combination for assignment.

In contrast, if the programmer accidentally writes *x = 0; instead of x = 0;, then the compiler cannot recognize this mistake, because the left side has type int, and the right side has type int, and that is a valid combination.

Thus, when NULL is defined well and is used, mistakes are detected earlier.

In particular answer to your question โ€œIs there a context in which just plain literal 0 would not work exactly the same?โ€:

  • In correct code, NULL and 0 may be used interchangeably as null pointer constants.
  • 0 will function as an integer (non-pointer) constant, but NULL might not, depending on how the C implementation defines it.
  • For the purpose of detecting errors, NULL and 0 do not work exactly the same; using NULL with a good definition serves to help detect some mistakes that using 0 does not.

The C standard allows 0 to be used for null pointer constants for historic reasons. However, this is not beneficial except for allowing previously written code to compile in compilers using current C standards. New code should avoid using 0 as a null pointer constant.

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GeeksforGeeks
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NULL Pointer in C - GeeksforGeeks
The Null Pointer is the pointer that does not point to any location but NULL. According to C11 standard: โ€œAn integer constant expression with the value 0, or such an expression cast to type void *, is called a null pointer constant.
Published ย  January 10, 2025
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30

In C and C++, pointers are inherently unsafe, that is, when you dereference a pointer, it is your own responsibility to make sure it points somewhere valid; this is part of what "manual memory management" is about (as opposed to the automatic memory management schemes implemented in languages like Java, PHP, or the .NET runtime, which won't allow you to create invalid references without considerable effort).

A common solution that catches many errors is to set all pointers that don't point to anything as NULL (or, in correct C++, 0), and checking for that before accessing the pointer. Specifically, it is common practice to initialize all pointers to NULL (unless you already have something to point them at when you declare them), and set them to NULL when you delete or free() them (unless they go out of scope immediately after that). Example (in C, but also valid C++):

void fill_foo(int* foo) {
    *foo = 23; // this will crash and burn if foo is NULL
}

A better version:

void fill_foo(int* foo) {
    if (!foo) { // this is the NULL check
        printf("This is wrong\n");
        return;
    }
    *foo = 23;
}

Without the null check, passing a NULL pointer into this function will cause a segfault, and there is nothing you can do - the OS will simply kill your process and maybe core-dump or pop up a crash report dialog. With the null check in place, you can perform proper error handling and recover gracefully - correct the problem yourself, abort the current operation, write a log entry, notify the user, whatever is appropriate.

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8

The other answers pretty much covered your exact question. A null check is made to be sure that the pointer you received actually points to a valid instance of a type (objects, primitives, etc).

I'm going to add my own piece of advice here, though. Avoid null checks. :) Null checks (and other forms of Defensive Programming) clutter code up, and actually make it more error prone than other error-handling techniques.

My favorite technique when it comes to object pointers is to use the Null Object pattern. That means returning a (pointer - or even better, reference to an) empty array or list instead of null, or returning an empty string ("") instead of null, or even the string "0" (or something equivalent to "nothing" in the context) where you expect it to be parsed to an integer.

As a bonus, here's a little something you might not have known about the null pointer, which was (first formally) implemented by C.A.R. Hoare for the Algol W language in 1965.

I call it my billion-dollar mistake. It was the invention of the null reference in 1965. At that time, I was designing the first comprehensive type system for references in an object oriented language (ALGOL W). My goal was to ensure that all use of references should be absolutely safe, with checking performed automatically by the compiler. But I couldn't resist the temptation to put in a null reference, simply because it was so easy to implement. This has led to innumerable errors, vulnerabilities, and system crashes, which have probably caused a billion dollars of pain and damage in the last forty years.

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W3Schools
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C NULL
C Examples C Real-Life Examples C Exercises C Quiz C Code Challenges C Compiler C Syllabus C Study Plan C Interview Q&A C Certificate ... NULL is a special value that represents a "null pointer" - a pointer that does not point to anything.
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443

Note: This answer applies to the C language, not C++.


Null Pointers

The integer constant literal 0 has different meanings depending upon the context in which it's used. In all cases, it is still an integer constant with the value 0, it is just described in different ways.

If a pointer is being compared to the constant literal 0, then this is a check to see if the pointer is a null pointer. This 0 is then referred to as a null pointer constant. The C standard defines that 0 cast to the type void * is both a null pointer and a null pointer constant.

Additionally, to help readability, the macro NULL is provided in the header file stddef.h. Depending upon your compiler it might be possible to #undef NULL and redefine it to something wacky.

Therefore, here are some valid ways to check for a null pointer:

if (pointer == NULL)

NULL is defined to compare equal to a null pointer. It is implementation defined what the actual definition of NULL is, as long as it is a valid null pointer constant.

if (pointer == 0)

0 is another representation of the null pointer constant.

if (!pointer)

This if statement implicitly checks "is not 0", so we reverse that to mean "is 0".

The following are INVALID ways to check for a null pointer:

int mynull = 0;
<some code>
if (pointer == mynull)

To the compiler this is not a check for a null pointer, but an equality check on two variables. This might work if mynull never changes in the code and the compiler optimizations constant fold the 0 into the if statement, but this is not guaranteed and the compiler has to produce at least one diagnostic message (warning or error) according to the C Standard.

Note that the value of a null pointer in the C language does not matter on the underlying architecture. If the underlying architecture has a null pointer value defined as address 0xDEADBEEF, then it is up to the compiler to sort this mess out.

