I'm trying to fully automate the creation of 1k storage parts so that I don't have to worry about storage anymore, but I'm having issues with auto crafting. My system works fine, but when crafting both quartz blocks from resin and acorns as well as gold amber, my auto crafters are filling up with acorns since they are produced more often than resin, to the point that resin can't get in, so the system stops. Is there some way to handle this? like some way to say "if full, dump inventory" or something like that?
edit to add more info: the only other way I can conceivably see getting a continuous supply of quartz is mystical agriculture, which I've only really started using so I'm not at a point where this is viable yet.
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My main and only problem with auto crafting (Cyclic auto crafter) is that if the input overflows no other required items can get in and it's stopped. Until manually fixed. Any ways to avoid this?
Hi!
I posted an image some time ago showing my setup with Simple Storage Network and Cyclic Packager to auto craft amber.
Now, i recently migrated everything to AE2 and i had to change my auto crafting amber setup, but i'm going crazy trying to figure out how to replace SSN Processing Cable functionality with AE2 export cables.
The closest i've come so far is this Setup:
https://ibb.co/J2qCxZq
Basically, it works like this:
I setup the export cable with a Redstone card and a Capacity card, specifying to extract resin and acorn in a round robin system ( which means 1 acorn in and then 1 resin in, 1 acorn in, 1 resin in ecc... )...
The export cable only works with redstone signal, given by the level emitter, which activates only if there are at least 5 resins in the system ( this prevent an overflow of acorn in the packager )
Now, the problem is that the round robin starts every single time from acorns, and that cause anyway an overflow of acorns, filling the packager and stopping the auto craft.
I need some logistic helps to figure out how to either invert the round robin order or using other mods in order to accomplish my goal.
In SF4 if you have tried putting a recipe that involves a filled bucket into the auto crafter crafting grid, you will realise the bucket within the grid will be consumed, leaving behind an empty bucket in the crafting grid and hence jamming the process.
FIX:
Update Cyclic from 1.20.3 to 1.20.9
Hope this helps because it annoyed me for awhile
I'm trying to place blocks into input and setting the crafting recipe, it's not crafting. It's set to always on and i tried giving it power too, it doesn't seem to work.