A bit of luck. Ideally you worked for a big known company as your most recent experience and a recruiter stumbles across your linkedin with an opportunity Answer from TF_Forum on reddit.com
Apple Developer
developer.apple.com › design › tips
UI Design Dos and Don’ts - Apple Developer
Get tools, UI templates, and in-depth information for designing great apps that integrate seamlessly with Apple platforms.
How do people view UX designers at Apple these days?
I think with many esteemed roles people tend to forget that there's the same work happening behind the scenes. Apple isn't immune to all of the usual bullshit that the rest of us have to put up with. If anything I'd speculate that it might be worse working with people who feel superior by association. At least the designers I'm forced to work with also feel muppety working on boring SaaS products. More on reddit.com
UX Design Beginner - MAC vs PC?
You need Mac to use Sketch and a lot of places are Sketch-only. However, the tools don’t make the designer. Use whatever is handy to get the work done. If you end up somewhere that uses a tool you don’t know, learn it then. More on reddit.com
How is it to work at Apple as a UX/Product Designer?
They have created a lifetime non breaking SOP More on reddit.com
What does it take to become a Human Interface Designer at Apple?
A bit of luck. Ideally you worked for a big known company as your most recent experience and a recruiter stumbles across your linkedin with an opportunity More on reddit.com
Videos
14:49
New UX/UI Tools by Apple, Google, & More! 😍 I'm Amazed! - YouTube
08:07
UX is Over. Apple is Over. Malewicz is Over? - YouTube
08:04
How Apple Invented UX Design! | The Evolution of UX Design - YouTube
18:15
WWDC25: Get to know the new design system | Apple - YouTube
08:40
DESIGN Apple Vision Pro UX: The Essentials - YouTube
Design foundations from idea to interface - WWDC25 - Videos - Apple ...
Reddit
reddit.com › r/ui_design › what does it take to become a human interface designer at apple?
r/UI_Design on Reddit: What does it take to become a Human Interface Designer at Apple?
November 4, 2023 -
Hi there!
I've been a UI/Product designer for over eight years. My dream is to work for Apple one day. Do you guys know what it takes to be a designer at Apple? There's nothing online from Apple designers lol nothing from the recruiting process or anything. Anything would help!
Top answer 1 of 6
33
I went through the full interview process and was offered a product design job for Apple Mail App team for iOS. I turned it down because at the time I did not want to move my family to Cupertino. I always knew I didn't want to move, but it was Apple and felt like I had to at least follow through with the interviews. I never applied for the job, but a recruiter at Apple reached out to me. After I turned down the offer, she asked if I was interested in a role on another team. The interviews were surprisingly not too stressful. It began with a couple phone calls with the recruiter. Then a video interview. Then a design test and a follow up video interview. Then two on-site interviews with the product team and various other people from the leadership group. Then one final on-site interview (not normally needed, but I guess one guy I interviewed with didn't like me. He was a total arrogant punk btw). I can tell you they highly value humility and working well with others. At the time I remember feeling very intimidated by the high-level talent around me. I mentioned this to the point person I'd been talking to. She said "what you don't know, you'll learn. But we can't teach you to not have an ego. We prefer people who can grow over talent with egos." That always stood out to me. All that said, I have three friends who work(ed) at Apple. (One worked for the Apple Arcade, one for the motion design team, one is a software engineer).Two have quit because they said their depts were so cut throat and heavy hours they couldn't deal with it anymore. One of them (the engineer) is still there and is happy. So sounds like the dept / team you're on impacts how your daily life there is. Good luck to you! If it's your dream, keep at it
2 of 6
29
A bit of luck. Ideally you worked for a big known company as your most recent experience and a recruiter stumbles across your linkedin with an opportunity
UX Magazine
uxmag.com › home › apple › what i learned as a product designer at apple
What I Learned as a Product Designer at Apple - UX Magazine
May 23, 2023 - In this article, the author reflects on their experience as a product designer at Apple and shares valuable lessons they learned in areas such as effective communication, storytelling, trusting instincts, and embracing simplicity, among others. Artificial Intelligence, Cognition, Design Psychology, Human-Centered AI, Human-Computer Interaction, Interaction Design, Psychology and Human Behavior, UX Design
Medium
medium.com › design-bootcamp › design-principles-used-by-apple-for-better-user-experience-592574194bfb
Design Principles Used by Apple: For Better User Experience | by Purity Udeh | Bootcamp | Medium
July 3, 2024 - Therefore, balancing aesthetics and usability is key to a successful design. ... Emotional Connections: Apple will forever sit pretty in building products that create emotional connections with their users. They understand the importance of empathy and needs in UX design and the significant impact it has on users.