As such, even on this funny architecture, the following ways are still valid ways to check for a null pointer:

if (!pointer)
if (pointer == NULL)
if (pointer == 0)

The following are INVALID ways to check for a null pointer:

#define MYNULL (void *) 0xDEADBEEF
if (pointer == MYNULL)
if (pointer == 0xDEADBEEF)

as these are seen by a compiler as normal comparisons.

Null Characters

'\0' is defined to be a null character - that is a character with all bits set to zero. '\0' is (like all character literals) an integer constant, in this case with the value zero. So '\0' is completely equivalent to an unadorned 0 integer constant - the only difference is in the intent that it conveys to a human reader ("I'm using this as a null character.").

'\0' has nothing to do with pointers. However, you may see something similar to this code:

if (!*char_pointer)

checks if the char pointer is pointing at a null character.

if (*char_pointer)

checks if the char pointer is pointing at a non-null character.

Don't get these confused with null pointers. Just because the bit representation is the same, and this allows for some convenient cross over cases, they are not really the same thing.

References

See Question 5.3 of the comp.lang.c FAQ for more. See this pdf for the C standard. Check out sections 6.3.2.3 Pointers, paragraph 3.

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45

It appears that a number of people misunderstand what the differences between NULL, '\0' and 0 are. So, to explain, and in attempt to avoid repeating things said earlier:

A constant expression of type int with the value 0, or an expression of this type, cast to type void * is a null pointer constant, which if converted to a pointer becomes a null pointer. It is guaranteed by the standard to compare unequal to any pointer to any object or function.

NULL is a macro, defined in as a null pointer constant.

\0 is a construction used to represent the null character, used to terminate a string.

A null character is a byte which has all its bits set to 0.

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TutorialsPoint
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Understanding C Macro NULL
August 29, 2012 - NULL (void*)0: A null pointer cast to the void* type. NULL 0: An integer literal representing a null pointer.
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NULL Define in c & c++ differs?! | Handmade Network
You can easily have a platform that defines the null pointer as 0xffff_ffff and still be compliant to C. All it means is that when the compiler sees a conversion of 0 to a pointer it instead creates a ~0. Unless I'm mistaken all that C requires is a single address that is invalid but doesn't put any restrictions on what that address is.
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What is Null Pointer in C? - Scaler Topics
September 4, 2023 - In the C programming language, a null pointer is a pointer that does not point to any memory location and hence does not hold the address of any variables. It just stores the segment's base address.
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How to use NULL in C
In practice, NULL is a constant equivalent to 0, or "\0".
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What is the purpose of null in C/C++? - Quora
Answer (1 of 5): Actually, in C/C++, there are several ways to represent 0: - 0 (the number) - '\0' (the character) - NULL (the pointer) - maybe there are more, but these 3 are the most frequent Their purpose is to make the codes clearer, you know better what is what if you make the difference b...
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NULL - cppreference.com
The macro NULL is an implementation-defined null pointer constant. In C, the macro NULL may have the type void*, but that is not allowed in C++ because null pointer constants cannot have that type.
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What is NULL in C? | C Interview Questions | Fresh2Refresh.com
July 5, 2018 - What is NULL in C? - NULL is a macro which is defined in C header files. The value of NULL macro is 0. It is defined in C header files as below.
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Null Pointer In C | A Detailed Explanation With Examples
May 3, 2024 - Indicating Absence of Data: Null pointers in C are used to represent the absence of a valid pointer or meaningful data. They serve as placeholders, indicating that a pointer does not currently point to any valid memory address.
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Null pointer - Wikipedia
1 month ago - In computing, a null pointer (sometimes shortened to nullptr or null) or null reference is a value saved for indicating that the pointer or reference does not refer to a valid object. Programs routinely use null pointers to represent conditions such as the end of a list of unknown length or ...
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Zero and NULL and Pointers and Stuff | C For Dummies Blog
Finally, NULL isnโ€™t memory location (address) zero. It may be the value zero as itโ€™s defined, but itโ€™s not a memory location. Instead, think of it as an โ€œemptyโ€ location and not zero; NULL indicates the absence of a memory location, which is important when comparing pointers: NULL ...
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12

In C, NULL is a macro that expands either to 0 or (void*)0 (or something that has a similar effect).

In the first case, you can not differentiate between NULL and 0, because they are literally the same.
In the second case, your code will cause a compile error, because you can't compare an integer variable with a pointer.

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4

First some background ...


The macros are NULL which expands to an implementation-defined null pointer constant; C11 ยง7.19 3

NULL typically is an integer constant 0 or (void*)0 or the like. It may have a different implementation or type - It could be ((int*) 0xDEADBEEF) as strange as that may be.

NULL might be type int. It might be type void * or something else. The type of NULL is not defined.


When the null pointer constant NULL is cast to any pointer, is is a null pointer. An integer 0 cast to a pointer is also a null pointer. A system could have many different (bit-wise) null pointers. They all compare equally to each other. They all compare unequally to any valid object/function. Recall this compare is done as pointers, not integers.

An integer constant expression with the value 0, or such an expression cast to type void *, is called a null pointer constant. If a null pointer constant is converted to a pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function. C11 ยง6.3.2.3 3

int x;
if (&x == NULL) ... // this is false

So after all that chapter and verse how to distinguish NULL from 0?

If the macro NULL is defined as an int 0 - it is game over - there is no difference between 0 and NULL.

If NULL is not an int, then code can use _Generic() to differentiate NULL and 0. This does not help OP's "Any change made can only be made within the function itself." requirement as that function accepts an int augment.

If NULL is an int that has a different bit-pattern than 0, then a simple memcmp() can differentiate.

I suspect the whole reason for this exercise is to realize there is no portable method to distinguish NULL from 0.