Sendbird
sendbird.com βΊ blog βΊ app-retention-benchmarks-broken-down-by-industry
Mobile app user retention benchmarks broken down by industry | Sendbird
AppsFlyer took a sample of 6 billion installs and found an average day-one retention rate of 24.33%. In other words, around 25% is an average benchmark for day-one retention.
What are the general industry benchmark retention rates for subscription apps for D1, D14, D30, D90?
Be carful about numbers given without context. You should look a top decile apps, since most apps are far from profitable. Then you have to be careful on how it is calculated, is it spot retention ? Is post install or post account creation ? Is it only for paying users ? You can look at reports from providers like revenue cat and amplitude for numbers. More on reddit.com
What retention rate is good?
The specific retention rate that is considered "good" will depend on the industry and the type of business, but generally speaking, a high retention rate is desirable. For example, for businesses with a subscription-based model, a retention rate of around 80% or higher is considered good. This means that out of 100 customers, 80 are still actively using the product or service after a given period of time. However, for businesses with a different model or in different industry, the benchmark might differ. A business that has a high churn rate (customers leaving) would want to improve their retention rate. For example, in e-commerce the industry average is around 65-70% retention rate, while in the mobile app industry, the benchmark is around 40-50%. It's important to keep in mind that retention rate should be in comparison with industry benchmarks and also with your own previous retention rate (if you have historical data). Also, you can use different retention rate metric depending on the specific area of your business that you want to improve. Overall, a high retention rate is a sign of a healthy and sustainable business, as it means that customers are satisfied and continue to use the product or service. To satisfy customers, you'll need to regularly conduct market research on them. When it comes to research, please note, I'm a vendor, so I'm rather biased about my own product, and will say that online market research is the way to go to keep any business in the know of its customers. I doubt you have the time and energy to conduct in-person interviews or send out paper surveys. In today's day and age, you can quickly learn about your markets with online market research. For context: Pollfish is a mobile survey platform that allows businesses and researchers to collect data from a panel of participants via their smartphones. It can be used to conduct surveys on a variety of topics and to reach a wide range of demographics. One of the benefits of using Pollfish is that it allows you to reach a large, diverse panel of participants quickly and easily. Additionally, because the surveys are completed on mobile devices, they can be easily taken on the go, which can increase response rates. Feel free to check us out. More on reddit.com
Benchmarking: what's your user retention rate?
for my extension, I get 30-35 uninstalls per 100 installs.
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UXCam
uxcam.com βΊ blog βΊ mobile-app-retention-benchmarks
Mobile App Retention Benchmarks By Industries 2025
December 22, 2024 - SDK ensures all your userβs in-app interactions are caught. UXCam silently collects behavior data in the background without disturbing users' front-end experience while respecting user privacy and security. Our platform not only reports on your daily and monthly active users to set your retention benchmark, but our features are designed to highlight whatβs hot and whatβs not about your current app design; they include the following:
Business of Apps
businessofapps.com βΊ data βΊ app retention rates (2025)
App Retention Rates (2025) - Business of Apps
July 23, 2025 - Key App Retention StatisticsAndroid App Retention RateiOS App Retention RateRetention Rate by App CategoryApp Retention Rate by CountryApp Retention Rate by RegionSubscription Retention RateSubscription Retention Rate by CategoryApp retention is one of the most important metrics app marketers use to quantify an app's success rate, and whether attempts to keep a user active have worked.
Reddit
reddit.com βΊ r/ycombinator βΊ what are the general industry benchmark retention rates for subscription apps for d1, d14, d30, d90?
r/ycombinator on Reddit: What are the general industry benchmark retention rates for subscription apps for D1, D14, D30, D90?
July 25, 2024 -
GPT says below
iOS Subscription Apps:
D1 Retention: 25% - 30%
D14 Retention: 10% - 15%
D30 Retention: 5% - 10%
D90 Retention: 2% - 5%
Android Subscription Apps:
D1 Retention: 20% - 25%
D14 Retention: 8% - 12%
D30 Retention: 4% - 8%
D90 Retention: 1% - 4%
Are these reliable figures, are they too low or too high? Would appreciate some advice, from those in the relevant fields.
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Be carful about numbers given without context. You should look a top decile apps, since most apps are far from profitable. Then you have to be careful on how it is calculated, is it spot retention ? Is post install or post account creation ? Is it only for paying users ? You can look at reports from providers like revenue cat and amplitude for numbers.
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Heavily depends on type of app as well.
Contextsdk
contextsdk.com βΊ blogposts βΊ how-long-is-user-retention-in-mobile-apps
How Long Is User Retention in Mobile Apps?
December 18, 2024 - However, no matter the industry, maintaining user interest beyond the first 7 to 30 days is a common struggle. Analyzing mobile app retention through both short-term (Day 1, Day 7) and long-term metrics (Day 30) is essential to understanding retention dynamics. Detailed insights on retention benchmarks broken down by industry are available here.