Reddit
reddit.com › r/uxdesign › how do people view ux designers at apple these days?
r/UXDesign on Reddit: How do people view UX designers at Apple these days?
June 3, 2025 -
With WWDC coming up, I’m curious—how do folks see UX designers working at Apple now? It’s often seen as a “dream job” in design, but what are the actual pros and cons?
Top answer 1 of 31
142
I think with many esteemed roles people tend to forget that there's the same work happening behind the scenes. Apple isn't immune to all of the usual bullshit that the rest of us have to put up with. If anything I'd speculate that it might be worse working with people who feel superior by association. At least the designers I'm forced to work with also feel muppety working on boring SaaS products.
2 of 31
123
Def not my dream job. Every time I talk to the designers I know who work there it sounds pretty rough. Processes are pretty outdated - they still work in sketch and deliver in keynote and tracking versioning sounds awful. Like 150+ slide keynotes for dev handoffs 🥴 revolving door of quick impersonal critiques. Coworkers who don’t sound great to work with. Not a lot of ownership in your work. Looks good on the resume but I’ll pass
Levels.fyi
levels.fyi › companies › apple salaries › product designer › ux designer
Apple UX Designer Salary | $165K-$472K+ | Levels.fyi
UX Designer compensation in United States at Apple ranges from $165K per year for ICT2 to $472K per year for ICT5. The median yearly compensation in United States package totals $311K.
Apple
jobs.apple.com › en-us › search
Search Jobs - Design: Human Interface Design - Jobs - Careers at Apple
The Apple Health Special Projects team is seeking a UX / Prod...Submit Resume ... Imagine what you could do here. Contribute your expertise to redefining the software that drives businesses around the world with Claris, an Apple company. The Claris Product Design Team is seeking a Product Designer with experience designing for complex, data heavy, enterprise solutions.
Indeed
indeed.com › q-apple-ux-designer-jobs.html
Apple Ux Designer Jobs, Employment | Indeed
View all Apple jobs in Cupertino, CA - Cupertino jobs - Ux/Ui Product Manager jobs in Cupertino, CA ... Portfolio demonstrating design thinking, hands-on expertise, and problem-solving skills in a lead designer capacity.
Apple
jobs.apple.com › en-us › details › 200615866-0157 › software-engineer-ux-design-ai-data-platforms
Software Engineer (UX Design), Ai & Data Platforms - Jobs - Careers at Apple
September 4, 2025 - Your core responsibilities in this role will be: Partnering with users and cross-functional teams to gather requirements through the discovery process, including conducting interviews, discussions, and other user research methods Facilitating brainstorming sessions and generating diverse range of innovative ideas and concepts Creating information architecture, wireframes and clickable prototypes to visualize and validate ideas and gather user feedback Collaborating with developers to create a final product that aligns with design specifications and Apple accessibility standards and design systems.
Prototypr
blog.prototypr.io › rediscovering-apples-human-interface-guidelines-1987-59731376b39e
Rediscovering Apple’s Human Interface Guidelines from 1987 | by Bryant Hodson | Prototypr
October 26, 2017 - It was also the year Apple published their Human Interface Guidelines. As I read through an original copy of the book, I was impressed that, even though personal computers were still in their infancy in the 80's, these guys already had a strong foundation of core human-computer interaction design principles. As a UX ...
Medium
medium.com › design-bootcamp › the-apple-effect-how-a-company-revolutionized-ui-ux-design-and-what-you-can-learn-from-them-cb2c41b26931
The Apple Effect: How a Company Revolutionized UI/UX Design ( And What You Can Learn From Them ) | by Dominik Lyko | Bootcamp | Medium
February 6, 2023 - One of the key ways in which Apple revolutionized UI/UX design was through its focus on simplicity and minimalism. The company’s products, such as the iPhone and iPad, feature clean and uncluttered layouts that make it easy for users to navigate and find the information they need.
Apple
jobs.apple.com › en-us › details › 200626115-3401 › product-designer-ux-designer-health
Product Designer / UX Designer - Health - Jobs - Careers at Apple
November 4, 2025 - You’ll create sketches, wireframes, prototypes, and polished designs that bring clarity to the product experience, advocating for users at every stage. You’ll also participate in design critiques, collaborate with engineers to ensure fidelity through implementation, and contribute to the continual evolution of our design standards and systems.