In C, the language itself does not determine the representation of certain datatypes. It can vary from machine to machine, on embedded systems the int can be 16 bit wide, though usually it is 32 bit.
The only requirement is that short int <= int <= long int by size. Also, there is a recommendation that int should represent the native capacity of the processor.
All types are signed. The unsigned modifier allows you to use the highest bit as part of the value (otherwise it is reserved for the sign bit).
Here's a short table of the possible values for the possible data types:
width minimum maximum
signed 8 bit -128 +127
signed 16 bit -32 768 +32 767
signed 32 bit -2 147 483 648 +2 147 483 647
signed 64 bit -9 223 372 036 854 775 808 +9 223 372 036 854 775 807
unsigned 8 bit 0 +255
unsigned 16 bit 0 +65 535
unsigned 32 bit 0 +4 294 967 295
unsigned 64 bit 0 +18 446 744 073 709 551 615
In Java, the Java Language Specification determines the representation of the data types.
The order is: byte 8 bits, short 16 bits, int 32 bits, long 64 bits. All of these types are signed, there are no unsigned versions. However, bit manipulations treat the numbers as they were unsigned (that is, handling all bits correctly).
The character data type char is 16 bits wide, unsigned, and holds characters using UTF-16 encoding (however, it is possible to assign a char an arbitrary unsigned 16 bit integer that represents an invalid character codepoint)
width minimum maximum
SIGNED
byte: 8 bit -128 +127
short: 16 bit -32 768 +32 767
int: 32 bit -2 147 483 648 +2 147 483 647
long: 64 bit -9 223 372 036 854 775 808 +9 223 372 036 854 775 807
UNSIGNED
char 16 bit 0 +65 535
Answer from gaborsch on Stack OverflowIn C, the language itself does not determine the representation of certain datatypes. It can vary from machine to machine, on embedded systems the int can be 16 bit wide, though usually it is 32 bit.
The only requirement is that short int <= int <= long int by size. Also, there is a recommendation that int should represent the native capacity of the processor.
All types are signed. The unsigned modifier allows you to use the highest bit as part of the value (otherwise it is reserved for the sign bit).
Here's a short table of the possible values for the possible data types:
width minimum maximum
signed 8 bit -128 +127
signed 16 bit -32 768 +32 767
signed 32 bit -2 147 483 648 +2 147 483 647
signed 64 bit -9 223 372 036 854 775 808 +9 223 372 036 854 775 807
unsigned 8 bit 0 +255
unsigned 16 bit 0 +65 535
unsigned 32 bit 0 +4 294 967 295
unsigned 64 bit 0 +18 446 744 073 709 551 615
In Java, the Java Language Specification determines the representation of the data types.
The order is: byte 8 bits, short 16 bits, int 32 bits, long 64 bits. All of these types are signed, there are no unsigned versions. However, bit manipulations treat the numbers as they were unsigned (that is, handling all bits correctly).
The character data type char is 16 bits wide, unsigned, and holds characters using UTF-16 encoding (however, it is possible to assign a char an arbitrary unsigned 16 bit integer that represents an invalid character codepoint)
width minimum maximum
SIGNED
byte: 8 bit -128 +127
short: 16 bit -32 768 +32 767
int: 32 bit -2 147 483 648 +2 147 483 647
long: 64 bit -9 223 372 036 854 775 808 +9 223 372 036 854 775 807
UNSIGNED
char 16 bit 0 +65 535
In C, the integer(for 32 bit machine) is 32 bit and it ranges from -32768 to +32767.
Wrong. 32-bit signed integer in 2's complement representation has the range -231 to 231-1 which is equal to -2,147,483,648 to 2,147,483,647.
Why does 2 * Integer.MAX_VALUE return -2?
Why Integer.MAX_VALUE + Integer.MAX_VALUE result in -2?
Eli5 why is 2^32 the maximum number for an int?
Lisette a little language inspired by Rust that compiles to Go
I know that an int is a 32 bit number with a range of -2,147,483,648 to 2,147,483,647. I'm learning about overflow, and I am trying to figure out why 2 * Integer.MAX_VALUE returns -2.
Would anyone mind explaining overflow and why this is calculated this way, please?
Thank you in advance! :)
Edit: Thanks for the replies, everyone. I still don't completely understand it, but at least I have a good start to go down the rabbit hole of binary and hexadecimal numbers! :D
Edit #2: I think I get it now, and if anyone is curious this stack overflow question explains it well. Thanks again for the responses.
I understand that half are positive and half are negative. But why specifically is that the upper limiter? To further that, what would happen if a system hit the number 2,147,483,648?