Actually, you can use a literal 0 anyplace you would use NULL.
Section 6.3.2.3p3 of the C standard states:
An integer constant expression with the value 0, or such an expression cast to type
void *, is called a null pointer constant. If a null pointer constant is converted to a pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function.
And section 7.19p3 states:
The macros are:
CopyNULLwhich expands to an implementation-defined null pointer constant
So 0 qualifies as a null pointer constant, as does (void *)0 and NULL. The use of NULL is preferred however as it makes it more evident to the reader that a null pointer is being used and not the integer value 0.
Actually, you can use a literal 0 anyplace you would use NULL.
Section 6.3.2.3p3 of the C standard states:
An integer constant expression with the value 0, or such an expression cast to type
void *, is called a null pointer constant. If a null pointer constant is converted to a pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function.
And section 7.19p3 states:
The macros are:
CopyNULLwhich expands to an implementation-defined null pointer constant
So 0 qualifies as a null pointer constant, as does (void *)0 and NULL. The use of NULL is preferred however as it makes it more evident to the reader that a null pointer is being used and not the integer value 0.
NULL is used to make it clear it is a pointer type.
Ideally, the C implementation would define NULL as ((void *) 0) or something equivalent, and programmers would always use NULL when they want a null pointer constant.
If this is done, then, when a programmer has, for example, an int *x and accidentally writes *x = NULL;, then the compiler can recognize that a mistake has been made, because the left side of = has type int, and the right side has type void *, and this is not a proper combination for assignment.
In contrast, if the programmer accidentally writes *x = 0; instead of x = 0;, then the compiler cannot recognize this mistake, because the left side has type int, and the right side has type int, and that is a valid combination.
Thus, when NULL is defined well and is used, mistakes are detected earlier.
In particular answer to your question โIs there a context in which just plain literal 0 would not work exactly the same?โ:
- In correct code,
NULLand0may be used interchangeably as null pointer constants. 0will function as an integer (non-pointer) constant, butNULLmight not, depending on how the C implementation defines it.- For the purpose of detecting errors,
NULLand0do not work exactly the same; usingNULLwith a good definition serves to help detect some mistakes that using0does not.
The C standard allows 0 to be used for null pointer constants for historic reasons. However, this is not beneficial except for allowing previously written code to compile in compilers using current C standards. New code should avoid using 0 as a null pointer constant.
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0 being an int like other integers, sizeof(0) will yield 4 bytes.
sizeof(NULL) will yield 8 bytes. In binary system, it is 8x8=64 bits, all bits with 0.
Pointers have 8 bytes allocated against characters with 1 bytes and integers 4 bytes. Is 8 bytes the maximum bytes for any datatype? I believe so as NULL is set to 8 bytes apparently for that reason to take care NULL denotes 0 for all datatypes.
Hey, so when I was reading my gf's script for C classes, the tutor has written that
In some compilers there is no NULL but it can be easily replaced by a short macro
#define NULL 0
Does any compiler exist, which actually does not recognize NULL?
Let's consider this example code:
#include <stddef.h>
int *f(void) { return NULL; }
int g(int x) { return x == NULL ? 3 : 4; }
We want f to compile without warnings, and we want g to cause an error or a warning (because an int variable x was compared to a pointer).
In C, #define NULL ((void*)0) gives us both (GCC warning for g, clean compile for f).
However, in C++, #define NULL ((void*)0) causes a compile error for f. Thus, to make it compile in C++, <stddef.h> has #define NULL 0 for C++ only (not for C). Unfortunately, this also prevents the warning from being reported for g. To fix that, C++11 uses built-in nullptr instead of NULL, and with that, C++ compilers report an error for g, and they compile f cleanly.
((void *)0) has stronger typing and could lead to better compiler or static analyser diagnostics. For example since implicit conversions between pointers and plain integers aren't allowed in standard C.
0 is likely allowed for historical reasons, from a pre-standard time when everything in C was pretty much just integers and wild implicit conversions between pointers and integers were allowed, though possibly resulting in undefined behavior.
Ancient K&R 1st edition provides some insight (7.14 the assignment operator):
The compilers currently allow a pointer to be assigned to an integer, an integer to a pointer, and a pointer to a pointer of another type. The assignment is a pure copy operation, with no conversion. This usage is nonportable, and may produce pointers which cause addressing exceptions when used. However, it is guaranteed that assignment of the constant 0 to a pointer will produce a null pointer distinguishable from a pointer to any object.